Two men are found shot dead aboard a luxury yacht, strangers have come to Frantham looking for a secret, and the key seems to lie with a company that makes computer games. Why was games designer Paul de Freitas shot dead aboard The Greek Girl, and what secret was he protecting that so many people are prepared to kill to get hold of?
Rina Martin takes it upon herself to get to the bottom of things, much to the consternation of her friend, DI McGregor. Rina's odd little family must call upon all their talents and resources to protect themselves and assist Mac - whether he wants their help or not - in bringing the killers to justice.
©2009 Jane A. Adams (P)2012 Soundings
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