Two years ago, Sara's husband left for the gym one morning...and never came back. His car was found. He wasn't. Unbelievably, the police report said, "no foul play suspected." There were a few sightings over the following months, but little else. Now, on the last day before summer break, her three children have gone missing from their schools, all at the same time. And the note under her windshield wiper asks one foreboding question: Are you ready to play the game?
Years ago, in a small Virginia town, a murderer hammered his way through the Smythville police force and then disappeared. He left Officer Mary Walker alive, but he crushed her leg, her confidence, and her spirits. Now a private investigator, Mary takes sleuthing work as it comes and keeps a watchful eye over her shoulder. But, during a routine surveillance job on a chilly October night, a ghost from her past leaves her future uncertain.
To Helen Weils, best-selling author and respected academic, history is a realm of observable facts, each one carefully weighed and inspected. So when she encounters Chip Sledd, a conspiracy theorist who insists there's an unimaginable connection between the disappearance of the colonists in 1587 and the strange noises in the sky, she's quick to dismiss his theories as the irrational ramblings of a lunatic.
"Interesting Concept, Poor Delivery"
Steve Pendragon is an eccentric (and sometimes delusional) used car salesman in love with Kerry, the quiet, secretive girl next door - only she doesn't know it. When the would-be love of his life turns up dead, all signs point to Steve. Once the detectives hit a dead end in their investigation and he becomes the prime suspect, Steve is left with only a reluctant police officer and a crooked private investigator to help him prove his innocence.
"Fun mystery in spite of the protagonist"
Leo Craft is the best at what he does; he assassinates superheroes, but only the ones who deserve it. Life is good, simple, until an ultra-secretive government agency hires Leo to execute two impossible tasks: eliminate the world's foremost superhero, Patriotman, and hunt down a fellow assassin whose target is the president of the United States.
Private investigator Mary Walker has less than forty-eight hours to save her brother-in-law, a former Marine Corps sniper involved in an underground, deadly game of killers hunting killers. A game controlled by a rich, powerful family. A game with a secretive history dating back to the Civil War. Ten million dollars to the victor; death to the losers. With time running out, Mary must find a way to keep Randall alive, or help him win, while chasing down leads and uncovering lies that connect to the unlikeliest of places... the White House.
Lovable loser Chris waits tables by day and dreams of making something better of himself by night. But, under the almighty, oppressive rule of The Board and their divisive caste system, it's nearly impossible. That is until his super-geek pal and fellow waiter, Forklift, hits upon a foolproof scheme: steal their employer's ultra-popular, top secret recipes and sell them on a black market internet site.
"Just plain fun!"
The world ended long before Caroline Mathers was born, but that doesn't mean life stops for the 14-year-old army scout for the People's Republic of Virginia. With a civil war brewing on the horizon, she slinks through the forests surrounding her encampment, monitoring the woods for nomadic bands of criminals, all while keeping a watchful eye on her dangerous northern enemies from the Democratic Alliance.
Alan Parker's world is quickly coming unhinged. As the number two contract assassin for an ultra-secret organization called The Company, he's already a possible target for elimination after an ill-fated job went horribly wrong in Morocco. Another mistake could be his last. As if that wasn't enough, his dying wife isn't responding to her experimental treatments and his next mark, a brilliant doctor who may have discovered a universal cure for cancer, disappears.