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For the Win: How Game Thinking Can Revolutionize Your Business | [Kevin Werbach, Dan Hunter]

For the Win: How Game Thinking Can Revolutionize Your Business

Take your business to the next level - for the win. Millions flock to their computers, consoles, mobile phones, tablets, and social networks each day to play World of Warcraft, Farmville, Scrabble, and countless other games, generating billions in sales each year. The careful and skillful construction of these games is built on decades of research into human motivation and psychology: A well-designed game goes right to the motivational heart of the human psyche.
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Publisher's Summary

Take your business to the next level - for the win. Millions flock to their computers, consoles, mobile phones, tablets, and social networks each day to play World of Warcraft, Farmville, Scrabble, and countless other games, generating billions in sales each year. The careful and skillful construction of these games is built on decades of research into human motivation and psychology: A well-designed game goes right to the motivational heart of the human psyche. In For the Win, authors Kevin Werbach and Dan Hunter argue persuasively that gamemakers need not be the only ones benefiting from game design. Werbach and Hunter are lawyers and World of Warcraft players who created the world’s first course on gamification at the Wharton School.

In their audiobook, they reveal how game thinking - addressing problems like a game designer - can motivate employees and customers and create engaging experiences that can transform your business. For the Win reveals how a wide range of companies are successfully using game thinking. It also offers an explanation of when gamifying makes the most sense and a six-step framework for using games for marketing, productivity enhancement, innovation, employee motivation, customer engagement, and more. In this illuminating guide, Werbach and Hunter reveal how game thinking can yield winning solutions to real-world business problems. Let the games begin!

Download the accompanying reference guide.

©2012 Kevin Werbach, Dan Hunter (P)2013 Gildan Media LLC

What the Critics Say

“Video games now have the dubious honour of having inspired their own management craze. Called ‘gamification,’ it aims to take principles from video games and apply them to serious tasks. The latest book on the subject, For the Win, comes from Kevin Werbach and Dan Hunter, from the Wharton Business School and the New York Law School respectively….[Their central idea - that the world might be a better place if work was less of a necessary drudge and more of a rewarding experience in itself - is hard to argue with.” (The Economist)

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    Roberto V. Bonilla Nunez León, Guanajuato Mexico 04-26-14
    Roberto V. Bonilla Nunez León, Guanajuato Mexico 04-26-14
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    "I can't download this book in my iphone!!"
    What could have made this a 4 or 5-star listening experience for you?

    I can't liste it!!!!


    What could Kevin Werbach and Dan Hunter have done to make this a more enjoyable book for you?

    Is not their problem, is a technical problem


    How did the narrator detract from the book?

    I do not know


    If you could play editor, what scene or scenes would you have cut from For the Win?

    bah!


    Any additional comments?

    please help me to solve the problem asap!!!

    0 of 1 people found this review helpful
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