Their story takes us through a maze of dead ends and exhilarating breakthroughs as they and their colleagues wrestle not only with the abstraction of code but with the unpredictability of human behavior, especially their own. Along the way, we encounter black holes, turtles, snakes, dragons, axe-sharpening, and yak-shaving - and take a guided tour through the theories and methods, both brilliant and misguided, that litter the history of software development, from the famous "mythical man-month" to Extreme Programming.
Not just for technophiles but for anyone captivated by the drama of invention, Dreaming in Code offers a window into both the information age and the workings of the human mind.
©2007, 2008 Scott Rosenberg (P)2012 Audible, Inc.
This book will make any programmer who's worked on professional projects realize if he or she didn't know already... you are not alone. This book "gets it." and gets it in a way that's entertaining for the most part and gives just enough detail to make sense even to the non-programmer.
The slid in explanations of computer science concepts as they pertain to the story.
His voice is a little harsh sometimes. He wouldn't be a good smooth jazz dj let's just say.
The story is really just talking about the pit falls of a big coding project. If you've ever undertaken one of your own you can skip this book. I had high hopes for it but was left underwhelmed.
Say something about yourself!
I don't recommend this book if you are a software engineer or manager, or any other kind of insider in the software development. You'll find little useful or interesting information here and lots of annoying demagogy. The only informative places were those that quoted books and articles on the matter written by professionals. However, the author did have one true epiphany: at the middle of the book he wrote that if the reader were a software engineer, he probably had thrown his book into the other corner of the room by then. I would have done the same if it wasn't an audio book. By the way, the reader of an audio book suited the overall annoying and dilettante tone very well by over-dramatizing every single sentence.
I can't see how outsiders can be interested in this book either: the detailed agony over databases, widgets' libraries and GUI design that is so familiar to software developers must be pretty boring to anybody else.
The only audience I can recommend this book to are journalists that don't know much about the matter but nevertheless want to come up with an "insightful" book about software development.
This book does a good job of referencing many notabled thinkers and writers about software, from Fred Brooks to Joel Spoelsky.
The listener should have plenty of other authors and books to explore after listening to this one.
This book drones on and on about the history of a team that couldn't make decisions or come to consensus. It makes the false claim that programmers are autistic and anti-social by nature. Additionally, it offers no reasonable insight into putting together a good team or avoiding the pitfalls this team faced.
Skip this one.
Steady delivery. Exactly as advertised. Gained some insights especially from a management perspective. I think this is something everyone that runs any type of project can learn something from, software or otherwise.
I bought the book on a recommendation, and somehow I thought it was going to be a surreal fictional take on software development. It's not, it's an interesting true story about a very difficult software project (a PIM, personal information manager). Lots of interesting tidbits about the history and philosophy of software. It might be boring for software developers (not sure, it might be interesting), and will quite likely be boring for someone with no interest in software. But if you're interested in software and not that knowledgeable, I would say read it. I really liked it.
"Definitely for geeks or engineers"
A good story about the issues faced with large software development projects. Being a project manager I was able to relate, but would think that those not familiar with these universal issues would not appreciate this book as much. A bit confounded about how many man hours went into developing this product, which is just another calender with less capability than most on the market today.
"(Appears to do) a good job of explaining software"
I'm a programmer so it's not easy for me to put my self in the lay persons shoes, but this book feels like it does a good job of explaining why you're software crashes to a non-technical audience.
"Really enjoyed but probably not for everyone"
I really enjoyed this book. It gives quite an insight into software development in a particular stage in the evolution of this internet that remains pretty familiar today. It's a history lesson, a lesson in product design and an overview of what underpins things like Agile. Probably (definitely) not for everyone but this is one I couldn't stop listening to.
"Full of interesting stuff"
I really enjoyed Dreaming In Code! Its full of both interesting and informative stories throughout. If you've ever worked on a non-trivial software project then i'm sure you'll find it easy to relate Scott has he guides you through the trials and tribulations of the Chandler PIM software project. You'll find that the issues Scott describes are very similar to the issues you face yourself daily as a software developer.
As well as being full of great stories, this book is also crammed full of software development history, with tales from way back in the early days of programming up to current day.
I highly recommend this book to anyone with an interest in software development/management. I'm sure you'll love it.
"Do the opposite and you'll do well"
A good history lesson and one from which project managers should learn. Although I got the impression that there was a leaning towards the tales told in this book were "didn't they do well", I couldn't help but wince and cringe at the mistakes and lunacy. Please, if you are a project manager and work in software, get this, absorb it thoroughly and don't copy any of the ideas. Ever.
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