• Build Cities That Breathe: Mastering “Show, Don’t Tell” in Worldbuilding

  • May 1 2025
  • Duración: 36 m
  • Podcast

Build Cities That Breathe: Mastering “Show, Don’t Tell” in Worldbuilding

  • Resumen

  • Here are today's sponsors:

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    Your world deserves to feel alive. In this episode of How to Be a Better DM, Justin dives deep into the art of “show, don’t tell” — not for your villains this time, but for your cities and settlements. Discover how to make your game world feel like a living, breathing place through cultural cues, architecture, layout, and behavior. You’ll learn actionable techniques to bring immersive environments to life and create settlements that feel like characters in your campaign. Plus, a secret about “show, don’t tell” that no one talks about!


    Special thanks to:

    Benj Weyland for Graphic Design (https://www.instagram.com/benjweydesign/)

    TJ Max, Juka, and TechSenpai for being amazing moderators

    Foxy Beard, Kyle Wilson, and Nick Ammann for being our patrons.

    Mentioned in this episode:

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    Start Leveling Up As a DM

    Wouldn’t it be nice to gamify your dungeon master abilities? In D&D, characters can reach level 20, so why can’t dungeon masters? We’re happy to tell you that now, you can. We created the Dungeon Master Level-Up Guide. It’s a simple tool to gamify your progression to higher and higher levels of dungeon mastering. It includes Dungeon Master Levels 1 to 20 with associated XP requirements as well as a long list of Dungeon Master activities that will give you XP. Each activity has a Challenge Rating and an XP amount. In order to level up, all you need to do is find out how much XP you have, find out how much you need and pick activities to try. You can get the Dungeon Master Level-Up guide for free by going to session0studios.com/newsletter/, sign up for our newsletter and we’ll email you the Level-Up Guide. Finally, leveling up as a DM can be as fun as leveling up a character.

    Level Up Guide

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