Wrath of the Deep Lord Audiolibro Por John Bayne, HTJ Fiction Publications arte de portada

Wrath of the Deep Lord

A Dark Fantasy of Survival and Sacrifice

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Este título utiliza narración de voz virtual

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They dug too deep. Now something ancient has awakened—and it's hungry for blood.

Iron Town survives on one thing: the mine. Three hundred souls work the deep shafts, extracting iron ore in the shadow of the Karth Mountains, enduring brutal winters and back-breaking labor for meager wages. It's a hard life, but it's stable.

Until the day the miners break through into a cavern that should not exist.

Something has lived there for millennia. Something with claws like daggers and skin tough as stone. Something that remembers when these mountains were young—and knows that humans are intruders in its domain.

When the creature awakens, the killing begins. Miners are torn apart in the tunnels. Guards die at their posts. The village Reeve, Gonway, barely survives his first encounter, saved only by the mysterious intervention of a forest spirit who walks unseen through the pines.

The Iron Enterprise demands the mine stay open. The mayor cares only about his bribes. And the miners—desperate, frightened, with families to feed—have nowhere else to go. When professional monster hunters arrive sent by the King, hope flickers briefly. Then they descend into the darkness... and never return.

Iron Town's only hope lies with two strangers: Flint, a bitter old wizard haunted by his past, and Tobias, his kind-hearted young apprentice. Together with Gonway, they must descend into the deep places beneath the mountain to face an enemy older than human civilization itself.

But some creatures have survived for thousands of years because they cannot be killed. Some monsters are too powerful, too cunning, too filled with ancient rage to be stopped by magic or steel. And in the lightless caverns where even sound is swallowed by darkness, the creature called Jotun is waiting.

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