
Luck Be A Ballionaire (Brian Long and Dan DiIorio)
No se pudo agregar al carrito
Add to Cart failed.
Error al Agregar a Lista de Deseos.
Error al eliminar de la lista de deseos.
Error al añadir a tu biblioteca
Error al seguir el podcast
Error al dejar de seguir el podcast
-
Narrado por:
-
De:
This week we have a really interesting conversation for you. It's a three-way conversation with myself, Brian Long, the developer and designer of Ballionaire, and Dan DiIorio, the designer and developer of Luck Be A Landlord and Maze Mice.
There's an interesting backstory here. Brian is someone that I've known for a long time and someone that I've talked to quite a bit about games and game design. And I knew from our conversations that he was a pretty big fan of Luck Be A Landlord. So I thought this might be a great opportunity to get the two of these smart developers in a room together for a conversation.
So that's what we did. The next two episodes are my conversation with Dan and Brian. I try to get out of the way as much as possible and let the conversation flow between the two developers. We talk a lot about the design of Luck Be A Landlord and Ballionaire in this episode, and I hope you enjoy.
- Luck Be A Landlord on Steam: https://store.steampowered.com/app/1404850/Luck_be_a_Landlord/
- Ballionaire on Steam: https://store.steampowered.com/app/2667120/Ballionaire/
- Dan's Blog: https://blog.trampolinetales.com/
- Brian on Moby Games: https://www.mobygames.com/person/29101/brian-long/
- Indie Game the Movie: https://store.steampowered.com/app/207080/Indie_Game_The_Movie/
Transcript here: https://my.playful.work/probably-designed-luck-be-a-ballionaire/