I have had Ready Player One on my wish list since it was first released and for some reason just never got around to it. Within five minutes or so I bought in. Wil Wheaton does a fantastic job as the main character and the true love of all things nerdy is incredible.
The quest is one that any video game fan can understand. My problem was 2/3's of the way through the quest the main character makes some pretty weird decisions. One's that didn't necessarily match the character they portrayed for the first half of the book.
Even with that being said the constant throw backs to the classic 80's movies, TV, music, and video games were a ton of fun. Any fan of the era will get a kick out of that stuff. I just wish the book would have ended as well as it started.
I enjoyed this story and Wil Wheaton's narration. I don't know how sustainable this type of post-modern pop-culture narrative is but I would certainly be interested in something else from Cline.
Wil Wheaton's love (and familiarity) with the subject matter really comes through in his reading. Wheaton's own status in pop-culture and science fiction adds a meta-textual quality to the audio book that you couldn't get from print and that "meta" element is is what the story is at its core.
For as much as I enjoyed the book I will say that someone not well versed in science fiction and video game pop-culture from the 1980s may struggle with this story. It's not a difficult read by any means but it is saturated with references to obscure games, films, and characters that speak directly to a particular audience. For a person intimately familiar with the nerd/geek culture of the 1970s and 80s there is a nostalgia and texture to the story that I suspect to be completely absent for readers who didn't grow up with that background and experience.
I found the story fairly two-dimensional, with more importance given to pop culture references than character development. I was more bored than offended by the constant pop culture references, primarily I think because they were so in-your-face. I honestly only made it completely through the book because Wil Wheaton is such a fantastic voice actor.
I know that my next listen will be "Johannes Cabal the Necromancer" (I've already bought and downloaded it)--but I'm going to be keeping an eye out for future Wheaton-read books.
He brings life to the characters and the story--you can tell that he really gets into the work, and is animated and engaging.
No sequels needed, thank you very much.
Avid audiobook addict!
Must reading for video game nerds and computer geeks who were teenagers in the 80's. I'm the latter, so got a lot of the computer and pop culture references (though definitely not all of them--there are hundreds, sometimes very obscure). This isn't a mass appeal book though. Sometimes the video game descriptions (especially the frequent reading of the scoreboard) are extremely tedious, and the ending is all wrapped up in a nice little bow reminding me of a children's book instead of well-written adult fiction.
The book itself is extremely predictable and bland. The story is simplistic and the characters are flat. I'm not sure exactly what could be done to help it - it would need a significant overhaul in order to be quality fiction as far as I'm concerned.
To be clear - I'm no English major - I don't read great works of fiction as a habit. I love sci-fi and fantasy - this just isn't a very good book.
Wil Wheaton, though very famous, is not a very good reader. He doesn't differentiate the characters unless they are utterly inhuman (I could usually tell when a computer was talking). His cadence is repetitive and contentless - it sounds like he doesn't know what he's saying.
There were a couple sections where I was genuinely excited, but generally I felt irritated while I was listening to this book.
Essentially, if you want to feel like a hip nerd when you hear the names of your favorite games, movies, and TV shows in a book that takes place in the future, this book is probably for you. I, however, felt like the author was using nostalgia in the cheapest way possible - literally just mentioning old things - to engage the audience.
Book contains tons of geek references, all of which are easily picked up and understood for any geek of my generation - Rush 2112, Blade Runner (& Unicorn scene), Captain Crunch (2600Hz), Pac man 256 levels, Transformers, Monty Python, etc.
The book gets 1 star for these, as there is a lot of knowledge and effort here and that can't be easy to assemble.
Narrator gets fantastic marks. It is WW, after all.
The rest of the book was one entire Mary Sue and Deus ex Machina fest. Protagonist rarely entered any real danger, no deep story line or character development.
It is simply a bunch of random, geek knowledge glued together with a weak words. I found the book very dissatisfying and would never recommend it to anyone but geek simpletons.
Smoke me a kipper; I'll be back for breakfast.
There are two basic functions of this book: One is to give you a walk-through of a guy doing a quest in an MMORPG. He's sitting in a chair during all this so it's not like there is
The author should be spent time around teenagers to understand the way they actually speak. He also should have not spent many pages listing his favorite books, movies, and music. It wasn't relevant. He should have created more of the world the characters were living in. I was interested in what his view of this potential future was like.
He brought geek cred! I think plenty of people bought this just because he was reading it. Plus it was funny when he was mentioned in the book. His voices were just so-so but otherwise a great reading. It just fit the book perfectly.
Irritation. I wanted to say,
This book isn't horrible, it just wasn't all that good overall. I could have totally written this book and made it better! There were a few twists in the story that surprised me and that was definitely a good thing. It did keep my interest, so that's worth noting.
Possibly. The story itself was only ok, but the amount of real history it contains is extremely interesting.
The amount of work that went into creating the detailed background for this story was huge. I learned a lot about pop culture and a lot more about the history of video games.
Wil Wheaton's enthusiasm for and understanding of the subject matter gave this story a whole new dimension that I have not heard in audiobooks before. His use of accents and intonations brought it to life. It's likely I would not have enjoyed this book nearly as much if I had read it myself instead of listening to him tell it.
No. Way too information to process all in one sitting.
The plot of the story was fairly predictable, but the richness of the background detail and Wil Wheaton's reading of it made it a really, really good listen.
Excellent story, plot development, & character development...very inadequate narration but still a very good listen in spite of performer.
Geek, Gamer who hates wasting credits.
A fun little book but characters are all like old school paper doll avatars. Did not love the narrator but passable. A fun and fast diversion of a book. It was great idea hurt by poor characters