Digital Nexus Podcast Por Chris Sinclair and Mark Monfort arte de portada

Digital Nexus

Digital Nexus

De: Chris Sinclair and Mark Monfort
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Digital Nexus brings you inside Australia’s AI frontier. Hosts Chris Sinclair and Mark Monfort sit down with founders and leaders shaping the market, uncovering the products, journeys, and ideas driving AI adoption. Smart, unfiltered, and a little cheeky — it’s your backstage pass to the people redefining Australia’s tech future (and the world of course).

Mark Monfort, the tech wizard behind the @AusDefi Association and NotCentralised, isn't just a name—he's a legend. With blockchain fin-tech victories under his belt, he's now on a quest to build the ultimate #LLM, SIKE.ai, enhancing business workflows and securing data like a true digital sorcerer. Nothing can stop him!

Chris Sinclair, the design guru and UX/CX mastermind, knows the secrets of digital innovation and business strategy like the back of his hand. Partnered with Digital Village, a league of specialists leading the charge in product development and innovation, Chris is here to prove that the old ways of working are no match for the future!

Get ready for epic discussions, expert perspectives, and a sneak peek into the future of digital innovation. Don't forget to like, subscribe, and stay tuned for more episodes as we explore the frontiers of technology with a dash of humour and a whole lot of superhero flair...or fails!

© 2025 © 2025 Digital Nexus
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Episodios
  • AI vs The Creative Industry: Why It’s Changing for Good | with aiCandy Founders
    Nov 24 2025

    Can you shoot a Cannes-level ad with no cameras, a fraction of the budget and a 99% lower carbon footprint? That’s exactly what Kent Boswell and Marcus Tesoriero are doing with aiCandy, one of the first AI film production studios built for brands and agencies.

    In this episode of Digital Nexus, we unpack how they’re turning “impossible” ideas from old agency bottom drawers into fully realised films – including a United Nations climate piece set to Mad World by Gary Jules, crafted from real sea-level data across cities like Tokyo, Mumbai, New York and Amsterdam.

    Kent and Marcus share the origin story of aiCandy (hatched over beers in Cannes as AI talks took over the festival), the moment Google’s Vo3 lip-sync breakthrough made it “officially ready”, and why they’ve gone all-in on AI film as Australia’s first dedicated AI production studio for the commercial and marketing space.

    In this episode you’ll learn:

    How aiCandy was born
    From Cannes Lions chats about “Will Smith eating spaghetti” to spotting the moment AI film crossed from joke to production-ready – and why they decided it was “jump on the train or get left behind.”

    What an AI film production actually looks like
    Same brief, strategy and creative process as a top-tier production company – scripts, treatments, casting, locations, storyboards, sound mix and grade – just no physical cameras.

    Turning shrinking budgets into “impossible” ideas
    Why high quality expectations keep rising while TVC budgets drop from $200k+ down, and how AI lets them turn a “someone jogging in Sydney” script into a Super Bowl-level spot across the Himalayas with a full cast, zero rollover fees and no weather delays.

    The UN ‘Mad World’ climate film – from bottom drawer to global story
    How a shelved idea became a career highlight: using real climate data to show future sea-level rise in multiple cities, layering it with Mad World, and getting Gary Jules to gift them the track 36 hours after they reached out.

    AI film vs traditional production: the carbon myth
    The numbers behind the “AI is bad for the planet” headline: a traditional 30-second TVC can create ~40 tonnes of CO₂ (about 16 hot-air balloons), while an AI-produced spot of the same length comes in around 50 kilograms – roughly 2% of one balloon.

    Why craft still matters more than prompts
    How decades in film, VFX and award-winning creative direction let them spot the tiny details (like a frame-off lip-sync or a six-fingered hand) that separate “AI meme” from world-class work, and why the tool is nothing without expert taste.

    What changes for juniors, crew and the next wave of talent
    How roles are shifting rather than disappearing, and why juniors still need reps – just with new tools, new workflows and fewer red-eye shoots.

    Where AI film is headed next
    Why even the people building this stuff hesitate to predict five years out, and how aiCandy is planning to keep raising its own bar after a debut UN project and six more films already in production across comedy, drama and sci-fi.

