Episodios

  • One Edge Provider - Build In Public With The Stellate Team Behind OEP
    Feb 13 2024

    Show Notes:

    In this episode of GraphQL Radio, Andreas Heiberg, Stellate's Engineering Manager, guides a discussion with colleagues on the deployment of One Edge Provider (OEP). A transformative project for Stellate's system, aimed at significantly enhancing Stellate's caching services. Ensuring 2x faster GraphQL Edge Caching.

    The team, consisting of project lead Dominik Petrick, Thomas Heyenbrock, and Stephan Schneider, reflects on challenges, lessons learned, critical decisions, and the transition to a more scalable architecture. This episode delves into Stellate's evolution, explores the motivation behind OEP, and highlights pivotal moments in decision-making; illustrating Stellate's steadfast commitment to innovation.

    Topics Discussed:

    • Introduction to One Edge Provider (OEP)
    • Origins of Stellate and GraphCDN
    • Deployment Strategies
    • Decision to Change the System
    • Scalable and Unified Architecture
    • End-To-End Testing
    • Initial Limitations
    • Challenges
    • Choosing Rust and Fastly
    • Initiating the OEP Project
    • OEP Deployment Complexities
    • Rollout Challenges and Lessons Learned
    • Traffic Replay System
    • Building Confidence
    • Rust and TypeScript Nuances
    • Rust's Performance


    Links:
    Stellate
    Andreas Heiberg
    Dominic Petrick
    Stephan Schneider
    Thomas Heyenbrock

    Más Menos
    38 m
  • Alessandro Volpicella | Engineering Lead at Hashnode | GraphQL At Hashnode | AWS | Vercel | Developer Blogging | Creating Content | Getting Into Tech | Apprenticeship | Studying Computer Science | Data Science | Enterprise Projects | Side Projects | Bachelor Thesis | Hashnode’s Scale | Lean Team | Hashnode’s Architecture | Edge Caching | API Design | Moving To GraphQL | GraphQL vs REST | Stripe’s API Design | Cloudflare | DDoS Protection | MongoDB & Atlas | Redis | Hashnode’s Team | Caching Considerations | Using Stellate | Event Types | Cache Purging | Public API Challenges | Rate Limiting | Security Problems | Schema Design | Vercel API Functions | NoSQL Databases
    Feb 7 2024

    Show Notes:

    Alessandro Volpicella is a skilled Fullstack Developer and Platform Engineering Lead at Hashnode, and is passionate about building serverless products. Sandro is at the forefront of shaping innovative developer blogging experiences. Alongside his coding endeavors, Sandro is the author of a comprehensive book on AWS Fundamentals, offering practical insights at awsfundamentals.com.

    Topics discussed:

    • GraphQL At Hashnode
    • AWS
    • Vercel
    • Developer Blogging
    • Creating Content
    • Getting Into Tech
    • Apprenticeship
    • Studying Computer Science
    • Data Science
    • Enterprise Projects
    • Side Projects
    • Bachelor Thesis
    • Hashnode’s Scale
    • Lean Team
    • Hashnode’s Architecture
    • Edge Caching
    • API Design
    • Moving To GraphQL
    • GraphQL vs REST
    • Stripe’s API Design
    • Cloudflare
    • DDoS Protection
    • MongoDB & Atlas
    • Redis
    • Hashnode’s Team
    • Caching Considerations
    • Using Stellate
    • Event Types
    • Cache Purging
    • Public API Challenges
    • Rate Limiting
    • Security Problems
    • Schema Design
    • Vercel API Functions
    • NoSQL Databases


