At once wildly original and stuffed with irresistible nostalgia, Ready Player One is a spectacularly genre-busting, ambitious, and charming debut—part quest novel, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots, entire planets are inspired by Blade Runner, and flying DeLoreans achieve light speed.
It’s the year 2044, and the real world is an ugly place.
Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of 10,000 planets.
And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune—and remarkable power—to whoever can unlock them.
For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday’s riddles are based in the pop culture he loved—that of the late 20th century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday’s icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes’s oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.
And then Wade stumbles upon the first puzzle.
Suddenly the whole world is watching, and thousands of competitors join the hunt—among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life—and love—in the real world he’s always been so desperate to escape.
A world at stake.
A quest for the ultimate prize.
Are you ready?
©2011 Ernest Cline (P)2011 Random House Audio
"Ready Player One is the ultimate lottery ticket." (New York Daily News)
“An exuberantly realized, exciting, and sweet-natured cyber-quest. Cline’s imaginative and rollicking coming-of-age geek saga has a smash-hit vibe.” (Booklist)
"This adrenaline shot of uncut geekdom, a quest through a virtual world, is loaded with enough 1980s nostalgia to please even the most devoted John Hughes fans… sweet, self-deprecating Wade, whose universe is an odd mix of the real past and the virtual present, is the perfect lovable/unlikely hero.” (Publishers Weekly)
Well written and beautifully performed. I didn't want to put it down. The nostalgia is th is book is incredible. It brought up memories of this long forgotten. I had a blast trying to figure out the meaning of the clue before the characters. Definitely a must read and a book I could listen to over and over, especially with Wil Wheaton's sexy voice.
As a gamer and someone born in 1980, it was a lot of fun reliving some old games. Anyone who has ever succumbed to the draw of video games will appreciate this fantasy.
Wade, of course. He was the introverted kid in me that sometimes felt more comfortable hidden. Behind the veil of his avatar, he was brave, decisive, and not a little immature.
No, this was my first Wil Wheaton narration. He did better than I would have thought. Nothing against him, but even in this media he comes across a bit arrogant. It didn't help much with the author through in a Wil Wheaton reference either. Still, I enjoyed his performance and thought it very fitting.
Haha...I don't know.
Ready Player One is great for a quick escape into a fun book. If you like video games, lived through the 1980's, or think social media is the death of society, this book will entertain you.
My kids love geek & nerd culture stuff. Little did the know it was their parents generation that made all that co stuff cool. Fun story, brought back memories, there really should be a sound track included. I also got to spend 15 hours with Wil Wheaton reading to me. Happy place right there!
Not Alan Moore
I was really looking forward to Ready Player One based on the reviews and geek cred. As a fan of all things geek and pop culture, I grew tired of the constant pandering by Cline. List after list, reference after reference of comics, movies, music and games became truely tiresome. This hindered the story greatly, causing the flow to come to an abrupt stop everytime Cline feels the need to name drop geek references. I had to tap out 3 hours in. Will I try picking up where I left off? Maybe.
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