    Support the show

    Other Links
    🎙️our podcast links here: https://digitalnexuspodcast.com/
    👤Chris on LinkedIn - https://www.linkedin.com/in/pcsinclair/
    👤Mark on LinkedIn - https://www.linkedin.com/in/markmonfort/
    👤 Mark on Twitter - https://twitter.com/captdefi

    SHOWNOTE LINKS
    🔗 SIKE - https://sike.ai/
    🌐Digital Village - https://digitalvillage.network/
    🌐NotCentralised - https://www.notcentralised.com/

    YouTube Channel: https://www.youtube.com/@DigitalNexusPodcast
    X (twitter): @DigitalNexus

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    1 h y 16 m
  • Stop Treating AI Like a Toy - Building real Workflows and AI Digital Twins w/ Tim Rayner
    Nov 17 2025

    In this episode of Digital Nexus, Chris and Mark are joined by Dr Tim Rayner — AI Philosopher, author of Hacker Culture and the New Rules of Innovation, and educator at UTS Business School — to unpack how AI can move from “smart autocomplete” to genuine teammates that help people think better, learn faster and build braver.

    If you’re a founder, product lead, educator or operator trying to make sense of AI beyond the hype cycle, this one goes deep into the human side of intelligent systems: judgment, values, learning, and what it means to flourish in an automated economy.

    Timestamps:
    00:00 – Intro: meet AI philosopher Tim Rayner & set up the human + AI theme
    00:41 – AI pilots with zero ROI, job automation & why “shadow AI” is everywhere
    01:59 – Human practical wisdom vs machine “intelligence” & why education needs to change
    03:01 – Exams, “cheating” with ChatGPT & shifting to a build-first mindset
    05:01 – Rethinking business models so AI isn’t just a bolt-on tool
    10:00 – Using first principles to spot what’s broken & where AI can help
    15:00 – Life as a journey of discovery, learning and updating your story
    20:01 – Philosophy as a toolkit for uncertainty and AI-driven change
    25:00 – Tim’s path: from researcher to AI educator and innovation partner for leaders
    30:00 – Human + AI superteams, synthetic intelligence & where the “magic” happens
    35:01 – Training subject-matter experts, managers & execs to act as AI leads
    40:02 – Why many leaders are naive about AI and why practical wisdom matters
    45:00 – Historical parallels: electricity, revolutions and what this AI moment signals
    50:01 – Helping people bring their “magic” into work & unlock grassroots innovation
    56:01 – Custom GPTs, Typing Minds & teaching people to build useful agents
    57:00 – How to join Tim’s AI programs, why 2026 will be a big AI year & closing remarks

    Check out:

    Superesque: https://superesque.com/
    Tim Rayner: https://www.linkedin.com/in/tim-rayner-superesque/

    In this episode you’ll learn:

    Why universities are being forced to rethink the traditional degree
    How one business school is restructuring its graduate programs around AI, project-based learning and “build-first” mindsets, and what that signals for employers and students.

    From tools to teammates:
    What separates “AI as a fast calculator” from “AI as a collaborator”, and how to frame agent workflows so they support, rather than replace, human judgment.

    Hacker culture and innovation inside big organisations
    Tim’s take on the “hidden hackers” in every company, and how leaders can give them space, scaffolding and safety to run meaningful experiments instead of gimmicky pilots.

    Cognitive offloading vs. cognitive laziness
    When it is smart to lean on AI for heavy lifting — and where you need to keep humans in the loop so your team doesn’t atrophy its own thinking.

    Philosophy as a practical AI skill
    How ideas from Socrates and modern ethics show up in real product decisions: from incentives and power, to who benefits, who’s left out, and how you decide what “good” looks like.

