Rabbits: Keep Out! A LitRPG Progression Fantasy Series Audiolibro Por Dmitry Dornichev, Alexey Kovtunov, Sofia Gutkin - translator arte de portada

Rabbits: Keep Out! A LitRPG Progression Fantasy Series

The Village, Book 1

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Rabbits: Keep Out! A LitRPG Progression Fantasy Series

De: Dmitry Dornichev, Alexey Kovtunov, Sofia Gutkin - translator
Narrado por: Matt Weisgerber
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People awake in a strange place with no idea of who or where they are. There is only a bizarre message carved into a metal obelisk and the growing awareness that every single living creature in this new world is a deadly threat. Even a seemingly cute and fluffy bunny has a taste for human flesh . . .

What are they to do? How will they survive? How do they stay sane?

©2024 Dmitry Dornichev and Alexey Kovtunov; English translation copyright 2024 by Sofia Gutkin (P)2024 Tantor
Ciencia Ficción Cyberpunk Postapocalíptico
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If you liked this authors other books, then this will be up your alley. Good progression and an easy system (thank God) that you can follow. I’ve had to return so many books with overly complicated system, like how am I going to follow 20 different stats??? Anyway, this book is straightforward and simple. The MC doesn’t start out OP but he gets there.

Usual Russian Isekai Fare

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So it's a Russian litrpg so if you listen to one before you know what to expect, and competent MC and a little ruthless and I have to say that I liked the leveling system and how to mv takes advantage of the beginner protection to get ahead of the rest and now to wait for the next one

Awesome

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Whole first part qas good, the the girl comes in then the community starts following him and thats just classic, and boring cliché.

Starts nice, but ends boring.

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It's standard fair, but it's interesting. Has a nice twist to it of we wake up but you don't know who you are, but you have certain skills you have to work With people yet to see tribes come together, tribes fall apart, and you get to see the inner personal relationships of everybody around our protagonist

Standard fair that's interesting

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I wish that the people utilized the respawn ability more to thier advantage. I know that dying is painful but you keep all the experience you gain even if you die. So after experiencing it for the tenth time you would think that people would wise up. Also since you come back in fives minutes, making a strategy were people die and almost immediately reinforce is obvious. You could have had made a offensive were you constantly pushed the animals back everyday. Since you respawn fully recovered with no side effects, in fact you are particularly protected from psychological effects of dying by the system, you could keep rushing until you out pace the animals. Since the animals stay the same strength while humans got stronger each time they kill, humans could have overcome the animals making them ineffective in a week. The audio needs some editing because multiple times throughout the audiobook the same sentences were repeated over again.

It's ok

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