Oob Recap XXIII – Planet Saga: Tim Goes Dark, Slime Ladders & the Prison Break
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Tricadia doesn’t give refunds. Tim flatlines into a spell-sick trance, the party’s gadgets go quiet, and suddenly it’s just muscle, prayers, and nerve in a cave built to punish mistakes. They stabilize who they can, eat the guilt of who they can’t, then turn the whole operation into a controlled hit: bait the tunnels, learn how the oozes “think,” and fight them on their own terrible terms. Down below, every door is a coin flip between freedom and a hidden rune, so the crew clears rooms, disarms traps, and hauls eight unconscious prisoners up the ladder in brutal relays. By the time the crate slams into place and the tide starts whispering about a rowboat, they’ve bought a breath… not an ending. The deeper hatch is still there, the slavers still exist, and Tricadia is about to find out they came to finish the job.
Music: Victorian Mystery by Scrybe Quill https://www.scrybequill.com/Licensed under Creative Commons BY Attribution 4.0 Licensehttps://creativecommons.org/licenses/by/4.0/