Definitive Guide to Multi-Threaded Rendering on the Web
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This story was originally published on HackerNoon at: https://hackernoon.com/definitive-guide-to-multi-threaded-rendering-on-the-web.
The web is still single-threaded, but modern apps aren’t. A practical guide to multithreaded rendering using workers, canvas, and DOM strategies.
Check more stories related to programming at: https://hackernoon.com/c/programming. You can also check exclusive content about #multithreaded-web-rendering, #web-workers-and-dom, #offscreen-canvas-worker-dom, #parallel-dom-rendering, #frontend-concurrency, #web-multithreading, #frontend-thread-bottlenecks, #sharedarraybuffer-web-atomics, and more.
This story was written by: @ashubham3. Learn more about this writer by checking @ashubham3's about page, and for more stories, please visit hackernoon.com.
The DOM is single-threaded, but modern web apps demand parallelism. This article breaks down practical multithreaded rendering strategies—Web Workers, SharedArrayBuffer, Offscreen Canvas, server-side DOM creation, and parallel DOM approaches—highlighting where each works, where it fails, and how frontend engineers can combine them to push performance beyond main-thread limits.