    Links:
    Hashnode


    Hashnode Engineering Blog


    Blog post: Hashnode's Overall Architecture


    Alessandro Volpicella Twitter


    Alessandro Volpicella LinkedIn


    Alessandro Volpicella GitHub


    Book: AWS for the Real World


    Upcoming Book: The CloudWatch Book


    Más Menos
    38 m
  • Miles Bardon | Senior Software Engineer @ The LEGO Group | GraphQL @ LEGO | Domains | Team Size | The Guild | Daunting Tasks | In-Store Experiences | Passion For LEGO | Challenges | The Guild | GraphQL Inspector | Tech Stack | Serverless | LEGO Ecosystem | Staying Up-To-Date | Developer Experience | Schema Breakage | TypeScript | Open Source Work | Large Schemas | Internal Working Groups | Federation | Monolith Server | lego.com History | Working @ The LEGO Group | Work Culture | Learning Days | Autonomy | Public GraphQL APIs | DevOps Team | GraphQL Caching @ LEGO
    Dec 5 2023

    I’m Miles, a senior software engineer at The LEGO Group, in the Brick Experience team on LEGO.com. I’ve been in the retail and e-commerce space for 5 years, with the last 2.5 years spent at The LEGO Group and in that time I’ve learnt a lot about GraphQL and the wider development ecosystem. I’m passionate about improving the performance and developer experience for anyone working on or with our GraphQL API, and have made great strides in improvements with the help of all my talented colleagues here at The LEGO Group.


    Outside of work, I’m keen to build and display some of the amazing LEGO sets produced today, as well as my Bionicle collection from days gone by. I’m also an avid gamer and Dungeons and Dragons player (and sometimes DM), often combining the two passions!


    Topics Discussed:

    • GraphQL @ LEGO
    • Domains
    • Team Size
    • The Guild
    • Daunting Tasks
    • In-Store Experiences
    • Passion For LEGO
    • Challenges
    • GraphQL Inspector
    • Tech Stack
    • Serverless
    • LEGO Ecosystem
    • Staying Up-To-Date
    • Developer Experience
    • Schema Breakage
    • TypeScript
    • Open Source Work
    • Large Schemas
    • Internal Working Groups
    • Federation
    • Monolith Server
    • lego.com History
    • Working @ The LEGO Group
    • Work Culture
    • Learning Days
    • Autonomy
    • Public GraphQL APIs
    • DevOps Team
    • GraphQL Caching @ LEGO

    Links:
    Miles Bardon
    GitHub
    Twitter
    The LEGO Group
    Stellate
    Andreas Heiberg

    Más Menos
    30 m
  • “Cache Like I’m 5” - Build In Public With The Stellate Team Behind CLI5
    Sep 11 2023

    Show Notes:

    In the latest episode of GraphQL Radio, we take you behind the curtains at Stellate to discuss how their recent "Cache Like I'm 5" project came together. The wide-ranging discussion is led by Stellate's very own Engineering Manager Andreas Heiberg.

    Join us on this episode as we dive into the world of cache optimization! It all started during an engineering offsite in Mexico City, where the Stellate team had a breakthrough idea about Maximum Cache Hit Rate (Max CHR) and how it can help users optimize their services. The Stellate team discusses the challenges they faced, the metrics they defined, and the tools they built to provide actionable insights into cache performance. Learn how Max CHR, Uncached Bandwidth, and CHR Impact can revolutionize your caching decisions. Tune in to discover how you can take control of cache optimization with these latest features and improvements.

    Links:
    Stellate
    CLI5 Blog Post
    Andreas Heiberg
    Bogdan Soare
    Victor Tortolero
    Alex Tacho
    Kamil Lafere


    Más Menos
    34 m
  • Luke Millar | VP of Engineering at Medium | Small Medium Team | Changes @ Medium | Employee Retention | Team Building | Halving Amazon Costs | Technical Improvements | Engineering Ladders | Experienced Engineers | Maintaining Tech Costs | Build vs Buy | GitHub’s Changes | Making Users Happy | Medium’s Scale | Medium’s System | GraphQL Queries | Spikey Traffic | Cost Issues | Caching Layers | News Traffic | GraphQL At Medium | GraphQL Pitfalls | Technology Trade-Offs | Bloated Queries
    Aug 21 2023

    Luke Millar is a seasoned software engineer with extensive experience across the spectrum, from small startups to industry giants. Following the acquisition of his former venture, Projector, by Medium, Luke has taken the helm as the Vice President of Engineering at Medium, spearheading key initiatives and charting the course for technical excellence.

