Mistress of the Night is the second title in this Forgotten Realms novel series that focuses specifically on priests, the popular D&D iconic class also known as clerics. Each title chronicles priests loyal to a different deity in the Forgotten Realms pantheon. Like the preceding series, The Rogues, each novel in The Priests series is written as a stand-alone adventure, allowing new listeners an easy entry point into the Forgotten Realms world.
In the aftermath of the plague demons' attack on Fallcrest, Roghar's inspiring optimism has played a significant role in the rebuilding of the town. Albanon, meanwhile, has not recovered so well. Tormented by his experiences and his near-transformations - first by Vestapalk then by Kri - he has retreated to Moorin's tower, where he immerses himself in books. He is the last member of the Order of Vigilance, touched by both the Voidharrow and Tharizdun - he feels as if he stands on the brink of madness.
"Love this book!"
Imprisoned in the void of a ruined universe by vengeful gods, Tharizdun - the Chained God, the Elder Elemental Eye - shares his exile with the Progenitor, a pool of liquid crystal that is all that remains of the Abyss that destroyed his universe. Enter our heroes Albanon, Shara and Uldane - all three adventurers readers will know from The Mark of Nerath. They thought their quests were over and done with, but danger still burns like the embers of a smoldering fire in the tall grass.
"Decent but not the first book"
Geth and his allies have fled the city of Rhukaan Draal, after failing to dethrone Lhesh Tariic, and reach out to the Kech Volaar for help. There they seek information on how to destroy the enigmatic Rod of Kings by searching for the secret doom of a third goblin artifact, the Shield of Nobles. Meanwhile, imprisoned, Ashi d’Deneith seeks a chink in Tariic’s armor. The exciting conclusion to the Legacy of Dhakaan!
Three heroes know the danger. In the City of Towers, a tormented mystic and a soldier-wizard try to thwart a monstrous scheme. In the Shadow Marches, a disgraced warrior summons an ancient sect to battle. As a dragon rises, can their struggle succeed? Or will they fall to madness and the music of the Killing Song?
For three heroes, the past is about to come back to hunt them. A renegade warrior, a mystic exile, and a magic-wielding soldier are on the run. Their enemies are closing in. Some want to control them, some want to rob them, and others just want them dead. In a land of monsters and renegades, their one hope for survival may be an ancient device of evil, the long-lost Grieving Tree....
The return of the shifter Geth!In the wake of the Last War, a new king has risen and seeks to unite the newly formed goblin kingdom of Darguun under his rule. He seeks an ancient scepter, a symbol under which to unite his people and hires Geth, a shifter who owns one of the trio of artifacts to which the scepter once belonged, to find it. But will the artifact do what the Darguul king needs it to?
While trying to find the assassin who killed the Emperor of Dhakaan, the heroes launch a plan to keep the Rod of Kings out of the hands of his unstable successor. To do so, they must stay one step ahead of political factions; thwart a murderous new cult leader and her lackey, hellbent on killing the heroes; and prevent full-scale war with the Five Nations.
He told stories...he told even more lies. He told people what they wanted to hear...he told himself he wasn't doing anything wrong. He told the mysterious stranger from Shou Lung that he'd help him.... He told the most dangerous man in Altumbel that he would deliver a fortune in gems.... He should have kept his mouth shut. A series that brings to life the people who survive on the fringes and in the shadows of the Forgotten Realms world - The Rogues.
The first book in a series of dark tales and high adventure in the Eberron™ campaign setting. The Binding Stone features the brand new races that were created specifically for the Eberron campaign setting. It's also the first Eberron novel to take its listeners on an exploration of many uncharted territories in the setting.