Episodios

  • From Westeros to Walmart Bargain Bins
    Mar 23 2026

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    This week on Good2Game Radio, Tony and Jaime dive headfirst into chaos—where medieval drama meets zombie panic and somehow still finds time to argue about TV budgets like two dads at Best Buy. The duo breaks down the latest Game of Thrones spinoff twists, including surprise endings, budget-friendly filmmaking (aka “we found spare change, let’s make a show”), and why modern TV seasons take longer than a George R.R. Martin book.

    Then it’s all about Resident Evil 9, where Jaime proudly “wears the pink ribbon” after caving to digital, while Tony clings to physical copies like they’re collector’s gold. Expect horror stories about stalker enemies, broken light bulbs, and pure gamer panic.

    Finally, they tackle Marathon vs. Arc Raiders, debating steep learning curves, neon overload, and whether gamers today have the patience of a goldfish. Spoiler: they don’t.

    It’s insightful, ridiculous, and exactly the kind of gaming therapy you didn’t know you needed.

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    51 m
  • Honor in Westeros? That’s Adorable
    Mar 9 2026

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    This week on Good2Game Radio, Tony, Jaime, and Vance saddle up and ride straight into Westeros to talk about A Knight of the Seven Kingdoms. The guys break down the adventures of Dunk—a towering hedge knight who might be honorable… or might just be really good at pretending he’s a knight. Either way, he’s somehow stumbled into a royal tournament, adopted a bald kid named Egg, and managed to anger a bunch of very powerful people. What could possibly go wrong?

    The crew debates Dunk’s questionable knighthood, the surprisingly great Trial of Seven battle, and whether the show’s smaller budget actually works in its favor compared to House of the Dragon. Along the way, they discuss puppet shows, exploding medieval diarrhea jokes, and why being the only honorable guy in Westeros is basically a death sentence.

    One thing’s clear: Dunk may be the nicest guy in the Seven Kingdoms… which means he’s probably doomed.

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    1 h y 11 m
  • Road to Resident Evil 9 Requiem: From Village to Panic Attacks
    Feb 23 2026

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    In this episode of Good2Game Radio, Tony and Jaime dive headfirst into the twisted world of Resident Evil Village and Resident Evil 7: Biohazard—but with a chaotic twist: Tony played them backwards like a true agent of mayhem. As they prep for the upcoming Resident Evil Requiem, the duo compares the action-heavy thrills of Village with the pure nightmare fuel of Biohazard. From regenerating limbs to terrifying stalker enemies (looking at you, Lady D), they share hilarious stories, genuine fear, and gaming trauma that may require therapy. Jaime opens up about why certain horror mechanics push him to the brink, while Tony embraces the madness and somehow survives. It’s a mix of laughs, jump scares, and survival horror appreciation, all wrapped in classic Good2Game humor. If you love Resident Evil—or just enjoy watching friends mentally unravel—this episode is for you.

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    53 m
  • The 2026 Best Video Game Prognosticator Draft!
    Jan 31 2026

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    Good2Game Radio fires up the crystal ball and absolutely abuses it in the third annual 2026 Games Draft, where confidence is high, logic is optional, and release dates are treated like urban legends. The crew drafts five “can’t-miss” games while arguing over whether GTA 6 is real or just a shared hallucination. There’s smack talk, Twitch delays, Excel spreadsheets doing God’s work, and the ever-terrifying threat of the “turkey award” for the lowest Metacritic score. Former champs, newcomers, chat lurkers, and chaos agents all take swings—some safe, some spicy, some straight-up unhinged. Will Resident Evil dominate? Is Wolverine a heartbreaker? Can GTA 6 destroy another season before it even launches? Only time—and Metacritic—will tell. Until then, alliances are broken, lists are locked, and everyone swears this year they’ve got it figured out.

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    46 m
  • Is the PS Portal Actually Good Now?
    Jan 26 2026

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    This episode of Good2Game Radio revisits the PlayStation Portal and asks the big question: was it misunderstood at launch? Tony, Jaime, and Vance break down what the Portal was, why it caught heat, and how recent updates completely change the conversation. With PlayStation Plus Premium streaming now live, the Portal no longer needs a PS5 to play full PlayStation games—turning it into a legit entry point into the PlayStation ecosystem. The crew debates Wi-Fi realities, handheld gaming’s comeback, and whether Sony accidentally pulled off “Game Pass… but right.”

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    28 m
  • Mickey, Miners, and a $150 Controller Dream
    Jan 21 2026

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    Good2Game Radio debuts its brand-new Play, Pay, Pray segment, where Tony, Jaime, and Vance break down what’s free, what’s worth the cash, and what’s wildly irresponsible (but tempting). The crew highlights Epic Mickey Rebrushed and Core Keeper as January PS Plus Play picks, blending nostalgia, discovery, and chill vibes. Vance makes a strong case to Pay for Arc Raiders, praising its value-packed looter-shooter action. Finally, the team Prays over the ultra-premium 8BitDo Ultimate 3E controller, diving deep into tech, stick drift trauma, and gamer wishful thinking.

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    19 m
  • From 2K to PTSD: Vance Enters Arc Raiders
    Jan 19 2026

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    This week on Good2Game Radio, Tony, Vance, and Jaime dive headfirst into the beautiful chaos that is Arc Raiders—a game that doubles as a looter-shooter and a full-blown social experiment. Vance graduates from rookie hand-holding to level-30 menace, only to discover betrayal, “friendly” strangers, and the sacred art of getting shot in the back during boss fights. The crew debates PvE vs PvP, weekend warriors, rats (the human kind), and why trusting anyone in Arc Raiders is a terrible life choice. Loot is lost, lessons are learned, and nobody puts their gun away again.

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    20 m
  • From Juggernaut to Just “Meh”: The State of Call of Duty
    Jan 12 2026

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    The crew debates whether Activision and Xbox dropped the ball with Black Ops 7, questioning recycled content, controversial movement mechanics, a forced co-op campaign, and a zombies mode that feels like a step backward. They compare Call of Duty’s struggles against rising competitors like Battlefield 6 and Arc Raiders, tackle cheating and skin fatigue, and discuss what the franchise must do to win players back. Is it time for Call of Duty to go back to basics?

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    1 h y 8 m