Everyone Celaena Sardothien loves has been taken from her. But she's at last returned to the empire - for vengeance, to rescue her once-glorious kingdom, and to confront the shadows of her past.... She has embraced her identity as Aelin Galathynius, Queen of Terrasen. But before she can reclaim her throne, she must fight. She will fight for her cousin, a warrior prepared to die just to see her again. She will fight for her friend, a young man trapped in an unspeakable prison.
"Everything You Were Waiting For, And More To Come!"
Emma Carstairs has finally avenged her parents. She thought she'd be at peace. But she is anything but calm. Torn between her desire for her parabatai Julian and her desire to protect him from the brutal consequences of parabatai relationships, she has begun dating his brother, Mark. But Mark has spent the past five years trapped in Faerie; can he ever truly be a Shadowhunter again?
Andrew "Ender" Wiggin was not the only child in the Battle School; he was just the best of the best. In this book, Card tells the story of another of those precocious generals, the one they called Bean, the one who became Ender's right hand, part of his team, in the final battle against the Buggers. Bean's past was a battle just to survive. His success brought him to the attention of the Battle School's recruiters.
With The Alloy of Law, Brandon Sanderson surprised listeners with a New York Times best-selling spinoff of his Mistborn audiobooks, set after the action of the trilogy, in a period corresponding to late 19th-century America. The trilogy's heroes are now figures of myth and legend, even objects of religious veneration. They are succeeded by wonderful new characters, chief among them Waxillium Ladrian, known as Wax, hereditary lord of House Ladrian.
"Thankfully "Mistborn" Continues"
It has been 20 years since the end of the war. The dictatorial Augurs, once thought of almost as gods, were overthrown and wiped out during the conflict, their much-feared powers mysteriously failing them. Those who had ruled under them, men and women with a lesser ability known as the Gift, avoided the Augurs' fate only by submitting themselves to the rebellion's Four Tenets.
At long last, the reason for the blessed Adept race's decline has been discovered: powerful beings known as Malorin'athgul are disrupting the Balance and preventing Alorin's Adepts from awakening to their gifts. Who are they? Where are they? And how can they be stopped when they wield a power meant to unmake the universe itself? In T'khendar, Prince Ean val Lorian has forsaken his companions in blood and battle to join the traitorous Fifth Vestal in T'khendar in the hopes of gaining some insight into the tragedies that plagued his return.
"fantastic series.. enjoyable sequel"
In Alorin...300 years after the genocidal Adept Wars, the realm is dying, and the blessed Adept race dies with it. One man holds the secret to reverting this decline: Bjorn van Gelderan, a dangerous and enigmatic man whose shocking betrayal three centuries past earned him a traitor's brand. It is the Adept Vestal Raine D'Lacourte's mission to learn what Bjorn knows in the hope of salvaging his race. But first he'll have to find him....
"This is a great book!!!"
As a child, Chris Hooper dreamed of monsters. But in deep space, he found only darkness and isolation. Then, on planet LV178, he and his fellow miners discovered a storm-scoured, sand-blasted hell - and trimonite, the hardest material known to man. When a shuttle crashes into the mining ship Marion, the miners learn that there was more than trimonite deep in the caverns. There was evil, hibernating and waiting for suitable prey.
"Outstanding. Great for Fans of the Franchise."
John Dempsey, former Navy SEAL and Tier One operator, is back. Only a few months into his new life as an operative for Ember, the United States' most covert counterterrorism entity, he must stop an old nemesis who's resurfaced after ten years of operating in the shadows. From the deserts of Iraq, through the jungles of Guatemala, to the streets of suburbia, Dempsey and his Ember team race against time to stop a series of horrific and devious attacks against the homeland.
"PERFECT FIX for an action and suspense junkies!"
Best selling SF author Orson Scott Card brings to life a new chapter in the saga of Ender's Earth.
Earth and its society have been changed irrevocably in the aftermath of Ender Wiggin's victory over the Formics. The unity forced upon the warring nations by an alien enemy has shattered. Nations are rising again, seeking territory and influence, and most of all, seeking to control the skills and loyalty of the children from the Battle School.
