A decent story but hurt a bit by the overly simplistic writing. Between the lists of X things from the 80s and the verbose descriptions of minor points the author glosses over some of the more important plot points (holes?). I'll admit there were a few times I waited in my car for a scene to play out but I was nearly always disappointed by the outcome of the big moments. Storyline suffers a bit from "chosen one" tropes but if you like games and puzzles at all I would recommend a listen. For the record I though Wheaton did a great job narrating the script, lots of emoting and decent pace but the volume changes were sometimes surprising (though usually approriate).
Good read with good narration. Good story, my only problem is the "teens saving the day" aspect. Pretty much all of the other characters are only in situations they seeked out, the kids accidently end up at the center of a few plotlines.
Story also takes some suspension of disbelief, the major event that starts the book is pretty unbelivable from an engineering standpoint. It's like building a nuclear plant on a fault line, just asking for trouble.
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