Episodios

  • 059: Hastilude, Rainbow Quest, and Extra Life
    Aug 29 2025

    Listen now (24 min) | Origins Game Fair concludes with George Beznik from Gen1400 Gaming talking about their worker placement game Hastilude, Rainbow Quest a nonprofit board game promoting LGBTQ+ diversity and history, and a fundraising program for Children's Miracle Network Hospitals called Extra Life.

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    24 m
  • 058: Playtesting Superheroes, Toy-Boxes, and Electrons
    Aug 22 2025

    Listen now (23 min) | The Origins Game Fair discussions continue with Christopher Chan volunteer for Unpub, Spencer Reichley with BudStuff Games, Tray Green of Hillary's Toy Box, and Chrys Sellers of Hectic Electron Games.

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    23 m
  • 057: Chickens, Pooh, Knives, and You
    Aug 15 2025

    Listen now (21 min) | Season 5 continues the Origins Game Fair discussion with Matt Mundy of Sea Cow Games, Absurd Adventure Games, Jordan McLaughlin of Rookie Mage Games, and Matthew Ryan of Envy Born Games.

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    21 m
  • 056: TTRPGs, Boardgames, and LARP
    Aug 8 2025

    Listen now (19min) | Josh Rosing of Lone Colossus Games, Andrew Looney from Looney Labs, and True Dungeon volunteer Andrew Surber discuss gaming.

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    18 m
  • 055: Amtgard
    Aug 1 2025

    Listen now (19min) | Season five starts at Origins Game Fair in Columbus, OH with Branden Webb and Elliott Hedrick of Amtgard, the world-wide LARPing organization.

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    19 m
  • 054: The Designers of Thirst
    Jul 14 2024
    Listen now (26min) | In their fourth season finale, our heroes reflect on the complexities and achievements of their journey in game design. They discuss their experiences making 'Thirst,' and share their insights and aspirations. What happens next changes everything. Read the transcript. Things discussed on this episode: 00:15 - Reflecting on Our Game Design Journey 01:32 - Thirst Game Development Updates 03:25 - Future Plans and Strategic Goals 10:08 - The Never Ending Story 16:01 - What we've been playing Support the show on Patreon! Follow us on TikTok @designthinkinggames. Subscribe on Twitch at DesignThinkingGames. Send us stuff, contact us, get merch, news, and more at https://designthinkinggames.com/
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    27 m
  • 053: Rose Gauntlet
    Jul 7 2024

    Listen now (42min) | Our heroes in the final interview of the season clamber before Isaac Vega of the Rose Gauntlet Foundation, who shares his 13-year journey in the board game industry, transitioning from a game designer to a publisher. The Rose Gauntlet Foundation's mission is to foster diversity and inclusivity within the gaming community. He offers insights into the financial and strategic aspects of game publishing and emphasizes the importance of passion and message in game design. Read the transcript.

    Things discussed on this episode:

    • 00:00 - Introduction to Isaac Vega
    • 00:35 - Founding Rose Gauntlet Entertainment
    • 00:59 - Nonprofit Initiatives and Community Outreach
    • 02:23 - Big Gay Dinner and Inclusivity Efforts
    • 04:32 - Game Design Journey
    • 05:20 - Early Gaming Experiences
    • 06:45 - Current Projects and Game Preferences
    • 08:52 - Rose Gauntlet's Publishing Philosophy
    • 13:08 - Advice for Aspiring Game Designers
    • 16:00 - Budgeting and Marketing for Games
    • 23:17 - Rose Gauntlet Foundation and Events
    • 24:46 - D12: The Q&A Game

    Support the show on Patreon!


    Follow us on TikTok @designthinkinggames.
    Subscribe on Twitch at DesignThinkingGames.

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    43 m
  • 052: Sailor Moon Sabrina Culyba • Ludoliminal
    Jun 30 2024
    Listen now (50min) | Our heroes encounter Sabrina Culyba, a seasoned game designer and founder of the studio Ludoliminal. Culyba shares her journey from designing digital games to creating board games, emphasizing her passion for experience design. She speaks about her first published game, Diatoms, and imparts a crucial lesson: the importance of crafting memorable experiences, whether digital or analog. Culyba's narrative includes nostalgic moments of her early gaming influences, such as Sailor Moon and the societal fears surrounding D&D, underlining the diverse paths and inspirations that shape a game designer’s career. Read the transcript. Things discussed on this episode: 00:00 - Introduction to Sabrina Solba 00:15 - Starting Ludoliminal 00:37 - Collaborations and Team 00:57 - Passion for UX and Playtesting 01:35 - Early Gaming Memories 02:32 - Journey into Game Design 03:10 - Influence of Sailor Moon 03:40 - Learning Programming and Web Development 03:59 - Choosing a Univ
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    51 m