From James Dashner, the author of the New York Times best-selling Maze Runner series, comes an all-new, edge-of-your seat adventure.Eye of Minds is the first book in The Mortality Doctrine, a series set in a world of hyperadvanced technology, cyberterrorists, and gaming beyond your wildest dreams...and your worst nightmares.
Michael is a gamer. And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and it's addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway?
But some rules were made for a reason. Some technology is too dangerous to fool with. And recent reports claim that one gamer is going beyond what any gamer has done before: he's holding players hostage inside the VirtNet. The effects are horrific - the hostages have all been declared brain-dead. Yet the gamer's motives are a mystery.
The government knows that to catch a hacker, you need a hacker. And they've been watching Michael. They want him on their team. But the risk is enormous. If he accepts their challenge, Michael will need to go off the VirtNet grid. There are back alleys and corners in the system human eyes have never seen and predators he can't even fathom - and there's the possibility that the line between game and reality will be blurred forever.
©2013 James Dashner (P)2013 Listening Library
Christ-follower, father, geek, gamer, sports enthusiast, reader, grammar police.
Something, anything unique. So much repetition of ideas that have been done better. Even Dashner's own Maze Runner ideas were repeated at points here and with worse results. It was exciting and intense, a Dashner staple, but not interesting.
Lack of unique world-building and character development.
Horrible at voicing female characters. Most characters were lifeless. Just felt very boring.
The action and intensity in the pacing keeps you going even when you aren't that interested in the story.
I would recommend this audiobook to a friend but it wouldn't be my first recommendation. I read another review on here to skip this book and try Ready Player One by Ernest Cline. I did exactly that and Ready Player One was fantastic if you have about 16 hours to spare in your life. I enjoyed it so much I needed another fix for the virtual reality world and came back to this book. This book was a similar topic but is much shorter(8 1/2 hrs) and almost as good. Considering this audiobook came from the author of the Maze Runner series, I was sure it would be good and I was not disappointed until the book was over and there isn't a sequel. Throughout the story, the elements are always changing as the main character(s) travel through completely different "worlds" in the video game with suspense and surprises all the way through the book. If you can get wrapped up in a video game you'll love how this book is set in the virtual reality world where anything can happen.
I usually listen to the classics, so this was a little different for me. However, the story was intersting and compelling. Certinly worth listening to.
Then ending... I was not expecting it!
I'm not sure about three words, but overall he is certainly not the best. He is not very good at doing female voices.
This book will take you all ove the place, but that's a good thing.
I think this is a great book and worth the listen.
I found the story to be dry and juvenile. The narrator's voice I didn't like. Maybe I'm spoiled on Brent Weeks & Jim Butcher.
Luke Daniels reading it.
There are good and bad reviews for this book. I passed over it six times because of the bad reviews. I really enjoyed this book and am looking forward to the next ones. If you've passed this book over because of the reviews then read it any way and form your own opinion. Remember opinions are like belly buttons and but holes.....everyone has one; some are just bigger then others.
Its a fascinating tale that would begin on may 5th, 1989 in Mease Dunedin hospital and from there the legacy grew. I am adult now.
A new perspective on the future of gaming. This book is everything you could possibly in a story, suspenseful, and likable characters. James dasher has a gift for story telling. A perfect read for you listeners out there. I wasn't disappointed.
I think this book does a great job of being in a digital world without getting super nerdy about everything (though there are still plenty of references, no worries). I think that a significant plot point halfway through the book also changes the dynamics a lot, and I found that to be pretty cool.
the book felt very juvenile, and it is a young adult book but it's very young book. also felt cliche, heard this before, a bit like ready player one but less developed. The ending has a good twist. I also wasn't moved by this reader.
I've just recently begun reading (or listening to) James Dashner, but I've very quickly become a fan. I can't wait to get the next book in this series!
The narration made an excellent story even better! The "different voices" really helped the story come alive.
I would definitely recommend this book. I've found a new author to follow!
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