Nestled on the Oregon coast is a small town of rocky beaches and rugged charm. Locals love the land’s unspoiled beauty. Developers see it as a potential gold mine. When newcomer Hank Cooper learns he’s been left an old friend’s entire beachfront property, he finds himself with a community’s destiny in his hands. Cooper has never been a man to settle in one place, and Thunder Point was supposed to be just another quick stop. But Cooper finds himself getting involved with the town. And with Sarah Dupre, a woman as complicated as she is beautiful.
"Good new series by Carr"
Luster, the world where the unicorns fled to escape the Hunters who have sworn to wipe them out, has dangers of its own - as Cara discovers when she attempts to cross that world in a desperate effort to rescue her grandmother. Each stage of Cara's journey brings new peril, wondrous new characters, and new clues to the mystery of her grandmother's past. And through it all threads the haunting melody of the "Song of the Wanderer."
"fun story, but second in series"
Thirteen-year-old Sophie is the only girl among the surly crew of her three uncles and two bothersome cousins on a small sailboat bound for England to see her Grandpa Bompie. Through Sophie's and cousin Cody's travel logs, the amazing experiences of these six wanderers and their perilous journey unfold.
"This book has a great story"
Jess was born a prisoner, grew up a prisoner, and at 16 knew he would die a prisoner. When his turn comes to try to break through the traps protecting a spaceship it seems his day to die has come. The ship, and others like it, have already claimed hundreds of prisoners' lives.
"Where's the rest!?!"
Taran, the assistant pig-keeper who wants to be a hero, goes questing for knowledge of his parentage, hoping that his journey will ennoble him in the eyes of Eilonwy, the princess with the red-gold hair. Accompanied by several loyal friends, Taran begins his search when three wily enchantresses of the Marshes of Morva send him to consult the Mirror of Llunet for the answers he is seeking, cryptically promising that "the finding takes no more than the looking".
"Best of the Series"
In the future, men and women have colonized the moon, and dazzling technological advances have created a better life for those on Earth. But the arrival of "the Wanderer" may change all that. A sphere of immense size, it appears suddenly one night during a lunar eclipse, causing crushing quakes on the Moon and catastrophes on Earth. Now, Lt. Don Merriam must find a way to reach the Wanderer and discover its purpose.
Fresh from their mission to pacify the Wolf Worlds, Sten and his Mantis Team encounter a mysterious ship that has been lost among the stars for thousands of years. At first, everyone aboard appears to be long dead. Then a strange Being beckons, pleading for help. More disturbing: The presence of AM2, a strategically vital fuel tightly controlled by their boss - The Eternal Emperor. They are ordered to retrieve the remaining AM2 "at all costs."
"Nasal and sleepy"
One of the best-selling apocalyptic thrillers in Spain available for the first time in English! The city of Malaga is dead, but the promised eternal rest has yet to come to its inhabitants. In the Carranque camp, 30 survivors have built a shelter to keep out the dangers of the world. They fight not only to recover the city, but also the physical and mental degradation of surviving day to day after the pandemic. One of the survivors, Isabel, casts handwritten notes from the penthouse into the dead-filled streets below.
"Zombies for Spain ... a nice change"
Time is running out. Falaste Rione is imprisoned, sentenced to death. And even though the magical balance of the Source is slipping and the fabric of reality itself has begun to tear, Jianna Belandor can think only of freeing the man she loves. But to do so, she must join a revolution she once despised - and risk reunion with a husband she has ample reason to fear. Meanwhile, undead creatures terrorize the land, slaves of the Overmind - a relentless consciousness determined to bring everything that lives under its sway.
Kahlil Gibran was Lebanese by birth but spent a major part of his life in America in the early part of the 20th century. He wrote many collections of stories with a wise or whimsical tone, but none more popular than The Prophet, his first collection, or The Wanderer, his final anthology.
