We are currently making improvements to the Audible site. In an effort to enhance the accessibility experience for our customers, we have created a page to more easily navigate the new experience, available at the web address www.audible.com/access .
The State of Play Audiobook

The State of Play: Sixteen Voices of Video Games

Regular Price:$19.95
  • Membership Details:
    • First book free with 30-day trial
    • $14.95/month thereafter for your choice of 1 new book each month
    • Cancel easily anytime
    • Exchange books you don't like
    • All selected books are yours to keep, even if you cancel
  • - or -

Publisher's Summary

Featuring: Ian Bogost, Leigh Alexander, Zoe Quinn, Anita Sarkeesian and Katherine Cross, Ian Shanahan, Anna Anthropy, Evan Narcisse, Hussein Ibrahim, Cara Ellison and Brendan Keogh, Dan Golding, David Johnston, William Knoblauch, Merritt Kopas, and Ola Wikander

The State of Play is a call to consider the high stakes of video-game culture and how our digital and real lives collide. Here, video games are not hobbies or pure recreation; they are vehicles for art, sex, and race and class politics.

The 16 contributors are entrenched - they are the video game creators themselves, media critics, and Internet celebrities. They share one thing: They are all players at heart, handpicked to form a superstar roster by Daniel Goldberg and Linus Larsson, the authors of the best-selling Minecraft: The Unlikely Tale of Markus "Notch" Persson and the Game That Changed Everything.

The State of Play is essential listening for anyone interested in what may well be the defining form of cultural expression of our time.

©2015 Daniel Goldberg and Linus Larsson (P)2015 Audible, Inc.

What the Critics Say

"If you want to explain to anyone why videogames are worth caring about, this is a single volume primer on where we are, how we got here and where we're going next. In every way, this is the state of play." (Kieron Gillen, author of The Wicked + the Divine, cofounder of Rock Paper Shotgun)

What Members Say

Average Customer Rating

4.1 (13 )
5 star
 (5)
4 star
 (6)
3 star
 (1)
2 star
 (0)
1 star
 (1)
Overall
4.2 (11 )
5 star
 (6)
4 star
 (3)
3 star
 (1)
2 star
 (0)
1 star
 (1)
Story
3.3 (12 )
5 star
 (2)
4 star
 (3)
3 star
 (5)
2 star
 (1)
1 star
 (1)
Performance
Sort by:
  •  
    Bryan 03-09-16
    Bryan 03-09-16 Member Since 2014
    HELPFUL VOTES
    2
    ratings
    REVIEWS
    6
    3
    FOLLOWERS
    FOLLOWING
    0
    0
    Overall
    Performance
    Story
    "A mixed bag"

    As someone who has been playing video games since the early 90's and has considered myself right there at the traditional core of the gaming community this book opened my eyes to many of the atypical views of video games.

    Its a compilation of different articles read by different narrators and some of these are much better than others. A handful of the truly eye opening ones were undermined by the narrators reading, particularly the ones detailing transgender roles and sex in video games. While I found the content of the piece fairly good the reading of it made it sound almost like an erotic novel rather than social commentary and that was the low point of the book for me.

    The book definitely is worth a listen despite its flaws because the gaming community at large does need to have an elevated awareness of these issues and can only benefit from a broader definition of what constitutes a game and why people play them.

    2 of 2 people found this review helpful

Report Inappropriate Content

If you find this review inappropriate and think it should be removed from our site, let us know. This report will be reviewed by Audible and we will take appropriate action.

Cancel

Thank you.

Your report has been received. It will be reviewed by Audible and we will take appropriate action.