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Ruins
- Pathfinder, Book 2
- Narrated by: Orson Scott Card, Stefan Rudnicki, Kirby Heyborne, Emily Janice Card
- Length: 14 hrs and 25 mins
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Publisher's summary
Features a new exclusive introduction read by author Orson Scott Card.
From the author of Ender’s Game, the major motion picture!
A complex fate. A deadly path. Book two in the New York Times bestselling series Publishers Weekly calls “an epic in the best sense.”
When Rigg and his friends crossed the Wall between the only world they knew and a world they could not imagine, he hoped he was leading them to safety. But the dangers in this new wallfold are more difficult to see. Rigg, Umbo, and Param know that they cannot trust the expendable, Vadesh - a machine shaped like a human, created to deceive - but they are no longer certain that they can even trust one another. But they will have little choice. Because although Rigg can decipher the paths of the past, he can’t yet see the horror that lies ahead: A destructive force with deadly intentions is hurtling toward Garden. If Rigg, Umbo, and Param can’t work together to alter the past, there will be no future.
The adventure, suspense, and time travel continue in this second installment in the critically acclaimed New York Times and Publishers Weekly bestselling Pathfinder series.
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Desil has spent his life training, but a promise to his mother has kept him from using his abilities for anything worthwhile. Now all he does is help his mother manage her tavern as his father rests in a grave. Desil knows there's at least one other mage somewhere in this territory who can do what he can; they share a connection through their magic, although they've never met. He stays up nights wondering what they might be able to accomplish together.
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My First Return
- By Kyle the Professional Audible User on 01-24-18
By: B. T. Narro
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Eon
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- Length: 17 hrs and 4 mins
- Unabridged
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Perhaps it wasn't from our time, perhaps it wasn't even from our universe, but the arrival of the 300-kilometer long stone was the answer to humanity's desperate plea to end the threat of nuclear war. Inside the deep recesses of the stone lies Thistledown: the remnants of a human society, versed in English, Russian and Chinese. The artifacts of this familiar people foretell a great Death caused by the ravages of war, but the government and scientists are unable to decide how to use this knowledge.
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Am Epic Original SciFi Read Worth Your Time...
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Project Pope
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Robot believers at the far end of the galaxy endeavor to create a true religion, but their efforts could be shattered by a shocking revelation. Far in the future, on the remote planet End of Nothing, sentient robots are engaged in a remarkable enterprise. They call their project Vatican-17: an endeavor to create a truly universal religion presided over by a pope, whose extreme godliness and infallible artificial intelligence are fed by telepathic human Listeners who psychically delve into the mysteries of the universe.
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Great Early Science Fiction (Not The Best Title)
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Winter's Rising
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- Unabridged
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From birth to death, The War is all the citizens of Dystance know. As children it is drilled into their heads that war is the purpose behind all existence. Winter doesn't agree. She's stumbled across remnants of life the way it was before The War began, and now she longs to be as free as her ancestors. With help from her best friend Cedar and the boy she is forbidden to love, Tallow. She believes she can do it. Winter can see a life beyond the Pickets, beyond the constant hunger and the threat of death, beyond the war machine.
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Unbelievable, melodramatic romance.
- By Lynn A Blankenship on 03-28-19
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Scythe
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- Unabridged
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A world with no hunger, no disease, no war, no misery: Humanity has conquered all those things and has even conquered death. Now Scythes are the only ones who can end life - and they are commanded to do so in order to keep the size of the population under control. Citra and Rowan are chosen to apprentice to a scythe - a role that neither wants. These teens must master the "art" of taking life, knowing that the consequence of failure could mean losing their own.
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Teenage Thumbs up
- By Lila Reading on 04-01-17
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Sky Raiders
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- Unabridged
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Cole Randolph was just trying to have a fun time with his friends on Halloween (and maybe get to know Jenna Hunt a little better). But when a spooky haunted house turns out to be a portal to something much creepier, Cole finds himself on an adventure on a whole different level.
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A little scary at first, but a great story!
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The Tar-Aiym Krang
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- Length: 7 hrs and 11 mins
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Moth was a beautiful planet, the only one with wings - two great golden clouds suspended in space around it. Here was a wide-open world for any venture a man might scheme. The planet attracted unwary travelers, hardened space-sailors, and merchant buccaneers - a teeming, constantly shifting horde that provided a comfortable income for certain quick-witted fellows like Flinx and his pet flying snake Pip.
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The First of the Flinx and Pip Novels AT LAST!
- By Chris on 01-20-09
By: Alan Dean Foster
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Mordecai
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- Length: 12 hrs and 54 mins
- Unabridged
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Years have passed since the last of the Dark Gods was defeated, and Lothion has entered an age of peace and prosperity. Mordecai’s oldest children have already begun to make a place for themselves, and his youngest are on the cusp of adulthood. By every outward measure, his life has been a success; he has earned his reward. However, Tyrion, the first wizard and brutal liberator of mankind, has returned with an agenda of his own, and dark things continue to stir at the edges of civilization, threatening to undo Mordecai’s accomplishments.
