At once wildly original and stuffed with irresistible nostalgia, Ready Player One is a spectacularly genre-busting, ambitious, and charming debut—part quest novel, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots, entire planets are inspired by Blade Runner, and flying DeLoreans achieve light speed.
It’s the year 2044, and the real world is an ugly place.
Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of 10,000 planets.
And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune—and remarkable power—to whoever can unlock them.
For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday’s riddles are based in the pop culture he loved—that of the late 20th century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday’s icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes’s oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.
And then Wade stumbles upon the first puzzle.
Suddenly the whole world is watching, and thousands of competitors join the hunt—among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life—and love—in the real world he’s always been so desperate to escape.
A world at stake.
A quest for the ultimate prize.
Are you ready?
©2011 Ernest Cline (P)2011 Random House Audio
"Ready Player One is the ultimate lottery ticket." (New York Daily News)
“An exuberantly realized, exciting, and sweet-natured cyber-quest. Cline’s imaginative and rollicking coming-of-age geek saga has a smash-hit vibe.” (Booklist)
"This adrenaline shot of uncut geekdom, a quest through a virtual world, is loaded with enough 1980s nostalgia to please even the most devoted John Hughes fans… sweet, self-deprecating Wade, whose universe is an odd mix of the real past and the virtual present, is the perfect lovable/unlikely hero.” (Publishers Weekly)
Being a child of the 80's I loved all the pop cultural references. The video game detail was unreal. I wish this was just one in a series of 10 such books from Mr Cline. SO GOOD!
He was made for reading "nerd fiction" so great
New high score
My favorite character was 'H' who lived one life but created a completely different electronic life.
Wheaton read the book like the adventure it was - fast paced and exciting.
I looked forward to getting back to the book as soon as I could. Because of the references to vintage electronics I kept a reminiscent smile on my face as the story unfolded. This story took me back to the days of dropping an endless stream of quarters in Ms. Pacman.
That would be three times in a row and yes after some time I will listen to it again
Setting, narration, and with how technology is going and being only two years younger than the OASIS inventor it is a trip down memory lane for me.
He read it with clarity and energy but didn't interject phony accents that some narrators do. You could tell he loved the material and it came through in his performance.
The mention of Yar's Revenge when listing the Atari games. That was a wicked game I loved to play.
This book and Ender's Game are the two best out there right now.
RPG, history and movie fan
Wil Wheaton's narration was convincing. And the frequent mention of old movies, TV shows, books, arcade and video games and D&D modules was terrific fun.
There are many. I suppose "H"'s virtual basement was one that stuck with me. As well as how real Oasis became for me.
Finding the first key. It was exciting, brought back great arcade memories AND memories of a tough D&D module. And, strangely, it managed to bring romance into the story.
Welcome to Oasis... refuge or mirage?
This book has joined a growing list of wonderful audiobooks. It's a perfect blend of author and narrator. I will be recommending this to several of my friends and will listen to it again.
You need to get this book. I've listened to it several times. My husband and son both wanted it after I played a portion of it on our car trip. The narration is excellent, the story fantastic! Great ending as well!
Yes it's a great story
Visualizing the trailer homes stacked on each other, I could visualize everything
His different character voices....the way he phrases the sentences...
One of my work mates and I had to drive quite a distance for a work seminar. I had forgotten my ipod. He brought his out, and I thought "oh great I'm 50 he's 22 what could we have in common?"...loved it I wanted to take his ipod...but was very excited to find it in your collection.
The 80's nostalgia really got to me, in a good way. I knew almost everything they were talking about throughout the story. It was awesome!
Og, hands down. If he isn't the embodiment of Woz then you people need to read more!
He was pretty good. Gotta give it to him. Would have liked to hear a bit more difference in his tones, but overall, pretty good.
Don't want to give anything away... but reading files has never been so moving...
Yes because of Wil Wheaton's narration. Maybe a little no also because there are a lot of lists...list of the current top 10 scorers, list of games, lists of computers, etc. I would probably have skimmed those in a regular book.
Wade was my favorite character. Smart, funny, humble, likeable - I wanted him to win the whole time.
Props to Ernest Cline for creating a spectacular world. I love all the influences and how they rear their heads throughout the story, but Mr. Cline put it all together perfectly in his own very unique way. Who doesn't dream of a 'world' where there's a Firefly galaxy next to a Star Wars galaxy next to a Star Trek galaxy? And you can play quidditch? Totally awesome. Also, it's rare that a book appeals to both sexes equally, but I think this one does. Highly recommended, and totally credit-worthy!
Wil Wheaton's love and knowledge of 80s pop culture comes shining through and adds a whole other level of awesome sauce to this book. If you have an love of 80's movies, music and especially video games you will love this book. I also think that Wil did a great job giving each character a unique voice and identity and I had not problems understanding which characters were speaking.
This was my first purchase of fiction on audible. It turned out to be absolutely incredible. I will be purchasing everything Ernest Cline writes from now on. Wil Wheaton breathes life into a well-crafted story with his fabulous delivery.
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