After the moon has been colonized, humanity gets down to the business of exploitation (an astronomical array on the far side) as well as utilizing Antarctica for both a dry run for a manned Mars mission and an isolated facility serving as a nanotech lab (due to fear of potential catastrophe). Upsetting all these carefully laid plans is the discovery of an alien nanotech structure growing on the moon. What ensues is a rather inept series of attempts to discern the function and intent of the evolving alien structure.
Sadly, the characters are largely unremarkable and forgettable. Their personal features are mostly annoying and uninteresting. In the case of the future seeing dreamer. a rabid dog that must be put down comes to mind. While there are various scenes of actions taking place concurrently, much is simply irrelevant to the overall plot. For example, after supplying one of the main characters, Antarctica contributes little to the rest of players other than supplying some background and infodumps to the listener. The nuclear weapon retrieval process was cumbersome and unnecessary.
Conceptually, the idea of alien nanotech is fascinating and compelling and should have resulted in a better tale. The narration is well done, but there is little for the narrator to work with.
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