As the fortress world of Reach and its brave defenders were bombarded to rubble, a single cruiser fled the carnage with the battle's only human survivors: Captain Keyes, his crew of a few hundred marines, and the last remaining SPARTAN super-soldier, the Master Chief.
With the cruiser's artificial intelligence, Cortana, concealed in his battle armor, the Master Chief crash-lands on Halo in the midst of a massive Covenant occupation. Curiously, the alien soldiers appear to be searching for something hidden on the ring.
Built by a long-dead race, Halo harbors many deadly secrets, but one overshadows them all. Now the Master Chief must lead the scattered troops in a brutal race to unravel Halo's darkest mystery---and unleash its greatest source of power.
Listen to more stories of Halo.
©2003 Microsoft Corporation; (P)2008 Tantor
it's what the title of my review says, played the game hundreds of times for many of years it's easy to visualize what Is happening and with pretty good detail along with that Is a few story's you never experienced in the game from the thoughts of marines, odsts, captain keys and a of the covenant interactions this is a pretty damn good listen.
it was well written, and written just like you're playing the game nothing cut from either source. shows the views of multiple people making it engaging even after you've played the game.
The book is well done, good voices, but the story at times feels exactly like a video game play through. Parts of it is just Master Chief mowing down people and that being narrated. Take it for what it is worth.
Having read every Halo book in print, I thought it would be fun to listen to them, so I started from the beginning. The Fall of Reach and The Flood (volumes 1 and 2) both suffer from the same problems.
First, admittedly minor, but driving me crazy nonetheless, is the inexplicable fact that the narrator cannot pronounce something that is such a part of the story as Mjolnir. It's "me-ol-neer", not "mah-jole-neer." Through two volumes, no one noticed this? Mjolnir is the name of Thor's Hammer. Why would the correct pronunciation be such a challenge?
Second, the sound equalization stinks. The narrator has a good voice, but whenever a character yells, which is a lot, you get a sharp, jarring ice pick through the ear drum, because the volume goes up five decibels. A good sound engineer should have fixed that situation. It's really, really annoying. So, as much as I love The Halo series, I'll stick with visual instead of audio, until someone reworks the sound.
I think the people who may enjoy this book are those that dont mind a 9 hour long narrated continuous action scene. Those who do not enjoy a rich story line will love this book for its redundancy and its lack of development.
He could start by writing a science fiction novel and not a write up of Halo: Combat Evolved. This book is very similar to having someone narrate someone else's actions as they play through the first Halo game. It's the same thing over and over with very little back story and all the new characters that are introduced die almost immediately.
Todd McLaren is a great narrator but this book was a painful bore.
The author takes care of that issue for me by taking only a minute of his time to give a new character a backstory before killing them.
Just read the Halo: Combat Evolved synopsis and you will have saved yourself 10 hours. Nothing new is explained in this book besides some backstories for characters who end up dying anyways. I went into this book expecting stories behind the plot that described characters motivations and what I got was a 9 hour long battle scene described to me in a painstaking detail. I do not envy the narrator for having to repeat the same lines over and over again.
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