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Good story, but the audio is out of order.
- By Scott Grosjean on 10-16-18
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Gateways
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It isn’t easy to get a group of bestselling SF authors to write new stories for an anthology, but that’s what Elizabeth Anne Hull has done in this powerhouse book. With original, captivating tales by Greg Bear, Gregory Benford, Ben Bova, David Brin, Cory Doctorow, Neil Gaiman, Joe Haldeman, Harry Harrison, Larry Niven, Vernor Vinge, Gene Wolfe, and others, Gateways is a SF event that will be a must-buy for SF readers of all tastes, from the traditional to the cutting edge; from the darkly serious to the laugh-out-loud funny.
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Spectacular.
- By Steve Reid on 08-21-15
By: Greg Bear, and others
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Thornbear
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- Length: 11 hrs and 41 mins
- Unabridged
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Gram lives in the long shadow cast by his father, the late hero Dorian Thornbear. Struggling to find his place in a world where politics and wizardry appear to have replaced the need for men of might and main, he must make his own mark. Trapped within the seemingly safe confines of Castle Cameron, Gram faces both love and tragedy. His choices will not only define himself but serve to remind others of his family's legacy and the reason only a fool threatens those a Thornbear protects.
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An excellent story by an exceptional author
- By JW on 02-28-15
What listeners say about Ruins
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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- Jim "The Impatient"
- 11-08-13
Story Stretching 101
COULD YOU POSSIBLY BE A LITTLE MORE INCOHERENT?
This book and the last book I read by Card have just made me mad. Card is using his famous name to sell crap. I love the early Card, before he became a preacher. Card had some good ideas, but instead of putting them in one book, he decided he could make more money by writing trilogies, knowing his name alone would sell the books. In this book he demonstrates how to stretch a short story into a book.
1. Have about five characters.
2. Have those characters, bitch and fight and discuss every single step they take.
3. Make sure the characters constantly misunderstand each other.
4. Have the characters even debate their and the other characters actions in their own heads. Make sure and really draw out these misunderstandings and insecurities.
5. Have the characters say things figuratively, so other characters can get literal and you can have middle school jokes about what was really meant.
SOMEONE ALWAYS MISUNDERSTANDS WHICH LEADS TO CORRECTION
I am going to try one more time to read a modern Card, (Earth Aware) and if that is as irritating as this, then I will stay with only pre 1990 Card books.
Android One "What was all the discussion about?"
Android Two "It's a human thing."
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- Bryant
- 11-03-12
Huge Card fan left slightly disappointed.
I'll start this by saying I'm a huge Card fan. Ender's Game is my favorite book, and I loved Pathfinder. I counted down the days until this was published, but now I'm left disappointed.
Card's usual depth and complexity are there in the story, and I cannot deny it isn't well written. But he significantly faulted, in my judgement anyways, by making the drama in this book all about the characters and their inabilities to trust each other.
A little bit of resentment towards each others is one thing, but there were whole chapters where the characters would argue or fight or just plain whine the whole time. It was distracting, removed me from the story, and even made me stop listening for chunks at a time. Honestly, it was so bad I wanted to slap the characters. It didn't really feel "real" considering what we'd known about them from the last book.
He's all set up for a climactic book three in which there will hopefully be real drama and conflict. This one felt forced, as though in order to justify a book two he forced out character drama that didn't need to exist and borderline overwhelmed the rest of the story.
I cannot wait for book three and I put my hopes on that one. This one felt as if half of it was unneeded, and downright annoying.
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- Heidi
- 03-01-13
Another disappointed fan...
I also was excited to get the sequel to Pathfinder, a book which I really enjoyed. This book, however, was a waste of my time. It's convoluted twists and turns, backward and forward through time were too complicated to keep track of, and the constant guessing/explanations of each alternate reality possibility were boring and wore on my patience. Where was the editor?
There is constant potty talk, which really gets old, I wonder if anyone thinks of potty issues as much as OSC. I agree with other readers that the constant bickering was a drag on the story as well. There was no charm in the characters this time, I lost my love for them. The ending just made me irritated and I’m not sure if I have a desire to read the next book or not. When you fall out of love, sometimes it’s best just to walk away.
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16 people found this helpful
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- Anita St George
- 03-01-13
Disappointing sequel to Pathfinder
What was most disappointing about Orson Scott Card’s story?
Fist of all, I am a huge Orson Scott Card fan, and have almost every book he has written. This is by far his worst effort.
The characters spent 90% of the book bickering with each other. While "teaming" together, the characters were constantly annoyed and upset with each other, whining, complaining, and disgruntled. This constant sniping and bickering was not necessary for the plot, and made for a miserable listening experience.
