
Electronic Dreams
How 1980s Britain Learned to Love the Computer
No se pudo agregar al carrito
Add to Cart failed.
Error al Agregar a Lista de Deseos.
Error al eliminar de la lista de deseos.
Error al añadir a tu biblioteca
Error al seguir el podcast
Error al dejar de seguir el podcast
$0.99/mes por los primeros 3 meses

Compra ahora por $24.95
No default payment method selected.
We are sorry. We are not allowed to sell this product with the selected payment method
-
Narrado por:
-
Mark Meadows
-
De:
-
Tom Lean
Acerca de esta escucha
Remember the ZX Spectrum? Ever have a go at programming with its stretchy rubber keys? Did you marvel at the immense galaxies of Elite on the BBC Micro or lose yourself in the surreal caverns of Manic Miner on the ZX Spectrum? For anyone who was a kid in the 1980s, these iconic computer brands are the stuff of legend.
In Electronic Dreams, Tom Lean tells the story of how computers invaded British homes for the first time, as people set aside their worries of electronic brains and Big Brother and embraced the wonder technology of the 1980s. This book charts the history of the rise and fall of the home computer, the family of futuristic and quirky machines that took computing from the realm of science and science fiction to being a user-friendly domestic technology. It is a tale of unexpected consequences, when the machines that parents bought to help their kids with homework ended up giving birth to the video games industry, and of unrealized ambitions, like the ahead-of-its-time Prestel network that first put the British home online but failed to change the world. Ultimately, it's the story of the people who made the boom happen, the inventors and entrepreneurs, like Clive Sinclair and Alan Sugar, seeking new markets, bedroom programmers and computer hackers and the millions of everyday folk who bought in to the electronic dream and let the computer into their lives.
©2016 Tom Lean (P)2016 Audible, Inc.Los oyentes también disfrutaron...
-
Doom Guy
- Life in First Person
- De: John Romero
- Narrado por: John Romero
- Duración: 17 h y 4 m
- Versión completa
-
General
-
Narración:
-
Historia
Doom Guy: Life in First Person is the long-awaited autobiography of gaming’s original rock star and the cocreator of DOOM, Quake, and Wolfenstein—some of the most recognizable and important titles in video game history. Credited with the invention of the first-person shooter, a genre that continues to dominate the market today, he is gaming royalty. Told in remarkable detail, a byproduct of his hyperthymesia, Romero recounts his storied career.
-
-
Intimate stories of gaming history in First Person
- De Emyli en 07-28-23
De: John Romero
-
Press Reset
- Ruin and Recovery in the Video Game Industry
- De: Jason Schreier
- Narrado por: Ray Chase
- Duración: 8 h y 14 m
- Versión completa
-
General
-
Narración:
-
Historia
Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it.
-
-
Audio Quality is Inconsistent
- De Amazon Customer en 09-14-21
De: Jason Schreier
-
The Ultimate History of Video Games, Volume 1
- From Pong to Pokemon and Beyond . . . The Story Behind the Craze That Touched Our Lives and Changed the World
- De: Steven L. Kent
- Narrado por: Dan Woren
- Duración: 23 h y 29 m
- Versión completa
-
General
-
Narración:
-
Historia
With all the whiz, bang, pop, and shimmer of a glowing arcade, volume 1 of The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. Starting in arcades then moving to televisions and handheld devices, the video game invasion has entranced kids and the young at heart for nearly fifty years. And gaming historian Steven L. Kent has been there to record the craze from the very beginning.
-
-
Misleading title for an otherwise excellent book
- De CJ en 09-26-23
De: Steven L. Kent
-
Once upon Atari
- How I Made History by Killing an Industry
- De: Howard Scott Warshaw
- Narrado por: Howard Scott Warshaw
- Duración: 11 h y 17 m
- Versión completa
-
General
-
Narración:
-
Historia
Once upon Atari is an intimate view into the dramatic rise and fall of the early video game industry, and how it shaped the life of one of its key players. This book offers eye-opening details and insights delivered in a creative style that mirrors the industry it reveals. An innovative work from one of the industry’s original innovators.
-
-
Awesome
- De Aaron Valdes en 07-22-23
-
Replay
- The History of Video Games
- De: Tristan Donovan, Richard Garriott
- Narrado por: Gary Furlong
- Duración: 15 h y 15 m
- Versión completa
-
General
-
Narración:
-
Historia
A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games. From its origins in the research labs of the 1940s to the groundbreaking success of the Wii, Replay sheds new light on gaming's past.
