Launch once more into galaxy-spanning conflict and legendary heroism, shards of an ever-expanding journey where human and alien alike find their finest hours in facing their greatest challenges. These scattered stories span untold millennia, from the age of the ancient custodial race known as the Forerunners to the aftermath of the Covenant's bloody war against humanity and even the shocking events surrounding the resurrection of the mysterious Guardians.
While Spartans get all the glory, no soldier - not even the legendary Master Chief - wins a war on his own. Gunnery Sergeant Edward Buck and his team of Orbital Drop Shock Troopers (ODSTs) played a major role in saving the Earth from all-out invasion at the end of the Covenant War - acts of bravery and ingenuity that did not go unnoticed by the United Nations Space Command.
"Great story, grating narrator"
Relive the excitement of Rogue One: A Star Wars Story with this action-packed retelling! The Rebel Alliance has learned of the existence of a terrifying Imperial weapon, capable of destroying entire planets: the Death Star. The fate of the galaxy rests on the courageous young woman Jyn Erso and her band of unlikely companions as they race to steal the plans to the Death Star before time runs out.
Marked for Death begins a new epic trilogy set in the world of Eberron, Wizards of the Coast’s newest D&D campaign setting. The Eberron world will continue to grow through new roleplaying game products, novels, miniatures, and electronic games.
"It is Acceptable Pulp"
The Iron Kingdoms is a land dominated by mighty warcasters, arcanists who command the terrifying war machines called warjacks. While these epic figures lead armies and shape the futures of their nations, other powerful individuals, no less skilled, forge their own destinies in steam and steel.
"To Short the Storm"
In the sequel to Marked for Death, the heroic wielders of the dragonmarks continue their quest to rescue Kandler's daughter, following a trail that takes them deep into the perilous realm of Karrnath, a land in which the undead protect the nation from its enemies and where they must confront a lethal new foe.
They’ve been hunted across the Mournland, captured in Karrnath, and attacked in a dragon’s mountain lair. One band of adventurers has had enough. Time to take the battle to the enemy. Time to fight back. One young woman will have to decide to give in or embrace her destiny as... The Queen of Death.
When the lucky survivors of the world’s most infamous maritime disaster were plucked out of the freezing ocean by the passenger steamship Carpathia, they thought their problems were over. But something is sleeping in the darkest recesses of their rescue ship. Something old. Something hungry.
The two magicians came to take Vegas. Now it’s taking them back. When two college freshmen decide to use Spring Break making magic on the gambling tables of Las Vegas, little do they imagine that Vegas harbours a dark magical secret of its own…the whole place is run by magic, and an undead Harry Houdini is in charge. Matt Forbeck has worked full-time on fiction and games since 1989. His work has been published in at least a dozen different languages.
"I liked it but..."
The very best person to catch your killer...is you. In the near future, scientists solve the problem of mortality by learning how to back up and restore a person's memories into a vat-bred clone. When Secret Service agent Ronan Doonan is brutally murdered, he's brought back from the dead one more time to hunt his killer, but this time those who wanted him dead are much closer to home. Matt Forbeck has worked full-time on fiction and games since 1989. His work has been published in at least a dozen different languages.
"So-so Story... Awful Narration!"