Arcade Couch

De: Explosion Network
  • Resumen

  • Arcade Couch is the Explosion Network’s premiere video games podcast featuring discussions on the latest games, tech, industry news and more. Available every Monday at 6 AM AEST
    Explosion Network 2019
    Más Menos
Episodios
  • IEM Melbourne 2025
    Apr 27 2025

    Dylan and Ciaran discuss their time at IEM Melbourne 2025, from the Counter-Strike matches to the event itself.

    We also talk about the release of The Elder Scrolls IV: Oblivion, how it potentially blocked Clair Obscur somewhat, and the news that Split-Fiction is already getting a film.

    Hosts: Dylan Blight: https://twitter.com/vivaladil Ciaran Marchant: https://twitter.com/YaboyRingo

    Arcade Couch Credits:

    • Music by: Dylan Blight
    • Art by: Cherie Henriques
    • Summary Show Notes: Created by Riverside.FM AI Integration

    All Episodes:

    • https://explosionnetwork.com/arcade-couch/

    Support Us:

    • http://www.ko-fi.com/explosion
    Más Menos
    50 m
  • 24 Players in Mario Kart Is Insanity
    Apr 20 2025

    Dylan and Ciaran attempt to plan their IEM trip for this week, and we also discuss the details of Mario Kart World.

    Show Dot Points

    • The hosts are excited about the upcoming IEM event.
    • They discuss the possibility of recording a podcast live from the event.
    • Travel logistics are a key concern for the hosts.
    • The event is sold out, indicating a strong interest in esports in Australia.
    • The hosts plan to attend various matches and events during the weekend.
    • They express uncertainty about the event schedule and logistics.
    • The conversation includes humour and banter among the hosts.
    • The hosts are considering their travel options to Melbourne.
    • They discuss the significance of Anzac Day in relation to the event.
    • The hosts are eager to experience the atmosphere of the IEM event. Car parking can be a significant concern during events.
    • Planning ahead for gaming events like PAX is essential.
    • Tempopo offers a unique puzzle experience with musical elements.
    • The success of Unpacking sets high expectations for its developers.
    • Star Wars Zero Company promises engaging tactical gameplay.
    • Mario Kart World Direct reveals exciting new courses and features.
    • Indie games often rely on word of mouth for success.
    • The gaming community values narrative elements in games.
    • Game announcements can generate varying levels of excitement.
    • Planning itineraries for gaming events can make the experience even better. Mario Kart World introduces 24-player races, doubling the previous limit.
    • The game features a variety of characters, including unexpected ones like a cow and a fish.
    • New game modes include Grand Prix, Knockout Tour, Free Roam, and Battle Mode.
    • Pricing for Mario Kart World is set at $120, raising discussions about game value.
    • Nintendo's games tend to retain their value and rarely go on sale.
    • The hosts express a desire for more innovative games in the industry.
    • The importance of game design and player experience is emphasised.
    • Music plays a significant role in enhancing the gaming experience.
    • The hosts discuss the need for diverse game offerings to support creativity in game development.
    • The conversation ends with light-hearted banter about movie plans.

    Hosts: Dylan Blight: https://twitter.com/vivaladil Ashley Hobley: https://twitter.com/ashleyhobley Ciaran Marchant: https://twitter.com/YaboyRingo

    Arcade Couch Credits:

    • Music by: Dylan Blight
    • Art by: Cherie Henriques
    • Summary Show Notes: Created by Riverside.FM AI Integration

    All Episodes:

    • https://explosionnetwork.com/arcade-couch/

    Support Us:

    • http://www.ko-fi.com/explosion
    Más Menos
    55 m
  • South of Midnight & Rematch Impressions
    Apr 13 2025

    We discuss South of Midnight, Xbox's newest game from Compulsion Games, as well as a hands-on impression of Rematch, the new soccer/football game from the developers of SIFU.

    Show Dot Points

    • The hosts express excitement for the upcoming episode.
    • 'South of Midnight' features a unique art style and storytelling approach.
    • The game explores themes of racial inequality and personal relationships.
    • Gameplay mechanics include exploration and combat, though the latter feels unnecessary at times.
    • Bungie's 'Marathon' is set to launch in September 2025 with a premium price model.
    • The game will support cross-play and cross-save across platforms.
    • The hosts discuss the potential success of 'Marathon' based on Bungie's reputation.
    • HBO's 'The Last of Us' has been renewed for a third season ahead of its second season premiere.
    • The renewal indicates confidence in the show's success.
    • The hosts speculate on the narrative direction of The Last of Us series. Characters' emotional journeys are crucial in storytelling.
    • Directorial choices can significantly impact the narrative experience.
    • Narrative complexity in video games can lead to richer adaptations.
    • The future of 'The Last of Us' franchise remains uncertain but promising.
    • Audience reactions can sometimes disrupt the cinema experience.
    • Innovative gameplay mechanics can enhance player engagement.
    • Character development is key to audience connection.
    • The balance between humor and seriousness in adaptations is delicate.
    • Understanding audience demographics can inform marketing strategies.
    • The evolution of video game adaptations is an ongoing journey.

    Hosts: Dylan Blight: https://twitter.com/vivaladil Ashley Hobley: https://twitter.com/ashleyhobley Ciaran Marchant: https://twitter.com/YaboyRingo

    Episode Timecodes

    Chapters

    00:00 Introduction and Anticipation 02:58 Exploring 'South of Midnight' 06:13 Gameplay Mechanics and Storytelling 08:56 Bungie's 'Marathon' Reveal 14:54 HBO's 'The Last of Us' Season 3 Renewal 22:50 The Emotional Journey of Characters 25:04 Directorial Choices and Their Impact 28:06 Narrative Complexity in Video Game Adaptations 30:02 The Future of The Last of Us Franchise 32:22 Audience Reactions and Cinema Etiquette 41:39 Innovative Gameplay in New Titles

    Arcade Couch Credits:

    • Music by: Dylan Blight
    • Art by: Cherie Henriques
    • Summary Show Notes: Created by Riverside.FM AI Integration

    All Episodes:

    • https://explosionnetwork.com/arcade-couch/

    Support Us:

    • http://www.ko-fi.com/explosion
    Más Menos
    47 m
adbl_web_global_use_to_activate_webcro768_stickypopup

Lo que los oyentes dicen sobre Arcade Couch

Calificaciones medias de los clientes
Total
  • 1 out of 5 stars
  • 5 estrellas
    0
  • 4 estrellas
    0
  • 3 estrellas
    0
  • 2 estrellas
    0
  • 1 estrella
    1
Ejecución
  • 1 out of 5 stars
  • 5 estrellas
    0
  • 4 estrellas
    0
  • 3 estrellas
    0
  • 2 estrellas
    0
  • 1 estrella
    1
Historia
  • 1 out of 5 stars
  • 5 estrellas
    0
  • 4 estrellas
    0
  • 3 estrellas
    0
  • 2 estrellas
    0
  • 1 estrella
    1

Reseñas - Selecciona las pestañas a continuación para cambiar el origen de las reseñas.

Ordenar por:
Filtrar por:
  • Total
    1 out of 5 stars
  • Ejecución
    1 out of 5 stars
  • Historia
    1 out of 5 stars

"what has this game for me?"

game hasn't released.
you cannot convince a hater.
you play Bethesda games for the experience...if you don't get that....you never will.

Se ha producido un error. Vuelve a intentarlo dentro de unos minutos.

Has calificado esta reseña.

Reportaste esta reseña