Eugene: Balancing Perfection & Player Feedback - Indie Diary #81
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In this episode, I spent some time with Eugene, developer of Dead Cells-inspired roguelike Katanaut. From handling player feedback to battling perfectionism, Eugene's journey is definitely worth hearing about! Also, I could probably listen to his voice to relax before sleep. Enjoy! 🎒💛
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Support Eugene 🎒💛
Twitter:https://x.com/VoidmawGamesBsky: https://bsky.app/profile/voidmawgames.bsky.socialDiscord: https://discord.gg/VP6vyEQSzUSteam: https://store.steampowered.com/app/3032830/Katanaut/
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Support the show 🎒💛
Join the community: https://discord.com/invite/J84aPfSSvjBecome a Patron: https://patreon.com/theindiediaristYouTube: https://youtube.com/@TheIndieDiaristTwitch: https://twitch.tv/theindiediaristTikTok: https://tiktok.com/@theindiediaristThreads: https://threads.net/@theindiediaristTwitter: https://twitter.com/theindiediarist