Episodios

  • The Skeleton Modifier 3D: Its Design, Plus More
    Feb 16 2026

    This story was originally published on HackerNoon at: https://hackernoon.com/the-skeleton-modifier-3d-its-design-plus-more.
    In Godot 4.3, we are adding a new node called 'SkeletonModifier3D.' It is used to animate Skeleton3Ds outside of AnimationMixer
    Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #godot, #godot-engine, #game-development, #skeleton-modifier, #skeleton-design, #video-game-design, #character-design, #gaming-character-development, and more.

    This story was written by: @Godot Engine. Learn more about this writer by checking @Godot Engine's about page, and for more stories, please visit hackernoon.com.

    In Godot 4.3 we are adding a new node called 'SkeletonModifier3D' It is used to animate bones outside of `AnimationMixer' We have also deprecated some of the pose override functionality in `Skeleton3D` This means that if you want to develop a custom skeleton you will need to modify the bones within that method.

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    8 m
  • How Roblox Turns Play Into Learning
    Jan 30 2026

    This story was originally published on HackerNoon at: https://hackernoon.com/how-roblox-turns-play-into-learning.
    Roblox is reshaping education by turning play into experiential learning through immersive, creator-driven digital worlds.
    Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #roblox-learning-hub-education, #roblox-education-partnerships, #youth-co-creating-education, #interactive-digital-learning, #user-generated-learning, #play-learning-platforms, #experiential-gaming-learning, #good-company, and more.

    This story was written by: @jonstojanjournalist. Learn more about this writer by checking @jonstojanjournalist's about page, and for more stories, please visit hackernoon.com.

    Roblox is redefining how young people learn by turning play into participation. Through its Learning Hub and creator-built worlds, students learn coding, systems thinking, and collaboration by building and experimenting in real time. Rather than digitizing lessons, Roblox enables experiential learning—where kids co-create knowledge, practice skills, and learn by doing in immersive environments.

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    4 m
  • Godot 4.4 Dev 2: Typed Dictionaries, Error-Less First Project Import, and More
    Jan 25 2026

    This story was originally published on HackerNoon at: https://hackernoon.com/godot-44-dev-2-typed-dictionaries-error-less-first-project-import-and-more.
    This feature impacts the core engine, GDScript, and all other scripting languages when interfacing with Godot’s Dictionary type.
    Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #godot, #godot-engine, #godot-4.4, #godot-changes, #godot-4.4-dev-2, #typed-dictionaries, #visual-shader, #android-editor-support, and more.

    This story was written by: @Godot Engine. Learn more about this writer by checking @Godot Engine's about page, and for more stories, please visit hackernoon.com.

    Godot 4.4 is the latest version of the free, open-source Godot engine. The latest release includes 350+ improvements for you to test and provide feedback on.

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    17 m
  • What You Need to Know About Godot SDK Integrations
    Jan 12 2026

    This story was originally published on HackerNoon at: https://hackernoon.com/what-you-need-to-know-about-godot-sdk-integrations.
    The Godot Foundation has established an official centralized GitHub organization for hosting SDK integrations.
    Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #godot, #godot-engine, #sdk-integrations, #third-party-services-sdk, #godot-engine-community, #what-is-sdk, #what-are-sdk-integrations, #godot-engine-tutorial, and more.

    This story was written by: @Godot Engine. Learn more about this writer by checking @Godot Engine's about page, and for more stories, please visit hackernoon.com.

    Godot Engine Community SDK Integrations GitHub organization. The Godot Foundation has established an official centralized GitHub organization for hosting SDK integrations. The organization eases the burden on developers who create their own SDK bindings.

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    6 m
  • How Heart Rate Data in Sim Racing Reveales the Ultimate Immersion
    Jan 1 2026

    This story was originally published on HackerNoon at: https://hackernoon.com/how-heart-rate-data-in-sim-racing-reveales-the-ultimate-immersion.
    Adding Subtle layers of immersion to your sim racing rig can enhance your racing experience.
    Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #esports, #sim-racing, #iracing, #assetto-corsa-rally, #assetto-corsa, #immersion, #haptics, #hackernoon-top-story, and more.

    This story was written by: @wicked-racing. Learn more about this writer by checking @wicked-racing's about page, and for more stories, please visit hackernoon.com.

    With every subtle improvement, the racing and the rush get undeniably, thrillingly real. Your adrenal glands don’t know you’re sitting in the safety of your home and the difference between a digital track and a real-life race. And with the right layers of immersion, your brain becomes remarkably easy to convince.

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    9 m
  • How Supercell Powers its Massive Social Network with ScyllaDB
    Dec 31 2025

    This story was originally published on HackerNoon at: https://hackernoon.com/how-supercell-powers-its-massive-social-network-with-scylladb.
    Supercell powers real-time cross-game chat, presence, and notifications for millions using ScyllaDB Cloud, enabling low-latency, scalable events.
    Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #game-server-scaling, #real-time-gaming-backend, #hierarchical-key-value-store, #low-latency-database, #supercell-id, #event-driven-architecture, #scylladb-cloud, #good-company, and more.

    This story was written by: @scylladb. Learn more about this writer by checking @scylladb's about page, and for more stories, please visit hackernoon.com.

    Supercell scaled real-time, cross-game social features for hundreds of millions of players using ScyllaDB Cloud. With just two engineers, they built Supercell ID for account management, chat, presence, and notifications, leveraging hierarchical key-value storage, Change Data Capture, and low-latency writes to handle massive concurrent events efficiently and reliably.

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    10 m
  • Tribe XR and DMC Crown the World’s First VR DJ Champion, Ushering in New Era of Virtual Performance
    Dec 30 2025

    This story was originally published on HackerNoon at: https://hackernoon.com/tribe-xr-and-dmc-crown-the-worlds-first-vr-dj-champion-ushering-in-new-era-of-virtual-performance.
    This historic milestone marks the first time that virtual reality performance and DJ software for beginners have been showcased on a world-class professional st
    Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #gaming, #tribe, #press-release, #gamingwire, #online-gaming, #vr-technology, #xr, #good-company, and more.

    This story was written by: @gamingwire. Learn more about this writer by checking @gamingwire's about page, and for more stories, please visit hackernoon.com.

    Tribe XR announced the world’s first VR DJ World Champion, crowned live at the DMC World Championships in Tokyo. This historic milestone marks the first time that virtual reality performance and DJ software for beginners have been showcased on a world-class professional stage.

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    5 m
  • ACNH Island Transfer Tool: Communication Error
    Dec 28 2025

    This story was originally published on HackerNoon at: https://hackernoon.com/acnh-island-transfer-tool-communication-error.
    How you can fix the Communication Error from the ACNH Island Transfer Tool when the solution on the official Nintendo forums just aren't working for you.
    Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #gaming, #animal-crossing-new-horizons, #tutorial, #bug-fixing, #nintendo-switch, #error, #animal-crossing, #nintendo, #web-monetization, and more.

    This story was written by: @woodrock. Learn more about this writer by checking @woodrock's about page, and for more stories, please visit hackernoon.com.

    Nintendo's Animal Crossing New Horizons (ACNH) Island Transfer Tool (ITT) is giving a cryptic error message. Hundreds of people had experienced the same issue, as forums were flooded with questions on this. I decided to resolve the matter and reproduce the fix. Here is a comprehensive guide to fixing the communication error message for ACNH using the Island Transfer tool. The error is likely due to the fact you can’t run the same software on two devices signed in to the same account at once.

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    5 m