No. The reader's enunciation was maddeningly over the top, and the only reason I kept listening was because the book itself was so good.
Some people might be upset that Stephenson isn't writing science fiction here, but a good story is a good story, no matter the setting or content. I don't know a darn thing about video games or guns, and this story basically revolved around those two subcultures. Guess what? I was on the edge of my seat the whole time anyway. Stephenson's not for everybody, but if you made it through the Baroque Cycle and you didn't previously have an interest in the world economic system in the Enlightenment period, you'll probably like this one too.
No. Hillgartner's pedantic performance probably added an extra two hours to the length of the book. It's sad, because he did a great job with differentiating the myriad of character voices and accents that were thrown at him in a book this epic, but he insisted on putting a glottal stop between words that end and start with consonants. I've never heard any other audiobook sound so stilted. It took me out of the story and annoyed me to no end. A good audiobook performer needs the confidence to elide occasionally--you know, like normal human beings do. This book might be a good choice to read the old-fashioned way, for just that reason.
More story and less violent "action". What could have been an interesting and entertaining mystery story gets lost in violent bloodletting. If you prefer gore to mystery and torture to plot...this is your book. I've read many of Stephenson's books and he always includes "action" but this is the first that drove me to turn it off and erase it in disgust. I'll be more careful in future.
A good story lost in the gore. A death by a thousand cuts, blood oozing in puddles on the ground. Now if you enjoy torture...you'll probably love it.
The narrator cannot fix the writing...he did a good job with what was written.
Humanity has become numb with gratuitous violence, he's feeding the affliction. It could have been a fine mystery about computer gaming and computer crime if he had not become addicted to torture and gore.
I am seriously disappointed in such a great writer...
This book started out kind of slow but then picked up rapidly. The story was good except for the ending I felt was a bit abrupt for such a long and intricate novel. Over all it was an extremely entertaining and action packed story I would recommend to all.
Having personal experience within the dual worlds of fantasy gaming and reality,,, this romp touches on both, and turns each on its respective ear. Sometimes reality is more fantasy than fantasy. The characters are believable, the shifts flowing and the characters are fleshed out nicely. This will perhaps be the only book of Mr Stephensons i find myself liking, but like it i do, Immensely.
Reamde and Ready Player One resonate in many ways. Though they are very different, both touch on the online/fantasy/roleplaying lifestyle, its appeal and shortcomings. The threads flowing through both are different in feel and texture, but a certain joie de vivre marks these books as kindred and has made me set them side by side on my favorites shelf. The third both of this silly and wonderful trilogy of sorts is Redshirts. Again vastly different in its content, and yet......................................
as a gamer, I would have to claim the personal favorite of egdod wandering through the desert while a host of thousands is trying to protect him, and a ravening horde is attempting to attack him. To be honest i wish the gaming world were just a bit more fleshed out.
extreme reaction? No, something a little more subtle. I left this world,,,, satisfied. I closed the book as if i were headed home from a visit with friends,,, friends whose lives will continue,, hopefully with a little less excitement moving forward, but still they wont cease to exist even though i am no longer there to watch......
Only that now, i want to play the silly game,,, the one that doesnt really exist. . I wish Mr Stephenson would write more books like this. I have bought all his other books for my son and attempted to read them myself, but alas, i simply cannot get into them. This one i will treasure and my son had to buy his own copy.
Absolutely, and without reservation. There's no shortage of action, but the major characters all have some depth to them. The women are not just damsels in distress or bimbos, and they get their fair share of the action. Even the characters closest to being standard action antiheroes - they're all a lot closer to Han Solo than to Aragorn - do some thinking and planning.
Olivia's reaction when her contact said, '...and then one guy said something like, "Holy s#%*! It's Sokolov!"'
And let's not forget, "Why is it all right for James Bond?"
I think this was the first of his performances that I've listened to.
There were lots of funny moments, and the other folks at the gym may have wondered what I was listening to. Fortunately, I was somewhere else when the colostomy jokes cropped up.
Although there were some poignant moments (e.g. observation of the hand-stitched quilt in the RV), none of them were in the "make you cry" category.