-
-
Excellent Book
- De Devin en 01-17-18
De: Tristan Donovan, y otros
-
Silicon
- From the Invention of the Microprocessor to the New Science of Consciousness
- De: Federico Faggin
- Narrado por: Mark Bramhall
- Duración: 9 h y 46 m
- Versión completa
-
General
-
Narración:
-
Historia
The creation of the microprocessor launched the digital age. The key technology allowing unprecedented integration, and the design of the world’s first microprocessor, the Intel 4004, were the achievement of Federico Faggin. In Silicon, internationally recognized inventor and entrepreneur Federico Faggin chronicles his “four lives”: his formative years in war-torn Northern Italy, his pioneering work in American microelectronics, his successful career as a high-tech entrepreneur, and his more recent explorations into the mysteries of consciousness.
-
-
Thought provoking!
- De Sasa Pocek en 12-26-23
De: Federico Faggin
-
Doom Guy
- Life in First Person
- De: John Romero
- Narrado por: John Romero
- Duración: 17 h y 4 m
- Versión completa
-
General
-
Narración:
-
Historia
Doom Guy: Life in First Person is the long-awaited autobiography of gaming’s original rock star and the cocreator of DOOM, Quake, and Wolfenstein—some of the most recognizable and important titles in video game history. Credited with the invention of the first-person shooter, a genre that continues to dominate the market today, he is gaming royalty. Told in remarkable detail, a byproduct of his hyperthymesia, Romero recounts his storied career.
-
-
Intimate stories of gaming history in First Person
- De Emyli en 07-28-23
De: John Romero
-
Press Reset
- Ruin and Recovery in the Video Game Industry
- De: Jason Schreier
- Narrado por: Ray Chase
- Duración: 8 h y 14 m
- Versión completa
-
General
-
Narración:
-
Historia
Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it.
-
-
Audio Quality is Inconsistent
- De Amazon Customer en 09-14-21
De: Jason Schreier
-
The Ultimate History of Video Games, Volume 1
- From Pong to Pokemon and Beyond . . . The Story Behind the Craze That Touched Our Lives and Changed the World
- De: Steven L. Kent
- Narrado por: Dan Woren
- Duración: 23 h y 29 m
- Versión completa
-
General
-
Narración:
-
Historia
With all the whiz, bang, pop, and shimmer of a glowing arcade, volume 1 of The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. Starting in arcades then moving to televisions and handheld devices, the video game invasion has entranced kids and the young at heart for nearly fifty years. And gaming historian Steven L. Kent has been there to record the craze from the very beginning.
-
-
Misleading title for an otherwise excellent book
- De CJ en 09-26-23
De: Steven L. Kent
-
Once upon Atari
- How I Made History by Killing an Industry
- De: Howard Scott Warshaw
- Narrado por: Howard Scott Warshaw
- Duración: 11 h y 17 m
- Versión completa
-
General
-
Narración:
-
Historia
Once upon Atari is an intimate view into the dramatic rise and fall of the early video game industry, and how it shaped the life of one of its key players. This book offers eye-opening details and insights delivered in a creative style that mirrors the industry it reveals. An innovative work from one of the industry’s original innovators.
-
-
Awesome
- De Aaron Valdes en 07-22-23
-
Replay
- The History of Video Games
- De: Tristan Donovan, Richard Garriott
- Narrado por: Gary Furlong
- Duración: 15 h y 15 m
- Versión completa
-
General
-
Narración:
-
Historia
A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games. From its origins in the research labs of the 1940s to the groundbreaking success of the Wii, Replay sheds new light on gaming's past.
-
-
Excellent Book
- De Devin en 01-17-18
De: Tristan Donovan, y otros
-
Silicon
- From the Invention of the Microprocessor to the New Science of Consciousness
- De: Federico Faggin
- Narrado por: Mark Bramhall
- Duración: 9 h y 46 m
- Versión completa
-
General
-
Narración:
-
Historia
The creation of the microprocessor launched the digital age. The key technology allowing unprecedented integration, and the design of the world’s first microprocessor, the Intel 4004, were the achievement of Federico Faggin. In Silicon, internationally recognized inventor and entrepreneur Federico Faggin chronicles his “four lives”: his formative years in war-torn Northern Italy, his pioneering work in American microelectronics, his successful career as a high-tech entrepreneur, and his more recent explorations into the mysteries of consciousness.
-
-
Thought provoking!
