In today’s society, games are fulfilling real human needs in ways that reality is not. Hundreds of millions of people globally — 174 million in the United States alone — regularly inhabit game worlds because they provide the rewards, stimulating challenges, and epic victories that are so often lacking in the real world. Instead of futile handwringing about this exodus from reality, world-renowned game designer Jane McGonigal argues that we need to figure out how to make the real world—our homes, our businesses and our communities—engage us in the way that games do.
Drawing on positive psychology and cognitive science, McGonigal reveals how game designers have hit on core truths about what makes us happy, from social connection to having satisfying work to do. Game designers intuitively understand how to optimize human experience. Reality is Broken shows that games can teach us essential lessons about mass collaboration, creating emotional incentives, and increasing engagement that will be relevant to everyone.
©2011 Jane McGonigal (P)2011 Brilliance Audio, Inc.
Fascinating game theory applied to improving our everyday lives. Make any task better by making it a game. Harness the power of the masses to accomplish meaningful goals.
I am an energetic wife, mother and grandmother with a busy life and tired eyes. I love being able to listen to books while doing chores, etc.
I loved this book so much that I ordered it in ebook format for my daughter who lives in Minnesota. There is so much great information in here I wanted her to be able to highlight and mark passages.
If we could implement a few of the things she suggests here it would transform school and work for many of us.
It was too long. This book could have been abridged without losing much
Probably not, though you never know. Though I think she did a good job researching the role games had and continue to have in society, I think some directions she went were a little too bizarre for what I had in mind.
I don't choose books based on who narrates them.
No. Too long as it is.
This book took me a long time to get through. It wasn't that it was difficult. It was just a little creepy in some ways (making a game out of visiting cemeteries, trying to pass off participation in multi-player shoot-em-up games as being involved in something bigger than oneself, etc...) There was a lot of research to back up her themes, though some of it sounded superfluous. I was looking for a book about gaming and business. There is good content in this regard, but there was too much 'gaming will save the world' kind of themes. I'll need to get another book that sticks to gaming and business.
I am a huge gamer. I'm also the Director of Education at a small private school for troubled teen boys. The ideas and concepts presented in this book resonated deeply with me. I'm so interested in this, I started a Master's Program at Texas A&M Commerce on Global eLearning. The ideas presented in this book are at the leading edge of education today. It is a fantastic read!
Julia Whelan's reading style and approach lent itself very well to this book. Her tone is lively and excited. Her enthusiasm for the topic is apparent though out.
Not necessarily. This book translates well to audio.
Her logical progression to the benefits of games. Also the reader was excellent.
Her inflections really draw you in.
As much as you want to resist the idea that games are superior to reality, or even a good use of time, Jane has you wanting to know where to sign up for various real life games by the end. I convinced my Physical Medicine doctor. He said he'd be buying a copy of the book on his way home from work.
If anyone wants a sample of Jane, they can look at her TED talk on the benefits of games.
Reality is Broken contains some very good ideas about games, design and how we can get the most from life.
Games create possbilites.
Haven't read anything like this before. Inspiring.
Julia's voice was soothing yet kept my attention. Sounded authoritative as well.
No. It is 12 hours. Listened while driving to and from work.
I watched both of the TED talks that Jane has recorded on YouTube. Very inspiring.
This book tied it all together for me. From the Great Game of Business to the Happiness Hypothesis and all the positive psychology I have found in between. I have my new favorite weapon in my life mission. Never played a social video game in my life but reading this book I realized I have been playing games, leveling up and plus one-ing(sp?) the negatives into positives my whole life.
Thanks for giving us the words and an understandable structure to explain what we apparently are hard wired to already understand.
Read it - Buy it - Share it - but most importantly Play. Your Epic Success is hidden in one of these pages.
Yes. It has some great information, statistics, and numbers on the effect of video games. Very informative.
No particular character in this book.
Very clear. So much so, that I could listen to this in 3x narration speed and understand everything.
The positive effect of games on our society.
I found this audiobook to be incredibly creative, informative and inspiring. The premise is that games are designed to fulfill desires unaddressed by daily life. We can use the lessons learned through game application to 'fix reality.' The book is saturated with positive psychology research, personal habitual augmentation suggestions, forefront challenges to modern society and invigorating approaches to solution through gaming. It is extremely well written. This has been the most phenomenal audiobook I've listened to thus far.
Report Inappropriate Content