Very interesting look into how the internet was started, how it operates at its core, and how governments and other institutions can influence what happens on the internet and exert their power in direct & indirect ways that isn't always obvious.
If you read "The World is Flat" by Thomas Friedman, this presents an alternate and complementary view point of the internet and its affects on the world.
It's like listening to a stand up act or good storytelling in one of his movies the whole time. Enjoyed every bit of it. Plenty of funny stories and laughs.
In depth history of the telegraph, telephone, am radio, fm radio, television, movies, and through the internet age
The history was fascinating, and so relevant to how our world exists today
Attitude & emphasis in his storytelling
How the information empires are completely interrelated - how decisions that have affected the telegraph systems 100 years ago affect the structure of the internet today.
Must read if you are interested in the internet, freedom, free speech, and business.
Started off a bit slow in the first couple chapters - it seemed like just a personal record of the experiences in virtual worlds, but then really gets into the culture of these games when he digs into stories of corporate espionage in Eve Online, his experience with a mafia boss within Second Life, the slaughter of a funeral ceremony in World of Warcraft, how Second Life helps persons with disabilities in real life, how sex translates into the virtual space, its real world value from the virtual economies, and when he meets the 'King of the World' of Lineage II in South Korea. I found it a very useful gathering of interesting happenings & cultural shifts in virtual worlds - I enjoyed it more with each chapter. :) Useful to people just learning about Virtual Worlds, and enjoyable to those that are already familiar with them.
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