- De Sasa Pocek en 12-26-23
De: Federico Faggin
-
Blood, Sweat, and Pixels
- The Triumphant, Turbulent Stories Behind How Video Games Are Made
- De: Jason Schreier
- Narrado por: Ray Chase
- Duración: 7 h y 58 m
- Versión completa
-
General
-
Narración:
-
Historia
Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes listeners on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius.
-
-
Behind the Scenes
- De SAMA en 11-27-17
De: Jason Schreier
-
Not All Fairy Tales Have Happy Endings
- The Rise and Fall of Sierra On-Line
- De: Ken Williams
- Narrado por: Josh Horowitz
- Duración: 10 h y 25 m
- Versión completa
-
General
-
Narración:
-
Historia
Sierra On-Line was one of the very first computer game companies and at one time dominated the industry. The author, Ken Williams, founded Sierra On-Line with his wife Roberta who went on to create many of the company's best-selling games. Sierra grew from just Ken and Roberta to over 1,000 employees and a fan base that still exists today, despite the fact that the company was torn apart by criminal activities, scandal, and corruption that resulted in jail sentences and the collapse of Sierra.
-
-
a fitting ending to Sierra
- De Darrell en 05-10-21
De: Ken Williams
-
Sid Meier's Memoir!
- A Life in Computer Games
- De: Sid Meier, Jennifer Lee Noonan - contributor
- Narrado por: Charles Constant
- Duración: 8 h y 32 m
- Versión completa
-
General
-
Narración:
-
Historia
Over his four-decade career, Sid Meier has produced some of the world's most popular video games, including Sid Meier's Civilization, which has sold more than 51 million units worldwide and accumulated more than one billion hours of play. Sid Meier's Memoir! is the story of an obsessive young computer enthusiast who helped launch a multibillion-dollar industry.
-
-
Only the Interesting Stuff
- De R. Squyres en 10-05-21
De: Sid Meier, y otros
-
The Idea Factory
- Bell Labs and the Great Age of American Innovation
- De: Jon Gertner
- Narrado por: Chris Sorensen
- Duración: 17 h y 28 m
- Versión completa
-
General
-
Narración:
-
Historia
In The Idea Factory, New York Times Magazine writer Jon Gertner reveals how Bell Labs served as an incubator for scientific innovation from the 1920s through the1980s. In its heyday, Bell Labs boasted nearly 15,000 employees, 1200 of whom held PhDs and 13 of whom won Nobel Prizes. Thriving in a work environment that embraced new ideas, Bell Labs scientists introduced concepts that still propel many of today’s most exciting technologies.
-
-
Great story -- horrible pauses
- De Rodney en 01-29-13
De: Jon Gertner
-
The Big Score
- The Billion-Dollar Story of Silicon Valley
- De: Michael S. Malone
- Narrado por: Kevin Stillwell
- Duración: 20 h y 8 m
- Versión completa
-
General
-
Narración:
-
Historia
Over the past five decades, the tech industry has grown into one of the most important sectors of the global economy, and Silicon Valley - replete with sprawling office parks, sky-high rents, and countless self-made millionaires - is home to many of its key players. But the origins of Silicon Valley and the tech sector are much humbler. At a time when tech companies’ influence continues to grow, The Big Score chronicles how they began.
-
-
Worthwhile and engaging.
- De Materialsguy en 05-12-23
-
Tracers in the Dark
- The Global Hunt for the Crime Lords of Cryptocurrency
- De: Andy Greenberg
- Narrado por: Ari Fliakos
- Duración: 10 h y 46 m
- Versión completa
-
General
-
Narración:
-
Historia
Over the last decade, a single innovation has massively fueled digital black markets: cryptocurrency. Crime lords inhabiting lawless corners of the internet have operated more freely—whether in drug dealing, money laundering, or human trafficking—than their analog counterparts could have ever dreamed of. By transacting not in dollars or pounds but in currencies with anonymous ledgers, overseen by no government, beholden to no bankers, these black marketeers have sought to rob law enforcement of their chief method of cracking down on illicit finance: following the money.
-
-
Could not put this down
- De Mike Reaves en 01-28-23
De: Andy Greenberg
-
The Innovators
- How a Group of Hackers, Geniuses, and Geeks Created the Digital Revolution
- De: Walter Isaacson
- Narrado por: Dennis Boutsikaris
- Duración: 17 h y 28 m
- Versión completa
-
General
-
Narración:
-
Historia
Following his blockbuster biography of Steve Jobs, The Innovators is Walter Isaacson’s revealing story of the people who created the computer and the Internet. It is destined to be the standard history of the digital revolution and an indispensable guide to how innovation really happens. What were the talents that allowed certain inventors and entrepreneurs to turn their visionary ideas into disruptive realities? What led to their creative leaps? Why did some succeed and others fail?
