Endgame Earth: PVP Enabled
A System Apocalypse LitRPG
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Compra ahora por $9.99
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Narrado por:
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Virtual Voice
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De:
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Marko Duskborn
Este título utiliza narración de voz virtual
Bastion was supposed to be a sanctuary.
A golden dome. Hot food. Guards on the walls. A place where the apocalypse finally stops hunting you.
Then the System flips a switch.
PVP ENABLED.
Overnight, survival becomes a scoreboard. Human-on-human combat starts paying out. Bounties appear—some for monsters… and some for people. And inside Bastion’s walls, two factions begin to tear the city apart from the inside: those who want to cooperate with the System… and those who would rather burn it down than become its tool.
Alec West and his team don’t get time to argue philosophy. A patrol goes missing beyond the perimeter. The trail leads to blood, bullet impacts, and a coordinated raider network that knows far too much about Bastion’s defenses.
Worse?
The System isn’t just allowing betrayal.
It’s rewarding it.
As Alec’s team fights to extract hostages and bring a raider leader back alive, they witness the new truth of Phase Two: the Obelisk has designed PvP as an incentive structure—one that turns fear into profit and loyalty into a liability.
And when an obsidian artifact dagger appears—stronger in the hands of traitors—Alec realizes something else is watching.
Something higher.
Something that wants Bastion to break.
Now Alec’s group is drafted into a new role: Bastion’s Response Team—the unit sent to handle the incidents nobody wants to admit are happening. Rescue. Recon. PvP enforcement. Artifact containment.
Because if the System is manufacturing conflict…
The only way to survive might be to confront the source.
And the next lead is already waiting:
The Trial Key.
PvP Enabled is a high-intensity LitRPG System Apocalypse packed with tactical squad combat, faction politics, betrayal-driven progression mechanics, and the chilling realization that the rules aren’t neutral—they’re engineered.
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