    Topics discussed include:

    • Small Medium Team
    • Tremendous Impact
    • Medium’s Phases
    • Going Faster
    • Being Acquired
    • Visual Storytelling
    • Changes @ Medium
    • Employee Retention
    • Work & Fun
    • Meaningful Goals
    • Team Building
    • Halving Amazon Costs
    • Technical Improvements
    • Hiding Behind Big Teams
    • Engineering Ladders
    • Clarity Helps
    • Introducing Levels
    • Impacting Business
    • Domain Expertise
    • Experienced Engineers
    • In-House Solutions
    • Maintaining Tech Costs
    • Build vs Buy
    • GitHub’s Changes
    • Making Users Happy
    • Listen To Users
    • Medium’s Scale
    • Medium’s System
    • GraphQL Queries
    • Spikey Traffic
    • Cost Issues
    • Caching Layers
    • News Traffic
    • Unpredictable Spikes
    • 10000 Requests Per Second
    • GraphQL At Medium
    • GraphQL Pitfalls
    • Technology Trade-Offs
    • Bloated Queries

    Links:

    Medium
    Twitter
    Website
    LinkedIn
    Medium Engineering Blog

    Más Menos
    53 m
  • Dylan Valade | Clip | PUMA’s Tech Stack | Attracting Developers | Ideal Stack | TypeScript | Comfortability & Speed | Iterating Faster | GraphQL at PUMA | Frontend Iterations | Salesforce | Bleeding Edge | Sanity | CMS Systems | Shopping Core | Organisational Problems | Cover Of Stellate | Resolving Caching Issues | Bringing Down Costs | E-Commerce Innovations | AI | Cache Management | Developer Zone | Patience | Shipping Speedy Changes | Fast Enough
    Aug 9 2023

    Dylan Valade is an accomplished technology executive, serving as the Head of Global E-Commerce Technology at PUMA. With an unwavering passion for leveraging technology to drive business growth, Dylan has been instrumental in transforming PUMA's online presence and establishing the brand as a leader in the global e-commerce landscape. His strategic thinking and innovative approach have propelled PUMA to new heights, delivering forward thinking and progressive digital experiences for customers around the world.

    In addition to his role at PUMA, Dylan is also recognized as a MACH Alliance Ambassador, actively promoting the benefits of modern, composable, and headless technologies in the industry. As an advocate for the MACH (Microservices, API-first, Cloud-native, and Headless) approach, he champions the adoption of scalable and flexible architectures that empower businesses to adapt quickly to evolving market demands.

    Topics discussed include the following:

    • PUMA’s Tech Stack
    • Attracting Developers
    • Ideal Stack
    • TypeScript
    • Comfortability & Speed
    • Iterating Faster
    • GraphQL at PUMA
    • Frontend Iterations
    • Salesforce
    • Bleeding Edge
    • Sanity
    • CMS Systems
    • Shopping Core
    • Organisational Problems
    • Cover Of Stellate
    • Resolving Caching Issues
    • Bringing Down Costs
    • E-Commerce Innovations
    • AI
    • Cache Management
    • Developer Zone
    • Patience
    • Shipping Speedy Changes
    • Fast Enough


    Links:
    Dylan Valade on LinkedIn
    PUMA
    MACH Alliance
    Stellate

    Más Menos
    21 m
  • Dylan Valade | Clip | Milliseconds Make Millions | E-Commerce Performance | Web Vitals | Shifting Measurement Landscape | Highest Value Sessions | Wasted Investments | Various Metrics | Idea To Production Time | Elite Organisations | Iteration Speed | PUMA’s CMS Improvements | Bottlenecks | Internal Startup Ecosystem | Moving Faster
    Aug 2 2023

    Dylan Valade is an accomplished technology executive, serving as the Head of Global E-Commerce Technology at PUMA. With an unwavering passion for leveraging technology to drive business growth, Dylan has been instrumental in transforming PUMA's online presence and establishing the brand as a leader in the global e-commerce landscape. His strategic thinking and innovative approach have propelled PUMA to new heights, delivering forward thinking and progressive digital experiences for customers around the world.