    Future

    Support the show

    Other Links
    🎙️our podcast links here: https://digitalnexuspodcast.com/
    👤Chris on LinkedIn - https://www.linkedin.com/in/pcsinclair/
    👤Mark on LinkedIn - https://www.linkedin.com/in/markmonfort/
    👤 Mark on Twitter - https://twitter.com/captdefi

    SHOWNOTE LINKS
    🔗 SIKE - https://sike.ai/
    🌐Digital Village - https://digitalvillage.network/
    🌐NotCentralised - https://www.notcentralised.com/

    YouTube Channel: https://www.youtube.com/@DigitalNexusPodcast
    X (twitter): @DigitalNexus

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    59 m
  • The Loveable for Games - Tempest ai the one prompt game creator with Jack Wakem
    Nov 10 2025

    Can AI make game dev truly “prompt to play”?
    Jack Wakem (Founder, Tempest AI) breaks down how his team is building “Lovable for games” — a consumer platform where anyone can prompt, iterate, and ship, including a timeline that lets you scrub your build like a YouTube video.

    Tempest started as an AI-native RPG engine (RAG, context engineering, custom schemas) and evolved into a fast, consumer game-creation workflow. We dig into the hard parts (state, memory, assets), product pivots, and what Jack learned dropping out, working night shifts, and building in public with Build Club (Annie Liao).

    What you’ll learn

    Why “AI-native games” are hard (context tracking, long-running state) and the pragmatic path that worked.
    How Tempest’s timeline lets creators jump to any checkpoint, edit, and keep playing, slashing iteration time.
    Where AI fits today in game development vs. live asset generation (and what’s still rough).
    “Lovable for games”: lowering the barrier so non-devs can prompt changes directly in-game.
    Market context: gaming + AI is ~USD $1.5–2B today with projections to “tens of billions” by 2029.
    Founder mindset: give yourself a focused year, keep lights on with a job, compress learning through reps.

    Timestamps:
    00:00 – Gaming is huge; meet Jack (Tempest AI)
    03:02 – Farm kid to game dev: early life
    04:19 – First console memories (Nintendo DS, strict screen time)
    07:00 – Designing engaging games; making content to learn
    08:05 – Indie projects, clients, and the post-school fork in the road
    12:00 – De-risking vs passion; finance path vs gaming; GPT-3 moment
    16:03 – Dropping out; night jobs while building Tempest
    17:26 – Founder psychology: knowledge, ego, experience
    20:20 – Community fuel: Annie Liao & Build Club
    24:00 – Tempest focus + the gaming-AI market snapshot
    25:18 – Vision: AI-native “never-ending” games (and the hard bits)
    28:04 – Context engineering; gen-AI in the dev pipeline
    30:00 – What Tempest is: “Lovable for games” (consumer prompt UX)
    31:18 – The slow iteration problem in game dev
    32:07 – Coding agent + timeline scrubber (edit your game like a video)
    33:28 – Building with users: sit-with testing to dashboards
    35:10 – Will AI reduce or amplify creativity?
    38:05 – The next 5 years: more personal, more experimental games
    39:31 – Fundraising: where the round is at
    40:08 – How they raised: two years of public building & updates
    42:00 – Wrap and where to follow Tempest

    Guest
    Jack Wakem — Founder, Tempest AI.
    Rural NSW origin story → Uni (Finance + CS) → drops out, works nights (pest control/industrial cleaning) while building Tempest.

    About Tempest AI
    Started by prototyping endless, AI-driven RPGs with custom context schemas and an in-house engine to give LLMs reliable world state. Pivoted ~3 months ago into a consumer game-creation platform with a friction-free UX and a unique timeline editor.

    Tempest website: https://alpha.tempestengine.ai/
    Jack Wakem: https://www.linkedin.com/in/jack-wakem-ab7170230/

    Quote to remember
    “You only lose when you quit… keep working at one thing long enough and compounding kicks in.”

    Join the convers

    Support the show

    Other Links
    🎙️our podcast links here: https://digitalnexuspodcast.com/
    👤Chris on LinkedIn - https://www.linkedin.com/in/pcsinclair/
    👤Mark on LinkedIn - https://www.linkedin.com/in/markmonfort/
    👤 Mark on Twitter - https://twitter.com/captdefi

    SHOWNOTE LINKS
    🔗 SIKE - https://sike.ai/
    🌐Digital Village - https://digitalvillage.network/
    🌐NotCentralised - https://www.notcentralised.com/

    YouTube Channel: https://www.youtube.com/@DigitalNexusPodcast
    X (twitter): @DigitalNexus

    Más Menos
    48 m
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