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Joshua E Loomis
5.0 out of 5 stars For a first novel, this is excellent work.
Reviewed in the United States πŸ‡ΊπŸ‡Έ on September 29, 2010
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One of the most wonderful and terrifying things about becoming a novelist is there's no one "right way" to do it. It's wonderful because it means anybody with writing talent (and some without) can do it, and it's terrifying because it can be daunting to choose how to begin, where to go and what to do once you get there. Yahtzee Croshaw started out writing reviews of movies and games, short stories and freeware adventure games, and Mogworld is his first novel. After finishing it, I found myself hoping that it won't be his last. With Sir Terry Pratchett ill and Douglas Adams dead for almost a decade, someone had to step up and fill the shoes of the sarcastic British genre novelist.

Jim is an apprentice wizard, studying arcane magic and thankful to be away from his fathers' disgusting farm when his school is attacked by the neighboring war college. He's killed, only to wake up sixty years later as a zombie under the command of a necromancer. It's soon apparent that his world has become afflicted by some odd global condition that makes death a temporary inconvenience, but while some people wake up in a nearby church swathed in white robes when killed, Jim remains zombified. The prevailing sentiment among those still capable of coherent thought is that this condition needs to be fixed. Jim, however, could care less. Jim just wants to die permanently. Unfortunately, being an NPC in Mogworld, a massively multiplayer online game boasting revolutionary AI, this is easier said than done.

Yahtzee's writing shows evidence of subscription to two of the biggest rules for good writing: "show don't tell" and "less is more." Tackling the first, Yahtzee is careful to never just have his characters spout their feelings verbatim. They are shown through the timbre of the conversation, their expressions and actions, the decisions they make and so on. Likewise, Yahtzee avoids the tendency of many, many modern comics with his "less is more" mentality, using running gags sparingly and instead using circumstance, intelligence and sarcasm to maintain a high level of humor throughout the book. And make no mistake, this book is very, very funny.

Of course, this is Yahtzee we're talking about, so folks were probably expecting the humor. The existential angst, philosophical ramifications and metaphysical discussions, on the other hand, might catch some readers off-guard. The humor, in point of fact, begins to feel like something of a gateway drug. It's the hook that pulls you into the story so Yahtzee can drive home what he's really on about. The narrative goes some very dark places. It's well done and presented in a very interesting way, so it wasn't that jarring for me, but readers expecting the rapid-fire dirty jokes of Zero Punctuation may be filled with confusion.

If Mogworld has a flaw, it's the decision Yahtzee made to write the novel in the first person. While it does draw in the reader and underscores the sort of immersion Yahtzee is always discussing in his reviews, there are a few moments where it feels less like Jim is his own character and more a mouthpiece for Yahtzee's personal opinions and philosophies. Considering how much of Yahtzee's voice and humor permeates the novel, Jim comes dangerously close to becoming an Author Avatar. Thankfully, as the novel goes on it feels more like Yahtzee is flirting with that distinction rather than being completely ignorant of it or knowingly crossing the line to speak to us directly about how silly or stupid we are to believe whatever we do that he does not. It's gotta be hard to carry on a serious discussion on these subjects when your tongue is planted in your cheek, after all.

It's really hard to hold a flaw this minor against the overall result when the humor is this funny, the characters this memorable and the jibes this cutting. For a novel, Mogworld is very good. As a first novel, it's excellent, bordering on the fantastic. And for anybody out there struggling to put a novel together, it's a challenge. Yahtzee got this written, edited and published while maintaining his web series and opening the Mana Bar. It puts the following question to other writers: "What's your excuse?"
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Ana Mardoll
VINE VOICE
5.0 out of 5 stars Absolutely Sublime From Start to Finish...
Reviewed in the United States πŸ‡ΊπŸ‡Έ on September 24, 2010
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Mogworld / 978-1-59582-529-2

I've been a fan of Yahtzee's humorous and scathing trademark review style ever since I saw my first "Zero Punctuation" video on The Escapist. When "Mogworld" was announced, I kept my enthusiasm in check with the remembrance that sometimes humorists don't transfer well to new genres, and there's a fairly vast difference of format between 5-minute first-person video game reviews and a 400-page third person fantasy novel, however I shouldn't have been worried - the sharp satire and sardonic wit of "Mogworld" put all my concerns to rest, and I absolutely loved this novel from start to finish.

Mogworld's decidedly unheroic (and undead) protagonist Jim is so delightfully fresh that it's impossible not to love him from the get-go. Jim doesn't take charge in a crowd, preferring to hang back and go along with whatever the majority decides, and there's something terribly refreshing and realistic about such a sensible attitude. Perfectly blending cheerful gallows humor and glum existential uncertainty, Jim is happy enough to go about his daily job as a dungeon rat-pit manager, with the occasional nightly fling off the nearest convenient tower in dogged suicide attempts.

A protagonist like Jim is inherently difficult to write, since the author will be forced to impel the character forward with the plot, as any such movement will only be undertaken by Jim against his better judgment and personal inclinations. Versatility and a surprisingly delicate touch are employed to great effect here - Jim's 'uncharacteristic' spurts of self-preservation are satisfactorily motivated by fear, annoyance, irritation, and pure animal instinct. Of course, it helps that Jim is burdened with an entourage of support characters who all have their own strong motivations for manipulating Jim's actions - and even the smallest ancillary support characters are thoroughly characterized with deep and hilarious dialogue and motivations - including the absolutely delightful inhabitants of Applewheat who look forward with anticipation to their weekly pillaging at the hands of the nearest undead horde.