I'll buy into the idea that the way the characters felt was realistic, but not what I look for in fiction.
What reaction did this book spark in you? Anger, sadness, disappointment?
Grave disappointment. I kept waiting for the "friends" to stop snarling at each other, and to just move on with the story, but it was not to be.
Any additional comments?
I loved the first book, Pathfinder, and was so looking forward to the sequel. What a disappointment.
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12 people found this helpful
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- BJ
- 11-10-12
Card in a bad Mood
The first section consisted of kids bickering and Card indulging himself in time travel ridiculous conundrums. The bickering became so annoying I never finished the story and now I'm in a bad mood.
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- John C.
- 11-06-12
Groundhog Day Meets SciFi Armageddon
Would you say that listening to this book was time well-spent? Why or why not?
I enjoyed listening to the book, but there's lots of filler consisting of characters bickering that added nothing to the story and was actually painful at times. Real conflict is part of great story-telling, but filling pages with characters making the same old hackneyed jabs at each other is the author padding.
The positives of the book are a variety of interesting characters and a world of wonder and confusion where you don't know who, what, or when to trust. We have time travel, misbehaving human-like robots, dangerous computers, water-people, tree-people, perception-enhancing parasites, and mysterious mice. Somehow the novel combines a quest with the complexities of cold-wars and cast systems. This second book is much more ambitious than the first.
Are preemptive strikes justified? Where is the line between human and non-human drawn. How can you establish trust? Do the ends justify the means? In the end, our heroes find out just how difficult it can be to stop people from killing you when you don't even know why they want you dead. While the book has an exciting ending, it's hard to say whether the ending is a frustrating cliffhanger, or a reasonable tease for the next book in the series.
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11 people found this helpful
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- Brian
- 04-26-13
A good follow-up, but could have been better
What did you love best about Ruins?
I guess the characters and wanting to find out what happens with them after crossing through the wallfold.
What was the most interesting aspect of this story? The least interesting?
Finding out what's in the other wallfolds, but unfortunately you only learn about a few of them. The least interesting thing was maybe some of the needless banter between the characters.
What does the narrators bring to the story that you wouldn’t experience if you just read the book?
I really like Stefan Rudnicki's voice and characters. Kirby Heyborne and even Emily Janice Card did a good job. But having different chapters done by different narrators throws you off a bit - but not as much as in Pathfinder.
Did you have an extreme reaction to this book? Did it make you laugh or cry?
No, not really. It was okay, but at the same time kind of blah, and drawn out.
Any additional comments?
I'm invested now, so I will probably get the next book when it comes out. That's kind of funny actually. I didn't know this was a 3-book arc until the very end of this book, when I heard the music that only plays at the beginning and then the end. I was like, WHAT, that's the end. Then I realized that... oh, it's "to be continued".
Overall I thought it was way too long and drawn out for not much happening really. Then some things just didn't make since. I hate to give a spoiler, but at one point in the book they are ready to go to a different wallfold only to find thousands of people waiting excitedly for them on the other side, waving. They don't want to cross over into a mob of thousands even if they look friendly, so they travel back in time a few days before the mob arrives. But then they find that only two people are their liasons and NO ONE ELSE wants anything to do with them for years. That just didn't make since.
Don't get me wrong, It was entertaining, just a bit too much fluff and some plot issues in my opinion. Then also, the problem with any time-travel story where you can do it willy-nilly, you have to wonder why they don't use it more to fix things. They DO in many cases, but in others they don't and you have to wonder why not. OSC does a decent job explaining the why and why nots at times, but sometimes it just doesn't add up. Again, that's the issue with time-travel stories.
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9 people found this helpful
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- BB
- 11-03-12
Finally!
If you could sum up Ruins in three words, what would they be?
Jump right in.
What other book might you compare Ruins to and why?
Pathfinder
What about the narrators’s performance did you like?
Everything. Classic Rudnicki
Any additional comments?
The book is great, but like many an OSC book in a series, there is absolutely no way you could follow this one and have a complete understanding of the story without reading the first book. As a reader, I get the distinct impression that OSC writes the story first, and then chops them up into separate books to make them more easily digestible. This one is no different; it begins as if you just sat the first book down to grab a drink and you're picking up where you left off. It's is great, but I I highly recommend listening to the the first book,or at least the last few chapters, to get a sense of the story first. It took me a while to remember all the details.At any rate, still great. Waiting for the next Mithermages series installment!
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9 people found this helpful
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- Bradenton Tim
- 08-08-13
Why a Different Narrator for each Chapter?
I really enjoyed the book and the whole story line. I can't wait for Book 3! My problem with this audiobook is the fact they used different narrators for each chapter. I'd just get use to one reader and hearing the characters, then they'd change to another narrator for the next chapter. For me, this took some getting use to and I question why?
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- Arthur
- 01-13-15
Too much arguing between the characters.
Too much arguing going on between the characters. It distracted from the storyline.
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