Sneaking out of prison isn't easy, unless you are a thief, or a wizard. Luckily, Conn is both! Trouble is, once he's out, where does he go? His home is a pile of rubble since he blew it up doing magic. His master, the wizard Nevery, is not happy with him. Worst of all, Conn's been exiled, and staying in the city will mean his death.
In a city that runs on a dwindling supply of magic, a young boy is drawn into a life of wizardry and adventure. Conn should have dropped dead the day he picked Nevery's pocket and touched the wizard's locus magicalicus, a stone used to focus magic and work spells. But for some reason he did not. Nevery finds that interesting, and he takes Conn as his apprentice on the provision that the boy find a locus stone of his own.
"the reader pauses way to long"
Conn may only be a wizard's apprentice, but even he knows it's dangerous to play with fire, especially around magic. His master, Nevery, warns him that it could all blow up in his face. Besides, they have bigger problems to deal with. There is evil afoot in the city of Wellmet, an evil that isn't human.
To solve the mystery of the disappearing stones, Conn goes back to his beginnings - gutterboy, chimney sweep, mudlark, and, yes, thief. It's the only way he can clear his name and find the culprit. But turning back is not easy, and old enemies don't disappear. Can Conn pull himself out of the gutter one more time?
"Terrific story, bought the whole series"
“We live here, my girl, because it is close to the Way, and echoes of its magic are felt in our world. The Way is a path leading to another place, where the people are governed by different rules. Magic runs through them and their land.” With her boundless curiosity and wild spirit, Fer has always felt that she doesn’t belong. Not when the forest is calling to her, when the rush of wind through branches feels more real than school or the quiet farms near her house. Then she saves an injured creature - he looks like a boy, but he’s really something else.
"A Pleasure for My Daughter and I!"
In the Summerlands, time moves slowly, roots grow deeply, and change is not welcomed. But change is needed. After defeating the wicked Mor and freeing her kin from deadly oaths made to this false ruler, Fer is now the rightful Lady of the land. Yet her people don't know what to make of their new Lady's strange ways, and neither do the High Ones, the rulers of the magical realm, for Fer is an outsider - half human.
"Our oaths bind us together," the crow-woman had said. When an oath is broken there is a price. And it is always more than the oath breaker can pay.
These words have haunted Fer, the Lady of the Summerlands, since she first heard them, but Fer knows that the oath she made to her kin is worth keeping, always. She's pledged to serve her people with honesty and without using the disguise and deception of a glamorie. Though Fer has also made a critical mistake - she's trusted others to fulfill the same vow, one that many are unwilling and unable to keep.
"Makes me smile."