After 200 years of exile, King Maric has allowed the legendary Grey Wardens to finally return to Ferelden. When they come, however, they bring dire news: one of their own has escaped into the Deep Roads and aligned himself with their ancient enemy, the monstrous darkspawn.
The Grey Wardens need Maric's help, and he reluctantly agrees to lead them into the passages he traveled through many years before, chasing after a deadly secret that will threaten to destroy not only the Grey Wardens - but also the kingdom above.
©2009 Electronic Arts, Inc. (P)2010 Tantor
The novel is essential reading for those who have played Dragon Age and the expansion packs especially Awakening. The book completes many story elements which are not covered in the game.
I've listened to both books and I have to say; honestly the first one was much better in many, many ways. The character development in this one is okay but the characters are just not that interesting in the least and it's very hard to care for them. Very predictable emotions and a lot of overused phrases kind of get annoying. The story drags horribly in the middle as the group travels. Some interesting surprises and twists that keep you interested but in the end it just did not come across as anything fantastic. The Narrator is great, however, and does a good job of trying to portray each character, even female voices (without too much force)
Yes, it tells yet another great background to Marics rise in power and the struggles he goes through as a King. It also has an excellent background story for the Darkspawn.
The accent. When playing the game, characters speak in a light British accent. So that's what I expected when listening to the book.
Yes, The book made be laugh and sigh at some moments. Duncan is hilarious.
This book has a lot more story behind it. it takes place in a few weeks/months apposed to a few years for The Stolen Throne. There are very important aspects of the book that relate to understanding some things within the games. The Epilogue was amazing, it was a wonderful yet sad ending to a great story! The legacy lives on.
It's written by the lead writer for the Dragon Age series, so I liked that it explored that world. There were moments where it got too video-gamey - where it became too obvious that Gaider was trying to novelize gameplay elements.
As with Dragon Age Origins, there was WAY too much time spent in the Fade. Did we need to rescue EVERY character?
He did a good job of dramatizing the action and making it seem engaging and not goofy.
Fun fantasy, well-written for a novelization, but I'm not sure it would appeal to people not invested in the story through the games.
Loved every second of this book.
A great story set in a wonderful world crafted by the Dragon Age video games, and an awesome voice actor / narrator. All the books in this series are well worth the time they spend bringing your mind into this magnificent fantasy world.
This book gives cool insights into the dark spawn intellect and the entity known as the Architect. As well as fleshing out important characters such as King Maric, Enchanter Fiona, and Duncan. It sets up the plot for awakening and ties a lot of lore together in a convenient package. Excellent read.
Lots of action and character driven dialogues. This book also carries two separate plot lines and narratives alongside eachother.
probably my second favorite of all the dragonage novels. the calling is nearly perfect as a story and my only quip with the reader is that he mistakenly gives dwarves Scottish accents (if you have any knowledge of the series then you might've noticed that in this world dwarves have an accent more aligned with the American West. Still it was a wonderful story and I've listened to it three times in the past year.
I genuinely love this Dragon Age prequel novel, and its predecessor, but listeners should be advised that this book can be extremely boring. I love the characters and the plot, and Stephen Hoye does a great job bringing the characters to life, but the middle part of this book felt like an uphill slog. Once you get through it the book goes right back to being enjoyable, but unless you're a die hard fan, you might be tempted not to stick with it.
An excellent vocal performance doesn't set this one above any of the hundred other video game novels. Gaider uses a lot of tropes and out-of-place figures of speech to deliver the same experience as Salvatore, Nylund, and others. Of course, if that's what you're looking for than this might be worth a listen.
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