I couldn't bring myself to turn it off during about the last 6 hours of the recording. It had been obvious for some time that the story was heading in a certain direction, and I couldn't wait for the bad guys to get what was coming to them, or to find out which of the good guys got to finish off the leader of the bad guys.
Reamde is my FAVORITE audiobook I've listened to so far. I was a big fan of Stephenson before diving in with this, and while this may not be his best book, it still shows what a fantastic writer Stephenson is. His ability to illustrate moments and create really full, nuanced characters that you completely have a feel for as if they were your own friends, is quite amazing. And Hillgartner, my god, this man does an incredible job at bringing all the characters and narration to life. Really fantastic, fun ride.
The only other Stephenson book I'm intimately familiar with is Cryptonomicon and it certainly bears a resemblance, in Stephenson's sweeping prose that often veer into tangents of seemingly unimportant information, yet provide a richness for the reader that I find really amazing. It's a very different story than Cryptonomicon in that events are often retold from 3 or 4 or 5 different perspectives as they each character (or set of) experiences the same event but from a different angle. His skill in constructing these scenes is very evident in this book. Think Pulp Fiction but in novel form.
Nope. But he is absolutely top-notch. He brought the book to life in a way that even reading it myself probably wouldn't have. His narrative voice is excellent as he really brings life to Stephenson's witty voice but his ability to morph into any one of the many many characters Stephenson has in this book is quite remarkable. There's a multitude of accents Hillgartner displays skill with in this reading and it really goes a long way to bringing the story to life in a great way.
Often didn't want to stop listening to it. And would pretty much take any chance I could to pop in headphones and continue the ride.
Only qualm I have with this book is that many of the events occur and feel like deus ex machina is happening or that when certain events happen it is a bit unbelievable that certain characters seem to find each other at the same place at the same time. If you can suspend your disbelief, which I found it easy enough to, it's really a fun listen.
No. I don't read books or listen to them twice. Just me, not because a book is good or bad
All of the twists and the group of characters you end up liking
Better than average
It's a long book that is well worth the time spent. Around 40 hours. I was sad when I was done because I had spent so much time with the characters that I didn't want it to stop.
No, while the basic plot mixing the world of gaming and international terrorism has great potential, the story is overly long due to the level of detail provided that often doesn't enhance the story.
Maybe, based on other works.
This is one that could be read or listened to equally.
Unless you are looking to kill a lot of time, listen to something more compactly written.
Kowalski, someone's looking at my profile. Find them. Rico, time for boom boom. Private, send the family a funeral bouquet.
It was a good story from the start, but there were a few moments where I worried that I was going to dislike how the author developed his characters. Nope. The characters were excellent. For the first while I also thought the story would follow one character (Richard), but there was a full cast.
Stephenson's latest novel is an amusing blend of the real-world thriller genre with cyberpunk plot elements thrown into the mix. The story takes a long time to get moving, and sadly, the most interesting part is in the beginning of the novel.
The setup depends on the kinds of issues that actually could exist in the real world (and, in the case of the team fortress 2 hat money-laundering scheme uncovered last year, do exist in the real world) - but sadly, Stephenson's lack of overall understanding of the game-world mechanics shows through and drags the book down in the later chapters. Much of the book reads as though Stephenson did his research into the world of game-based financial transactions by reading economic briefings from EVE online's staff economist, rather than by researching the more significant subscriber bases of the massively popular MMORPGs, such as World of Warcraft. This results in dragging, slow sections of the book, waiting on problems so ludicrous that they can only be the result of a gross misunderstanding of the fundamental social structures and technologies they attempt to describe.
In the end, it appears Stephenson wanted to write a "comedy" of errors involving terrorists, gun-play, and Idaho separatists, and decided to appease his technologically literate, if aging fan base by throwing around technological ideas which are neither fresh, nor even accurate. Gone is the visionary of The Diamond Age and Snow Crash, and instead come the cheap thrills of a laughably shallow vision of how the worlds of massively multiplayer online games might collide with international terrorism and espionage.