Der junge Magier Tyen hat seine Heimat verlassen und durchstreift die tausend Welten auf der Suche nach einer Möglichkeit, das magische Buch Pergama zurück in einen Menschen zu verwandeln. Er bittet Valhan, den mächtigsten Magier, den er finden kann, um Hilfe. Doch dieser verlangt eine Gegenleistung: Tyen soll eine Rebellengruppe ausspionieren, die Valhans Herrschaft bekämpft. Dann gelingt es den Widerständlern, Valhan zu töten. Tyen kann nicht glauben, dass all seine Anstrengungen umsonst gewesen sein sollen - und als er einen Hinweis entdeckt, dass Valhan noch lebt, nimmt er dessen Fährte auf.
Das große Finale der "Götterkriege"! "Am Ende wird einer kommen, den ich auserwählte als meinen Engel, um das Schwert des Lichts in die Heerscharen des Feindes zu tragen. Ihm wird folgen die Legion der Toten, an seiner Seite die Götter und die Hoffnung."
Dion came up out of the Bronx in the 60s and tore through the music charts in a ferocious display of talent. He continued to make great music while slowly returning to his Catholic roots. Dion's hard-won wisdom filters through his stories whether he's recalling how he went shopping with John Lennon and ended up on the cover of "Sgt. Pepper's Lonely Hearts Club Band" or what it was like to travel in the Jim Crow South with Sam Cooke.
The source has been destroyed. Food is scarce. Tensions are rising. Then the earthquake strikes. Esther and Caleb hit the road, leading a ragtag caravan. Their destination? A mythical city where they hope to find food and shelter - not to mention a way to make it past age 19. On the way, alliances and romances blossom and fracture as the group faces vicious gangs, violent weather, and more variants. Esther must rally to take charge, accepting the help of a blind wilderness guide, Aras.
To fulfill her destiny as the Wanderer of legend, Ilythra needs to find the last of the Triune Stones. But its music has gone silent, its owner, the dark sorcerer Bredych, nowhere to be seen except in her dreams. Dreams that are getting ever more frequent, and more troubling. Unrest is sweeping the land, and Ilythra's allies are paying the price as Bredych subsumes more and more kingdoms to his will. Armed with only her sword and her friends-stoic elderborn Arien and passionate warrior-prince Ryliann-she sets out to win her people back and train them to fight for themselves.
A Cyber War rages throughout the galaxy. The Earth-aligned worlds are fighting for survival against the cold, emotionless might of the Cyber Bloc - an alliance of planets whose inhabitants have undergone cybernetic conversion in the name of racial superiority. Award-winning journalist Olivia is reporting from the front-line, when all her assumptions about the Cyber War are shattered, not only by a terrifying encounter with the enemy, but by the arrival of a wise and mysterious traveller. The result is a deadly Cyber-Hunt, in which human and machine creature is tested to the limit.
Rory has no idea what's going on in the woods behind her house, but it's driving her crazy. On the last day of her senior year she finds herself caught up once again in the curious happenings of the forest and walks away without any of the answers she was hoping to find. To make matters worse, she is sent to visit a sick neighbor and instead finds the hottest guy she's ever seen. When she discovers his brother's incredible secret she falls further into her own chaos and into a fate she never could have imagined.
"Teen age Girl adventure"
From the pages of the September 18, 2006 issue of The New Yorker, a special presentation of David Remnick's "The Wanderer", a lengthy profile of Bill Clinton and his life after the presidency.
Two teenagers come together in a future where staying alive is the only ambition. Here in a vast lost valley, society has split into two: the Wanderers, who team together to battle against the elements and each other in the harsh world of the desert, and those who live in the pyramid-city of Arcone, whose closed environment and tightly controlled society enable them to maintain a more civilized existence in the face of an environmentally devastated planet. Conflict is inevitable....
Flo lives an eccentric life - she travels with a popular circus in which the main acts star orphaned children with secret shape-shifting abilities. Once Flo turns 16, she must perform, but she's not ready. While practicing jumping a flaming hurdle in a clearing beside the circus, she spots a dark figure in the trees and fears he saw her shift. The news sends the circus into a panic.