Earthdawn Survival Guide Podcast Por Josh H & Dan B arte de portada

Earthdawn Survival Guide

Earthdawn Survival Guide

De: Josh H & Dan B
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A semi-official podcast dedicated to the Earthdawn role-playing game, hosted by Dan Boice and Earthdawn developer Josh Harrison. Whether it's rules basics, setting lore, or behind-the-scenes insights, this is the place to start building your legend.Josh H & Dan B
Episodios
  • EDSG Episode 273 - Blades in Depth: Pure Liquids
    Mar 11 2026

    * Blades: Pure Liquids

    * Interlude: Last Words

    * Rank 8 Key Knowledge and Deed

    * Very open framing; PCs just need to get the info in some way

    * Prophetic vision by the last surviving member of the Seven Spokes

    * Deed: Visit site of the last battle against Betrayer by the Seven Spokes

    * Adventure by Robin Laws

    * Destination: Pale Ones dome below the Tylon Mountains

    * Escorted by the Vodanicus family

    * True Water miners, strongly disliked

    * Opportunity for dark comedy; poor, hillbilly-style

    * Overland trek with large rafts

    * Dangerous journey; ork scorchers, underground rivers, rapids, waterfalls

    * Betrayer pits the Vodanicus against each other just before encountering the Pale Ones

    * Meet with the Shivalahala; she had a dream about the group's arrival

    * PCs must learn a blood ritual to summon Betrayer out of the Blades

    * During the week the group spends with the t'skrang, Betrayer continues to work

    * Uprising against the Shivalahala led by Vodanicus

    * Complete the Deed and may weave the last thread.

    * Escorted by adolescent t'skrang to the ritual site

    * Face the ghosts of the Seven Spokes, now under the Horror's influence

    * Ghosts can only be harmed by the Blades

    * Breakdown and analysis of Betrayer's game stats and combat tactics

    * Play Betrayer intelligently; make it a difficult fight

    * Climax of the story arc, could be a strong campaign ending

    * Discussion of Karma Tap

    * Closing thoughts about adventure difficulty

    * Final thoughts about the overall Blades campaign


    Find and Follow:

    Email: edsgpodcast@gmail.com

    YouTube: https://www.youtube.com/@EDSGPodcast

    Find and follow Josh: https://linktr.ee/LoreMerchant

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn West Marches: https://discord.gg/hhHDtXW

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    52 m
  • EDSG Episode 272 - Blades in Depth: With an Axe in Hand
    Feb 25 2026

    * Blades in Depth: With an Axe in Hand

    * Interlude: With a Tale to Tell

    * Liferock corrupted by a Horror that resembles the way the Horror operates

    * Objective: Find a Troubadour who can provide information about the liferock

    * Campaign context and purpose of the interlude

    * Open format -- can easily substitute with an existing NPC or change location

    * Adventure written by Nicole Lindroos

    * Josh talks about his acquaintance with Nicole

    * Josh talks about the weirdness of being a "peer" in the RPG industry

    * Reminding Dan he has also contributed to Earthdawn

    * Act 1: Journey through the Tylon Foothills

    * Encounters with villages on route to the liferock

    * Purpose of this stage of the adventure

    * Darkest adventure of the campaign

    * Narrative importance of the curse and its consequences

    * "The only way out is through"

    * Summarize the three encounters in Act 1

    * Act 2: The Corrupted Liferock

    * Asmersious, the lone survivor

    * Message from the Seven Spokes

    * Wait for Asmersious to wake up from hibernation

    * Attack by obsidiman Horror constructs

    * Objective other than simply killing the PCs

    * Act 3: Return Journey

    * Consequences of the curse

    * Reason for the tragedies and character motivation

    * Pacing of the later adventures

    * Take care with the dark themes, but Josh advises not overly downplaying them

    * Lots of material in a relatively small space


    Find and Follow:

    Email: edsgpodcast@gmail.com

    YouTube: https://www.youtube.com/@EDSGPodcast

    Find and follow Josh: https://linktr.ee/LoreMerchant

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn West Marches: https://discord.gg/hhHDtXW

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    54 m
  • EDSG Episode 271 - Fortress of Sky Point
    Feb 11 2026

    * Fortress of Sky Point

    * Josh avoids gushing about Expedition 33

    * 800 feet tall

    * Founding of Sky Point before the Scourge

    * Comparisons of Sky Point to existing buildings and structures

    * Context for impressive architectural presence

    * Basic structure; five pillars around the outside and one central pillar

    * Constructed over 50 years

    * Deserted during the Scourge

    * Base of operations for incursions after the Scourge

    * Conceptually similar to a military base outside a city

    * Main platform is 2000 feet across

    * Pillars are 300 feet in diameter

    * Alternate between solid stone and hollow structure

    * Comparing Sky Point's "footprint" to real world scale

    * Impressive magically reinforced engineering

    * Demonstration of Theran military might

    * Northern pillar is airship hanger and repair

    * Southwest tower is slave pens

    * Southeast tower is Overgovernor's palace

    * Wall around entire platform except northeast edge for airship launching

    * Elemental elevators only non-airship access from the ground

    * Secure fortress; very hard to sneak in or infiltrate

    * Elevators are guarded, vedette and kila patrols

    * Fourth edition timeline and destruction of Sky Point

    * The ruins and comparison to Ground Zero of World Trade Center

    * Engineering discussion of the collapse; forces out of balance

    * Sky Point and Parlainth; military vs cultural might

    * Quick overview of stationed Theran fleet


    Find and Follow:

    Email: edsgpodcast@gmail.com

    YouTube: https://www.youtube.com/@EDSGPodcast

    Find and follow Josh: https://linktr.ee/LoreMerchant

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    Más Menos
    45 m
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These guys cover any topic about Earthdawn 4th you could ever want, and it's not a fanboy production. Josh is an Earthdawn line developer and knows his stuff. Dan has contributed essays to the ED universe and keeps everything on track. The only critique I have is sometimes with the audio. The balance between the two podcasters and guests can sometimes be quieter than the other, making it hard to hear them. Nevertheless, knowing how delightfully crunchy ED can be at times, I am relieved that these guys are guiding us on the correct pathway.

Best Podcast for Earthdawn 4th edition

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