-
-
A History of the Ancient Geeks
- De Mark en 10-21-14
De: Walter Isaacson
-
Becoming Steve Jobs
- The Evolution of a Reckless Upstart into a Visionary Leader
- De: Brent Schlender, Rick Tetzeli
- Narrado por: George Newbern
- Duración: 16 h y 21 m
- Versión completa
-
General
-
Narración:
-
Historia
There have been many books - on a large and small scale - about Steve Jobs, one of the most famous CEOs in history. But this book is different from all the others. Becoming Steve Jobs takes on and breaks down the existing myth and stereotypes about Steve Jobs. The conventional, one-dimensional view of Jobs is that he was half genius, half jerk from youth, an irascible and selfish leader who slighted friends and family alike.
-
-
"Design is How it Works" -SJ
- De Cynthia en 03-29-15
De: Brent Schlender, y otros
-
In the Plex
- How Google Thinks, Works, and Shapes Our Lives
- De: Steven Levy
- Narrado por: L. J. Ganser
- Duración: 19 h y 45 m
- Versión completa
-
General
-
Narración:
-
Historia
Few companies in history have ever been as successful and as admired as Google, the company that has transformed the Internet and become an indispensable part of our lives. How has Google done it? Veteran technology reporter Steven Levy was granted unprecedented access to the company, and in this revelatory book he takes listeners inside Google headquarters - the Googleplex - to explain how Google works.
-
-
Just ok for me
- De Everyday Mom en 04-23-11
De: Steven Levy
-
The Inevitable
- Understanding the 12 Technological Forces That Will Shape Our Future
- De: Kevin Kelly
- Narrado por: George Newbern
- Duración: 11 h y 30 m
- Versión completa
-
General
-
Narración:
-
Historia
From one of our leading technology thinkers and writers, a guide through the 12 technological imperatives that will shape the next 30 years and transform our lives. Much of what will happen in the next 30 years is inevitable, driven by technological trends that are already in motion. In this fascinating, provocative new book, Kevin Kelly provides an optimistic road map for the future, showing how the coming changes in our lives - from virtual reality in the home to an on-demand economy to artificial intelligence embedded in everything we manufacture.
-
-
Predicting is hard, especially about the future
- De Michael en 02-20-17
De: Kevin Kelly
-
Hackers: Heroes of the Computer Revolution
- 25th Anniversary Edition
- De: Steven Levy
- Narrado por: Mike Chamberlain
- Duración: 20 h y 23 m
- Versión completa
-
General
-
Narración:
-
Historia
Steven Levy's classic book traces the exploits of the computer revolution's original hackers - those brilliant and eccentric nerds from the late 1950s through the early '80s who took risks, bent the rules, and pushed the world in a radical new direction. With updated material from noteworthy hackers such as Bill Gates, Mark Zuckerberg, Richard Stallman, and Steve Wozniak, Hackers is a fascinating story that begins in early computer research labs and leads to the first home computers.
-
-
Remember Why You Got Into Computing
- De Dan Collins en 07-01-16
De: Steven Levy
-
When Computing Got Personal
- A History of the Desktop Computer
- De: Matt Nicholson
- Narrado por: Norman Gilligan
- Duración: 11 h y 39 m
- Versión completa
-
General
-
Narración:
-
Historia
This is the story of how a handful of geeks and mavericks dragged the computer out of corporate back rooms and laboratories and into our living rooms and offices. It is a tale not only of extraordinary innovation and vision but also of cunning business deals, boardroom tantrums and acrimonious lawsuits.
-
-
Good Book, Horrible Narrator.
- De Walker Dodson en 08-14-16
De: Matt Nicholson
Lo que los oyentes dicen sobre Electronic Dreams
Calificaciones medias de los clientesReseñas - Selecciona las pestañas a continuación para cambiar el origen de las reseñas.
-
Total
-
Ejecución
-
Historia
- Johnny
- 09-28-17
Awesome outline of electronic history
I love this book. The content is excellent, offering a very clean and easy to follow timeline of the development of computers both from a technological perspective and an economic one, without getting dry or boring at all. The narrator is easy to listen to and really lets you focus on the story without any distraction. I enjoy the history of computers as a subject and out of the books I've read and listened to this is my favorite one in both regards.
Se ha producido un error. Vuelve a intentarlo dentro de unos minutos.
Has calificado esta reseña.
Reportaste esta reseña