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12. City of Splendors

12. City of Splendors

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This one covers a lot of ground. The Skeleton Crew launches new schemes and scams in it first few weeks in Waterdeep, investigates a suspicious death, and tries to snag the deed for a secret lighthouse lair — as long as they can cleanse its curse.

Roll the Bones is a Dungeons & Dragons podcast brought to you by a crew that includes writers, actors, game designers, and a college professor. You can reach us at hello@rollthebonespodcast.com, learn more at www.rollthebonespodcast.com, or get more content—and vote on events in the show!—via our Patreon page.

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