The Great Garden Games Audiolibro Por P.D. Cain arte de portada

The Great Garden Games

13th June: What Shall We Do Today?

Muestra de Voz Virtual
Prueba por $0.00
Elige 1 audiolibro al mes de nuestra inigualable colección.
Escucha todo lo que quieras de entre miles de audiolibros, Originals y podcasts incluidos.
Accede a ofertas y descuentos exclusivos.
Premium Plus se renueva automáticamente por $14.95 al mes después de 30 días. Cancela en cualquier momento.
Compra ahora por $3.99

Compra ahora por $3.99

OFERTA POR TIEMPO LIMITADO | Obtén 3 meses por US$0.99 al mes

$14.95/mes despues- se aplican términos.
Background images

Este título utiliza narración de voz virtual

Voz Virtual es una narración generada por computadora para audiolibros..
What Shall We Do Today? - The Great Garden Games: A Magical Adventure Story for Children Ages 6-9
Transform screen time into story time with this enchanting chapter book that teaches valuable life lessons through magical adventure!
Join Imani, Tommy, and Maya as they discover a mysterious antique sewing machine that transports them to a topsy-turvy garden world where vegetables grow sideways, kitchen mishaps create chaos, and everyone is pointing fingers instead of lending helping hands.
Perfect for young readers who love:Fantasy and magic - Glowing medallions, spinning compasses, and golden threads that weave adventures together
Problem-solving adventures - Children use teamwork and creativity to solve real challenges
Character development - Each child contributes unique talents while learning important values
Interactive learning - Sound effects and vivid descriptions engage reluctant readers
What parents and teachers love about this series: 📚 Educational without being preachy - Life lessons emerge naturally through story
📚 Age-appropriate content - 3,000 words divided into 10 short, manageable chapters
📚 Diverse characters - Inclusive representation that reflects today's classrooms
📚 Discussion starters - Each adventure ends with reflection questions built into the story
📚 Independent reading confidence - Perfect bridge between picture books and longer novels
Key themes and learning opportunities:Responsibility and accountability - Moving from blame to solution-focused thinking • Growth mindset - Turning mistakes into learning opportunities
Teamwork and cooperation - Each friend's unique strengths contribute to success • Problem-solving skills - Creative approaches to challenges • Emotional intelligence - Understanding and managing frustration constructively
In "The Great Garden Games," young readers will:
  • Experience the magic of friendship conquering chaos
  • Learn that mistakes are stepping stones, not roadblocks
  • Discover how working together creates better solutions than working alone
  • See how taking responsibility feels better than pointing fingers
  • Enjoy vivid sound effects and descriptive language that brings the story to life
Perfect for:Bedtime reading - Engaging chapters that end on positive, calming notes • Classroom read-alouds - Built-in discussion questions and character education themes
Reluctant readers - Fantasy elements and relatable characters maintain engagement • Homeschooling families - Combines entertainment with valuable life lessons • Gift giving - Wholesome adventure that parents feel good about sharing
From the beloved "What Shall We Do Today?" series - where ordinary children discover that everyday friendship is the most magical adventure of all.
Start your child's next favorite series today!
Recommended for independent readers ages 6-9, or as a read-aloud for ages 4-8. Perfect for fans of Magic Tree House, Ivy and Bean, and other early chapter book series.


Author's Note: This story celebrates the power of taking responsibility, working together, and finding creative solutions - essential skills for success in school and life. Each adventure in the "What Shall We Do Today?" series combines magical elements with real-world problem-solving, giving children both entertainment and valuable tools for navigating challenges.
Acción y Aventura Ciencia Ficción y Fantasía Crecer y Hechos de la Vida Fantasía y Magia Habilidades Sociales y para la Vida Lectores Intermedios Libros con Capítulos y Lectores Literatura y Ficción Mágico Aventura Para sentirse bien Juegos
Todavía no hay opiniones