It's difficult to say what I like most about "Mogworld". I truly enjoyed seeing Yahtzee's trademark style on full display; fans who are familiar with his speaking style will sink into his sarcastic and complex writing style like a warm blanket. Indeed, much of the writing reminds me of my favorite parts of 
Douglas Adams'  novels, particularly what I can only describe as a preference for "antonymic" descriptions (*Is* there a word for the exact opposite of a mugging??). Readers will also appreciate the seamless joining of a "fantasy" plot with a "gaming" premise - the addition of the programmers is handled so cleverly that it's hard not to look forward to the next excerpts of communication from the outside world. And then there are the little touches of humor - running jokes that serve an actual plot purpose, like the adorable magic bunnies that want nothing more than to be cuddled. Perhaps most of all, I admire "Mogworld" for being brave enough to break the two cardinal rules of new authorship - firstly by eschewing the forced romantic relationships and mandatory line-dancing competitions that are so endemic in modern media today, and secondly by managing to find closure at the end instead of ending on a cliffhanger in a transparent grasp for a sequel.

I honestly can't say if everyone will love "Mogworld", but there's definitely a broad appeal here. The humor on display is imaginative and funny (and in several places delightfully dark), and the fantasy and gaming elements are handled perfectly. The dialogue and characters are wonderfully fresh, and while the most prudish may object to some of the innuendo-laden dialogue, I honestly think this is a novel that will appeal to all ages. As an American, I can't truly say whether all that makes "Mogworld" literary "Branston Pickle", but I loved reading it, and I imagine most others will too. I can't help but lament that it would have been more funny if I'd hated the novel and spent the review picking it apart, but I'll leave the satirical reviews to the 
Three Wolf Moon Shirt  guys.

~ Ana Mardoll
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Top reviews from other countries

Marcus Cowen
4.0 out of 5 stars All good signs. If you don't know Yahtzee then you ...
Reviewed in Australia πŸ‡¦πŸ‡Ί on April 17, 2015
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Well it's a late review, but here it goes anyway.
So I'm not a gamer but I'm aware enough of World of Warcraft and such to get most of the in gags. I was chuckling the whole way through and even laughing out loud in places and found it hard to put the book down. All good signs.
If you don't know Yahtzee then you may or may not like his style, but if you like stories that are pure fun and quite silly then give it a go. It's not a perfect book but very entertaining and the characters are mostly a joy. A lot of respect to Yahtzee for trying something different, ..'a protagonist not a hero.'
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Kayla
5.0 out of 5 stars Love Love Love
Reviewed in Australia πŸ‡¦πŸ‡Ί on November 4, 2020
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Love this book! The characters are amazing, it is quirky, funny, dark and ticks all the nerd boxes. You won't regret picking up this book or discovering this author. Treat yourself!
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Liz
4.0 out of 5 stars Rooting for the zombie; who would have thought? A must read.
Reviewed in Australia πŸ‡¦πŸ‡Ί on June 19, 2017
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Very enjoyable read. One of those rare books that make you laugh out loud at inappropriate times. Love Croshaw's writing style; I'd compare him to Terry Pratchett but that would be unfair as he has his own distinct style.
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murray powell
5.0 out of 5 stars Funny, smart and well written
Reviewed in Australia πŸ‡¦πŸ‡Ί on August 10, 2019
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The writings incredibly amusing and the characters deaths wish perfectly executed. Mogworld is consistently funny while still telling an excellent story with some serious plot twists. Well worth the read
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Eoin O' Reilly
4.0 out of 5 stars A very enjoyable read.
Reviewed in the United Kingdom πŸ‡¬πŸ‡§ on May 7, 2015
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As a fan of Yahtzee's Zero Punctuation series, I was happy to provide a little revenue to someone who has given me many hours of entertainment for free but was also hopeful that the book would at least be an enjoyable read. In that respect, it did not at all disappoint. While not quite a page-turner, the wit and intriguing premise held my attention from start to finish.

I'm guessing that many of the people who are thinking of reading this book will be be coming with prior knowledge of Yahtzee from Zero Punctuation, or perhaps his own YouTube videos too. While the book is certainly witty and is not at all a kids' novel, you may find it a bit more restrained than you expected, which probably is a good thing. The crudeness of ZP would likely lose its appeal if sustained throughout a full novel.

I won't spoil any of the plot here (and I'm inclined to argue that even the promotional blurb gives away a more-than-ideal amount) but it's very interesting and more thoughtful than I expected. Much of the humour is derived from an eclectic and eccentric cast of characters, that never fail to be fun. Perhaps the most important aspect that holds the whole book together is the relatable protagonist, who is surprisingly human beneath his rotten flesh and sarcasm.

The greatest weakness in the novel, to me, was the somewhat confusing and inconsistent motivations some of the characters have. It feels like comedic value was given precedent over giving characters a logical reason for the things they do, at times. By all means, comedy can be a priority, it just doesn't need to come with a cost, in all cases. However, that is a minor gripe and is easily forgivable.

I greatly enjoyed my time reading Mogworld and I would readily recommend it to fans of fantasy, video games or Yatzee's other work. Perhaps the best compliment I can give is that I feel the world created here could easily be expanded into a series, something I generally don't want after reading even the best books.
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