The Fortress of Glass is the first in the Crown of the Isles trilogy, which will conclude the epic Lord of the Isles series. A true trilogy, the action extends over the whole three-book arc. The Fortress of Glass begins the story of how the new kingdom of the Isles is finally brought into being by the group of heroes and heroines who have been central to all the books in the series.
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The powers of magic in the Isles have flooded to a thousand-year peak, and even local magicians can perform powerful spells normally beyond their control. Fantastic forces from all angles threaten, trying to keep Garric and his companions apart to thwart the reunification of the Isles. Now the world itself has suffered a magical upheaval. The ocean has receded and the Isles have become the higher ground of a newly formed continent.
The Isles have been more or less unified under Garric’s rule, but the Change that created the continent has removed the old Gods of the Isles from reality and released other Gods from other planes of existence. Now the servants of the forbidden Gods of Palomir call forth The Worm, an ancient thing that threatens to devour all life in the newly formed kingdom and make way for the reign of dark Gods, newly awakened to ambitions of worship and dominion. Some are bad...and some are worse.