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Sumit

We live in the information age, yet the biggest challenge facing humanity is communication. - Self.

Moorabbin, Australia

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  • Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture

    • UNABRIDGED (12 hrs and 43 mins)
    • By David Kushner
    • Narrated By Wil Wheaton
    • Whispersync for Voice-ready
    Overall
    (590)
    Performance
    (555)
    Story
    (555)

    Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to produce the most notoriously successful game franchises in history - Doom and Quake - until the games they made tore them apart. This is a story of friendship and betrayal, commerce and artistry.

    Ryan says: "How it was"
    "Excellent, detailed analysis of id Software games"
    Overall
    Performance
    Story

    Great Book! Heavy and graphic in detail (in a good way), the book covers the rise of id software and its highly influential games Wolfenstein, Doom and Quake.

    However, the story becomes much more about two people - John Romero and John D Carmack. David Kushner goes into a fascinating level of detail and realistic information or fictionalised narrative to give a sense of really being in the room with these guys.

    He does end up clearing a lot of "conspiracy theories" and appears to give an honest account of the rise and then middling of id software.

    The book lingers at times on dungeons and dragons too much as well as wolfenstein - but at no time I was bored listening to the book.

    Highly entertaining, I would recommend this book to anyone - whether they are interested in computer games or not.

    2 of 2 people found this review helpful

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