In a land where magic has been forgotten but peace has reigned for centuries, a deadly unrest is simmering. Three kingdoms grapple for power - brutally transforming their subjects' lives in the process. Amidst betrayals, bargains, and battles, four young people find their fates forever intertwined.
Prince Magnus has just witnessed torture, death, and miracles during the bloody confrontation that decimated the rebel forces. Now he must choose between family and justice as his father, the cruel King Gaius, sets out to conquer all of Mytica. All Gaius needs now are the Kindred - the four elemental crystals that give godlike powers to their owner. But the King of Blood is not the only one hunting for this ancient, storied magic...
"Not my favorite series"
The plans are laid, and the players are determined...but nothing can prepare these unlikely warriors for what the elemental gods of Mytica have in store.Cleo: Reeling after a shocking realization about Magnus, Princess Cleo must cast aside her feelings and look toward her kingdom with the eyes of a queen.
Auranos has been conquered and the three kingdoms - Auranos, Limeros, and Paelsia - are now unwillingly united as one country called Mytica. But alluring, dangerous magic still beckons, and with it the chance to rule not just Mytica, but the world. CLEO is now a prisoner in her own palace, forced to be an ambassador for Mytica as the evil King Gaius lies to her people. MAGNUS stands to eventually inherit the new kingdom but is still obsessed with his feelings for his adopted sister
Modern-day Toronto: A heavy, leather-bound book written in an unrecognizable language is delivered to the Speckled Muse, the antique bookshop owned by Crystal and Becca Hatcher's mother. When Becca opens it, she's sent into a coma, leaving Crys behind to uncover a series of terrifying secrets.
"A new way of looking at magic and dimensions."