    In addition to his role at PUMA, Dylan is also recognized as a MACH Alliance Ambassador, actively promoting the benefits of modern, composable, and headless technologies in the industry. As an advocate for the MACH (Microservices, API-first, Cloud-native, and Headless) approach, he champions the adoption of scalable and flexible architectures that empower businesses to adapt quickly to evolving market demands.

    Topics discussed include the following:

    • Milliseconds Make Millions
    • E-Commerce Performance
    • Web Vitals
    • Shifting Measurement Landscape
    • Highest Value Sessions
    • Wasted Investments
    • Various Metrics
    • Idea To Production Time
    • Elite Organisations
    • Iteration Speed
    • PUMA's CMS Improvements
    • Bottlenecks
    • Internal Startup Ecosystem
    • Moving Faster


    Links:
    Dylan Valade on LinkedIn
    PUMA
    MACH Alliance
    Stellate

    Más Menos
    18 m
  • Build In Public With Platform Architect Charles Brown From Formidable
    Jul 27 2023

    Show Notes

    In the latest episode of GraphQL Radio, we take you behind the curtain with platform architect Charles Brown from Formidable to discuss how Formidable and Stellate joined forces to solve massive volume problems for PUMA while reducing operation costs by 30%+. This is the first of many in our new Build in Public Series. The wide-ranging discussion is led by Stellate's very own Andreas Heiberg, Engineering Manager, and supported by Jovi De Croock, Staff Software Engineer.

    Charles Brown is a full-stack engineer and platform architect with a broad range of experience leading large and small teams. He has spent the last 15 years working with both startups and enterprises, designing and building next-generation software and cloud infrastructure. He is a certified AWS Architect and has consistently delivered secure, stable, and highly available cloud infrastructure for numerous clients.


    Charlie's previous work includes building solutions ranging from thermal image mapping for the manufacturing industry, processing IoT data at scale in the cloud, and rebuilding health and financial services platforms from the ground up. Charlie is also a strong advocate of DevOps and has consulted with dozens of enterprises to help them smoothly make the transition from traditional ops to a more agile development cycle.

    Topics discussed include:

    • PUMA's Platform Architecture
    • Formidable Labs
    • Optimizing App Performance
    • Optimizing The Cloud
    • Splitting Queries
    • PUMA's Scale
    • Massive Volume Problems
    • Caching Considerations
    • PUMA's Platform Challenges
    • Splitting Data
    • Aggregating Queries
    • Marketing Campaign Speeds
    • Cache Key Complexities
    • Mitigating Bot Attacks
    • Reducing Operation Costs
    • "Cache Stories"
    • Consultancy Support
    • Netflix Scale Problems
    • Inventory Systems
    • Exciting Tools
    • AI Tools
    • Content Management World
    • Sanity CMS
    • Content Lead Time
    • Real-Time Cache
    • Purging Complexities
    • Clearing Caches
    • GraphQL & Stellate
    • Salesforce
    • Request Latencies
    • urql
    • Edge Networks
    • Multi-Region Cloud
    • E-Commerce Video
    • Worldwide Cache Clearing
    • Edge Compute
    • React Server Components
    • Next.js

    Links

    Stellate
    Formidable
    Charles Brown
    Andreas Heiberg
    Jovi De Croock

    Más Menos
    43 m
adbl_web_global_use_to_activate_T1_webcro805_stickypopup