Science to build a starship. Wizardry to take it past light speed. A crew to give it a soul.
The Mobius is a cobbled-together ship with a matching crew. Captain Carl Ramsey is an ex-Earth Navy pilot whose crew won't let him fly his own ship. The pilot is his ex-wife, the mechanic is a drunk, and the chief of security is from a predatory species. Instead of a star-drive to travel through the astral space between worlds, the ship's wizard does it by hand.
Mission 1: Salvage Trouble
A salvage mission turns into a rescue, and no good deed goes unpunished. With two refugees onboard, the Mobius crew is hounded by bounty hunters, border patrols, and corporate enforcers.
Mission 2: A Smuggler's Conscience
"Don't open the package." It's the smuggler's credo for good reason. When the Mobius crew takes a peek at their illicit cargo, the entire job takes an about-face.
Mission 3: Poets and Piracy
The Mobius crew gets caught in a turf war between a pirate fleet and a galactic criminal syndicate. The trick is getting everyone out alive (and maybe getting paid in the process).
Mission 4: To Err is Azrin
Sometimes, you can't go home again. When a job takes the crew to their security chief's homeworld, she gets dragged into a familial power struggle. Can the rest of the crew bail her out of an old feud gone horribly wrong?
©2015 J.S. Morin (P)2016 J.S. Morin
A three star book, but one of those rare ones where it's not because it is mediocre, but because it's just a good, albeit forgettable book. "Formulaic and uninspired but well-crafted" is a good phrase for it.
Probably the best thing about it is that this is an omnibus of shorter stories. As such, no book/story outlives it's welcome. Each is much like a television episode, a self-contained story that you can choose to enjoy at your leisure or binge it.
The characters are a bit flat but overall fun. They are typical space fiction archetypes that are put in a new position in each "mission" and you get to watch them work out the problem of the week. The problems range from trying to outrun a much richer and more powerful enemy, to a bit of space pirate action, to learning one of the character's backstory.
I'd recommend this book to anyone who likes a lighter spaceship book (or show). It is an experience rather than some highbrow literature. I for one will continue the series.
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