05: Speed Running, Failure, and Communication & Communities in Gaming
No se pudo agregar al carrito
Add to Cart failed.
Error al Agregar a Lista de Deseos.
Error al eliminar de la lista de deseos.
Error al añadir a tu biblioteca
Error al seguir el podcast
Error al dejar de seguir el podcast
-
Narrado por:
-
De:
This month, the guys discuss speed running and completing Mario 64 in under 10 minutes, failure in gaming and how it isn't really failing, and how communication is gaming isn't what the masses think it is and the communities that grow from it, as well as the usual quizzes, facts, features and frolics.
Referenced Resources
Speed Running:
https://www.museumofplay.org/blog/2020/07/saving-speedrunning-and-digital-communities
Failure in Gaming:
https://www.youtube.com/watch?v=9vJRopau0g0&list=PLrhmBHce80izEnOyf8gOieeclSig_X06J&index=1&t=5s
Communication & Gaming Communities:
https://www.theguardian.com/technology/gamesblog/2013/jul/31/gamer-communities-positive-side-twitter
https://www.jcfs.org/response/blog/video-games-are-social-spaces-how-video-games-help-people-connect
https://www.campkodiak.com/danger-ahead-compulsive-gaming-and-media-recluses/
https://www.bbc.com/worklife/article/20201215-how-online-gaming-has-become-a-social-lifeline
Gaming facts:
https://www.guinnessworldrecords.com/world-records/395489-most-completions-of-dark-souls-using-alternative-control-methods
https://www.geeksforgeeks.org
https://en.wikipedia.org/wiki/Shutdown_law