In an increasingly wired and computer-friendly world, massive multiplayer online games have become the ultimate form of entertainment. And the most popular gaming universe of all is Omnitopia, created by genius programmer Dev Logan. For millions of people around the world, Omnitopia is an obsession, a passionate pastime, almost a way of life. But there's a secret to Omnitopia, one that Dev would give his life to protect: the game isn't just a program or a piece of code. It's become sentient - alive. And it's Dev's job to keep it that way.
©2010 Diane Duane (P)2010 Tantor
Sci-Fi, Anime, Gamer Nerd
An interesting book, good for a light and entertaining evening listen. Very much a "good vs evil", with the lines clearly delineated and not much in the way of moral quandaries.
I would compare it to the ".HACK//SIGN" anime series. Both deal with an awakening sentience in a fantasy MMORPG represented as a childlike figure, although SIGN focuses on the internal world, while Dawn focuses on the real-world events and personalities surrounding it.
Narration is good enough, with emotion and action coming through well.
Not long on this one. Sounds good when you read the premise, but it's unfortunately tired and sporadic. The premise can be found in a good number of stories, with the same old tired conflicts, man versus world, man versus man-made-world, reality dysfunction (Sorry, Mr. Hamilton), and fantasy world building and structure by the characters.
Even a fairly good narrator can't help this one.
Yawn. Who needs codine when you have this?
I have something like 216 books in my library at this time, I always mean to be more active but I go nowhere without a book in my earphones
I will most definitely be listening to this story again, there were more then one plot going on throughout the story not as many as some books but still enough to want to hear it again with some of the spoilers in mind to get a better feel for the storyline as a whole.
it reminded me a lot of .hack//sign which was a childhood favorite anime of mine, but more then that it represents a future that I might just live long enough to see (assuming tech goes that way of course) in a believable setting.
my favorite scene was near the end of the book when Rick's wife was really starting to catch the bug for online gaming and looked to add a scent to a cartoon like flower. to me it showed that through games (or books) people of all walks of life can find a release from day to day stress without trying to hide from their individual realities.
it was really a bit to long to want to listen straight though, I preferred to stop every once and a while to let something I just listened to sink in or even re-listen to something that might not have made since the first time around (I listen at work and get distracted from the important things like reading)
Yes. It was entertaining and a bit funny. Although the pace was slow, the premise a little less than original ("Sword Art Online" ".hack//SignSign") and the ending like a freight train coming tword you; It was still good.
Gryphon poop. Also the inate coolness of creating an entire game world like the one Rick (was that his name?) made.
Hope the author writes the next one. Then gets it published. Then publishes an audio version. Then audible.com gets it. And sells it really cheap. That's all.
Someone who needed help going to sleep
I don't know if I like this story, I might have if the reader had some inflection in his voice or read a little faster. It dragged and this made it very boring. I sometimes wonder how the rest of this story played out but I would have to read it myself I can't bear the thought of listening to it.
If you're one who likes there science fiction to be entertaining, fun you might like this - but if you insist that the tech be built on somewhat believable foundations, then pass on this novel. While I enjoyed some of the idea behind the story, the hugely noticeable holes in the foundation of the science repeatedly dropped me out of the story. SciFi doesn't need to be proved out on paper, but the lack of even the smallest bridge from present day to this not so distant future was lacking entirely. And if you don't care about that, note that this is one of those books where the good guys are always good, and the bad always bad. Neither face situations that could sway them one way or another, they just seem to always be good, resulting in lucky days, and vice versa.
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