
Ep.9: Rōnin Interview & Actual Play
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We sat down with Sacha Lightfoot of Slightly Reckless Games to talk all things Ronin—a brutal, beautiful RPG about masterless samurai and the weight of honor. We dig into where the game came from, what makes it sing, and why we think OSR games are SHITE (clickbait, we actually don't).
Sacha shares what’s next from SRG, and we get into how Ronin adapts and builds on Mörk Borg’s core concepts. There’s death, duty, and just enough darkness to feel real. As always, we talk theme, tone, and what we’re really chasing in an RPG.
Stick around for a preview of our Ronin Actual Play with the Late Night Marauders, and don’t miss the chance to back SRG’s upcoming expansion, Densetsu.
Also, check out Scott’s StartPlaying page for weekly Ronin sessions—featuring both original and published scenarios:
👉 https://startplaying.games/gm/myth-forged
Topics Discussed:
2:00 What are we working on
8:10 Slightly Reckless Games
17:20 Lets talk about Ronin
23:40 Death and Resurrection
32:30 Exploring OSR
40:10 Honor System
46:00 Densetsu Kickstarter on its final week https://www.kickstarter.com/projects/slightlyreckless/ronin-densetsu
53:00 Third Party Development for Ronin
58:00 Ronin Actual Play excerpt (1 hour) of module 13 Demons of Akuma Saizo by John Ossaway.
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