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When a wandering swordmage, trained by the elves of Myth Drannor, returns to his boyhood home on the windswept shores of the Moonsea, he finds that corruption has taken hold, leaving his friends and family open to a devastating evil.Swordmage was the first novel to fully embrace the exciting new elements from the next edition of the Dungeons & Dragons game. This paperback resize releases fresh on the heals of the Forgotten Realms Campaign Guide, and showcases a major revision to the Forgotten Realms world that has fans buzzing.
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The focus is more on the individual characters point of view and memories within a small town and an extended family of the Harmac (their name for city-state Baron). They are an earthy crew, no high-tea stuff, and it is a small town of mostly working class people. It does not confusingly jump around from past to present. The past is given to us in the characters remembering and commenting on what happened, which I thought gave a better feel to the local culture. It has strong male and female characters which seemed genuine instead of lame. I hate stupid characters and ones the audience is supposed to like, but given every reason to not even respect, much less identify with, and we don’t get that much here, thankfully. The bad guy dialog makes them sound dumber than they are because most do some decent strategizing and tactical thinking and this offset the dialog for me. The plot of this novel and other two of this series are about various forces seeking take control of this land between larger economic powers. Even so, it doesn’t have that huge scale, epic feel I don’t like in my D&D stories so I liked all three novels.
It starts as a fantasy murder mystery, but ends as an epic battle laden story. It's just pure fun and solid entertainment.
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