You can be improved....Can you really change your body just by carrying around a coded note? Sure - the advanced technology of a d-mat booth will transport you anywhere instantly, but can it also make you taller, stronger, more beautiful? Clair is pretty sure the offer is too good to be true. But her best friend, Libby, is determined to give it a try, longing for a new, improved version of herself. What starts as Libby's dream turns into Clair's nightmare when Libby falls foul of a deadly trap.
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"The girl who killed d-mat" is enlisted to track down her missing friend Q - the rogue AI who repeatedly saved Clair's life. Q is the key to fixing the system, but she isn't responding to calls for help, and even if she did - can she be trusted? Targeted by dupes, abandoned by her friends, caught in a web of lies that strike at the very essence of who she is, Clair finds powerful allies in RADICAL, secretive activists who are the polar opposite of anti-d-mat group WHOLE.
Clair's world has been destroyed - again. The only remaining hope of saving her friends is for her and Q to enter the Yard, the digital world of Ant Wallace's creation. The rules there are the same as those of the real world: Water is real; fire is real; death is real. But in the Yard there are two Clair Hills, and their very existence causes cracks that steadily widen.