"The usually exciting Enderverse gets tedious"
Orson Scott Card tells a tale long awaited by millions of fans: the story of how Bean turned away from his first friend, Ender, and became the tactical genius who won the Earth for Ender's brother, Peter, who became the Hegemon.
"Great book, poor transfer"
The seals of Shayol Ghul are weak now, and the Dark One reaches out in The Shadow Rising, book four of the Wheel of Time, as The Shadow is rising to cover humankind. In the Stone of Tear, the Lord Dragon considers his next move. It will be something no one expects, not the Black Ajah, not Tairen nobles, not Aes Sedai, not Egwene or Elayne or Nynaeve. Against the Shadow rising stands the Dragon Reborn.
"The BEST of the Wheel of Time"
Barcelona, 1945: Just after the war, a great world city lies in shadow, nursing its wounds, and a boy named Daniel awakes on his 11th birthday to find that he can no longer remember his mother's face. To console his only child, Daniel's widowed father, an antiquarian book dealer, initiates him into the secret of the Cemetery of Forgotten Books, a library tended by Barcelona's guild of rare-book dealers as a repository for books forgotten by the world, waiting for someone who will care about them again.
"Great With One Exception"
After the events the first three books in Melissa McPhail's award-winning epic fantasy series, A Pattern of Shadow and Light, the realm of Alorin remains unbalanced. The Fifth Vestal, Bjorn van Gelderan, has cast his Players on the field. Now they must hold their positions against Malorin'athgul as well as their immortal allies. In Kandori...Prince Ean val Lorian is bound to Bjorn van Gelderan's game and to his sister Isabel, but Ean would rather be free of both of them. Yet he fears the game won't let him.
"One of the top 5 best fantasy series ever"
Bean, once the smallest student at the Battle School, and Ender Wiggin's right hand, has grown to be a power on Earth. He served the Hegemon as strategist and general in the terrible wars that followed Ender's defeat of the alien empire attacking Earth. Now he wishes for a safe place to build a family, something he has never known, but there is nowhere on Earth that does not harbor his enemies; old enemies from the days in Ender's Jeesh, new enemies from the wars on Earth.
Powerful beings from the fringes of Chaos have come to the realm of Alorin. Fate bends to their will, and their will is set upon Alorin's destruction. Alone in understanding the threat they pose, Alorin's Fifth Vestal, Björn val Gelderan, has launched a desperate plan to stop them: a "great game" played upon the tapestry of mortal life. Now, in Paths of Alir, Björn's Players have taken the field.
"Just getting better"
At the end of Shadow of the Giant, Bean flees to the stars with three of his children--the three who share the engineered genes that gave him both hyper-intelligence and a short, cruel physical life. The time dilation granted by the speed of their travel gives Earth’s scientists generations to seek a cure, to no avail. In time, they are forgotten - a fading ansible signal speaking of events lost to Earth’s history. But the Delphikis are about to make a discovery that will let them save themselves, and perhaps all of humanity in days to come.
"Great Build Up, and then Just Ends"
Four months have passed since the shadow stone fell into Kell's possession. Four months since his path crossed with Delilah Bard. Four months since Rhy was wounded and the Dane twins fell, and the stone was cast with Holland's dying body through the rift, and into Black London. In many ways, things have almost returned to normal, though Rhy is more sober, and Kell is now plagued by his guilt.
"Warning - cliffhanger ending."
For Durzo Blint, assassination is an art---and he is the city's most accomplished artist, his talents required from alleyway to courtly boudoir. For Azoth, survival is precarious, something you never take for granted. As a guild rat, he's grown up in the slums and learned to judge people quickly---and to take risks. Risks like apprenticing himself to Durzo Blint. But to be accepted, Azoth must turn his back on his old life and embrace a new identity and name.
"A good grim fantasy series, with caveats"
With the legends and lore of Ireland running through his blood, falconer Connor O’Dwyer is proud to call County Mayo home. It’s where his sister, Branna, lives and works, where his cousin, Iona, has found true love, and where his childhood friends form a circle that can’t be broken. A circle that is about to be stretched out of shape - by a long-awaited kiss. Meara Quinn is Branna’s best friend, a sister in all but blood. Her and Connor’s paths cross almost daily, as Connor takes tourists on hawk walks and Meara guides them on horseback across the lush countryside.
"Narration is terrible"